Fix broken CDTestFramework
Avoid crash in BulletWorldImporter, ignoring 'invalid' constraints between two static bodies Use a bitfield for btCollisionObject::CollisionObjectTypes (to allow custom types that are derived from build-in types such as btRigidBody) Revert/improve softbody debug rendering
This commit is contained in:
@@ -1127,7 +1127,7 @@ void btDiscreteDynamicsWorld::serializeRigidBodies(btSerializer* serializer)
|
||||
for (i=0;i<m_collisionObjects.size();i++)
|
||||
{
|
||||
btCollisionObject* colObj = m_collisionObjects[i];
|
||||
if (colObj->getInternalType() == btCollisionObject::CO_RIGID_BODY)
|
||||
if (colObj->getInternalType() & btCollisionObject::CO_RIGID_BODY)
|
||||
{
|
||||
int len = colObj->calculateSerializeBufferSize();
|
||||
btChunk* chunk = serializer->allocate(len,1);
|
||||
|
||||
Reference in New Issue
Block a user