changed version number, moved SphereSphere algorithm and decreased default number of rigidbodies from 3250 back to 250.
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@@ -15,6 +15,7 @@ ADD_LIBRARY(LibBulletCollision
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CollisionDispatch/CollisionWorld.cpp
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CollisionDispatch/CompoundCollisionAlgorithm.cpp
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CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp
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CollisionDispatch/SphereSphereCollisionAlgorithm.cpp
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CollisionDispatch/ConvexConvexAlgorithm.cpp
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CollisionDispatch/EmptyCollisionAlgorithm.cpp
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CollisionDispatch/ManifoldResult.cpp
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