Get the open source Bullet library more in sync with Playstation SPU version
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@@ -23,7 +23,7 @@ class btRigidBody;
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ATTRIBUTE_ALIGNED16 (struct btSolverBody)
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ATTRIBUTE_ALIGNED16 (struct) btSolverBody
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{
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btVector3 m_centerOfMassPosition;
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btVector3 m_linearVelocity;
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