Fix broken CDTestFramework
Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody) Revert/improve softbody debug rendering
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@@ -1,9 +1,10 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="9.00"
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Name="Opcode"
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ProjectGUID="{DBE44CA3-2912-4441-8D99-AA2242688AD2}"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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@@ -54,7 +55,7 @@
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OPCODE_EXPORTS"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="2"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="stdafx.h"
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@@ -83,6 +84,8 @@
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LinkIncremental="1"
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SuppressStartupBanner="true"
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ProgramDatabaseFile=".\Release/Opcode.pdb"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary=".\Release/Opcode.lib"
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TargetMachine="1"
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/>
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@@ -104,9 +107,6 @@
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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@@ -180,6 +180,8 @@
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SuppressStartupBanner="true"
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GenerateDebugInformation="true"
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ProgramDatabaseFile=".\Debug/Opcode_D.pdb"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary=".\Debug/Opcode_D.lib"
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TargetMachine="1"
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/>
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@@ -201,9 +203,6 @@
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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