Get the open source Bullet library more in sync with Playstation SPU version
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@@ -36,7 +36,7 @@ extern ContactDestroyedCallback gContactDestroyedCallback;
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///btPersistentManifold maintains contact points, and reduces them to 4.
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///It does contact filtering/contact reduction.
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class btPersistentManifold
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ATTRIBUTE_ALIGNED16( class) btPersistentManifold
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{
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btManifoldPoint m_pointCache[MANIFOLD_CACHE_SIZE];
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@@ -145,7 +145,8 @@ public:
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};
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}
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;
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