Get the open source Bullet library more in sync with Playstation SPU version

This commit is contained in:
ejcoumans
2007-04-10 01:02:58 +00:00
parent 9546633ade
commit 853bafb7ae
25 changed files with 272 additions and 130 deletions

View File

@@ -299,9 +299,9 @@ public:
for(i=0;i<3;i++)
{
for(j=0;j<3;j++ )
{
m_AR[i][j] = 1e-6f + fabsf(m_R1to0[i][j]);
for(j=0;j<3;j++ )
{
m_AR[i][j] = 1e-6f + fabsf(m_R1to0[i][j]);
}
}
}

View File

@@ -81,7 +81,7 @@ btConcaveConcaveCollisionAlgorithm::~btConcaveConcaveCollisionAlgorithm()
void btConcaveConcaveCollisionAlgorithm::clearCache()
{
btPersistentManifold* mainfold;
for (size_t i=0;i<this->m_mainfoldsPtr.size() ; i++)
for (int i=0;i<this->m_mainfoldsPtr.size() ; i++)
{
mainfold = m_mainfoldsPtr[i];
m_dispatcher->releaseManifold(mainfold);