remove using namespace ConvexDecomposition from library header file

This commit is contained in:
Pavel
2017-03-04 03:35:57 -08:00
parent 995a686eaf
commit 84fc9b5a98
2 changed files with 28 additions and 30 deletions

View File

@@ -12,9 +12,9 @@ unsigned int MAXDEPTH = 8 ;
float CONCAVE_PERCENT = 1.0f ;
float MERGE_PERCENT = 2.0f ;
CHull::CHull(const ConvexResult &result)
CHull::CHull(const ConvexDecomposition::ConvexResult &result)
{
mResult = new ConvexResult(result);
mResult = new ConvexDecomposition::ConvexResult(result);
mVolume = computeMeshVolume( result.mHullVertices, result.mHullTcount, result.mHullIndices );
mDiagonal = getBoundingRegion( result.mHullVcount, result.mHullVertices, sizeof(float)*3, mMin, mMax );
@@ -81,7 +81,7 @@ bool ConvexBuilder::isDuplicate(unsigned int i1,unsigned int i2,unsigned int i3,
return dcount == 3;
}
void ConvexBuilder::getMesh(const ConvexResult &cr,VertexLookup vc,UintVector &indices)
void ConvexBuilder::getMesh(const ConvexDecomposition::ConvexResult &cr,VertexLookup vc,UintVector &indices)
{
unsigned int *src = cr.mHullIndices;
@@ -154,19 +154,19 @@ CHull * ConvexBuilder::canMerge(CHull *a,CHull *b)
return 0;
}
HullResult hresult;
HullLibrary hl;
HullDesc desc;
ConvexDecomposition::HullResult hresult;
ConvexDecomposition::HullLibrary hl;
ConvexDecomposition::HullDesc desc;
desc.SetHullFlag(QF_TRIANGLES);
desc.SetHullFlag(ConvexDecomposition::QF_TRIANGLES);
desc.mVcount = vcount;
desc.mVertices = vertices;
desc.mVertexStride = sizeof(float)*3;
HullError hret = hl.CreateConvexHull(desc,hresult);
ConvexDecomposition::HullError hret = hl.CreateConvexHull(desc,hresult);
if ( hret == QE_OK )
if ( hret == ConvexDecomposition::QE_OK )
{
float combineVolume = computeMeshVolume( hresult.mOutputVertices, hresult.mNumFaces, hresult.mIndices );
@@ -175,7 +175,7 @@ CHull * ConvexBuilder::canMerge(CHull *a,CHull *b)
float percent = (sumVolume*100) / combineVolume;
if ( percent >= (100.0f-MERGE_PERCENT) )
{
ConvexResult cr(hresult.mNumOutputVertices, hresult.mOutputVertices, hresult.mNumFaces, hresult.mIndices);
ConvexDecomposition::ConvexResult cr(hresult.mNumOutputVertices, hresult.mOutputVertices, hresult.mNumFaces, hresult.mIndices);
ret = new CHull(cr);
}
}
@@ -259,7 +259,7 @@ bool ConvexBuilder::combineHulls(void)
return combine;
}
unsigned int ConvexBuilder::process(const DecompDesc &desc)
unsigned int ConvexBuilder::process(const ConvexDecomposition::DecompDesc &desc)
{
unsigned int ret = 0;
@@ -282,13 +282,13 @@ unsigned int ConvexBuilder::process(const DecompDesc &desc)
// before we hand it back to the application, we need to regenerate the hull based on the
// limits given by the user.
const ConvexResult &c = *cr->mResult; // the high resolution hull...
const ConvexDecomposition::ConvexResult &c = *cr->mResult; // the high resolution hull...
HullResult result;
HullLibrary hl;
HullDesc hdesc;
ConvexDecomposition::HullResult result;
ConvexDecomposition::HullLibrary hl;
ConvexDecomposition::HullDesc hdesc;
hdesc.SetHullFlag(QF_TRIANGLES);
hdesc.SetHullFlag(ConvexDecomposition::QF_TRIANGLES);
hdesc.mVcount = c.mHullVcount;
hdesc.mVertices = c.mHullVertices;
@@ -298,14 +298,14 @@ unsigned int ConvexBuilder::process(const DecompDesc &desc)
if ( desc.mSkinWidth )
{
hdesc.mSkinWidth = desc.mSkinWidth;
hdesc.SetHullFlag(QF_SKIN_WIDTH); // do skin width computation.
hdesc.SetHullFlag(ConvexDecomposition::QF_SKIN_WIDTH); // do skin width computation.
}
HullError ret = hl.CreateConvexHull(hdesc,result);
ConvexDecomposition::HullError ret = hl.CreateConvexHull(hdesc,result);
if ( ret == QE_OK )
if ( ret == ConvexDecomposition::QE_OK )
{
ConvexResult r(result.mNumOutputVertices, result.mOutputVertices, result.mNumFaces, result.mIndices);
ConvexDecomposition::ConvexResult r(result.mNumOutputVertices, result.mOutputVertices, result.mNumFaces, result.mIndices);
r.mHullVolume = computeMeshVolume( result.mOutputVertices, result.mNumFaces, result.mIndices ); // the volume of the hull.
@@ -358,7 +358,7 @@ void ConvexBuilder::ConvexDebugBound(const float *bmin,const float *bmax,unsigne
mCallback->ConvexDebugBound(bmin,bmax,color);
}
void ConvexBuilder::ConvexDecompResult(ConvexResult &result)
void ConvexBuilder::ConvexDecompResult(ConvexDecomposition::ConvexResult &result)
{
CHull *ch = new CHull(result);
mChulls.push_back(ch);

View File

@@ -40,13 +40,11 @@ THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "vlookup.h"
#include "LinearMath/btAlignedObjectArray.h"
using namespace ConvexDecomposition;
class CHull
{
public:
CHull(const ConvexResult &result);
CHull(const ConvexDecomposition::ConvexResult &result);
~CHull(void);
@@ -56,7 +54,7 @@ public:
float mMax[3];
float mVolume;
float mDiagonal; // long edge..
ConvexResult *mResult;
ConvexDecomposition::ConvexResult *mResult;
};
// Usage: std::sort( list.begin(), list.end(), StringSortRef() );
@@ -75,23 +73,23 @@ typedef btAlignedObjectArray< CHull * > CHullVector;
class ConvexBuilder : public ConvexDecompInterface
class ConvexBuilder : public ConvexDecomposition::ConvexDecompInterface
{
public:
ConvexBuilder(ConvexDecompInterface *callback);
ConvexBuilder(ConvexDecomposition::ConvexDecompInterface *callback);
virtual ~ConvexBuilder(void);
bool isDuplicate(unsigned int i1,unsigned int i2,unsigned int i3,
unsigned int ci1,unsigned int ci2,unsigned int ci3);
void getMesh(const ConvexResult &cr,VertexLookup vc,UintVector &indices);
void getMesh(const ConvexDecomposition::ConvexResult &cr,VertexLookup vc,UintVector &indices);
CHull * canMerge(CHull *a,CHull *b);
bool combineHulls(void);
unsigned int process(const DecompDesc &desc);
unsigned int process(const ConvexDecomposition::DecompDesc &desc);
virtual void ConvexDebugTri(const float *p1,const float *p2,const float *p3,unsigned int color);
@@ -100,7 +98,7 @@ public:
virtual void ConvexDebugBound(const float *bmin,const float *bmax,unsigned int color);
virtual void ConvexDecompResult(ConvexResult &result);
virtual void ConvexDecompResult(ConvexDecomposition::ConvexResult &result);
void sortChulls(CHullVector &hulls);