Fix broken CDTestFramework
Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody) Revert/improve softbody debug rendering
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@@ -684,6 +684,8 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
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if (!rbB)
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rbB = &getFixedBody();
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}
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if (!rbA && !rbB)
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continue;
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btTypedConstraint* constraint = 0;
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