changed version number, moved SphereSphere algorithm and decreased default number of rigidbodies from 3250 back to 250.
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@@ -78,7 +78,7 @@ bool useCompound = false;//true;//false;
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#ifdef _DEBUG
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const int numObjects = 250;
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#else
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const int numObjects = 3250;
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const int numObjects = 250;
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#endif
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const int maxNumObjects = 32760;
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