Get the open source Bullet library more in sync with Playstation SPU version

This commit is contained in:
ejcoumans
2007-04-10 01:02:58 +00:00
parent 9546633ade
commit 853bafb7ae
25 changed files with 272 additions and 130 deletions

View File

@@ -20,10 +20,10 @@ btTriangleIndexVertexArray::btTriangleIndexVertexArray(int numTriangles,int* tri
btIndexedMesh mesh;
mesh.m_numTriangles = numTriangles;
mesh.m_triangleIndexBase = triangleIndexBase;
mesh.m_triangleIndexBase = (const unsigned char *)triangleIndexBase;
mesh.m_triangleIndexStride = triangleIndexStride;
mesh.m_numVertices = numVertices;
mesh.m_vertexBase = vertexBase;
mesh.m_vertexBase = (const unsigned char *)vertexBase;
mesh.m_vertexStride = vertexStride;
addIndexedMesh(mesh);