Get the open source Bullet library more in sync with Playstation SPU version

This commit is contained in:
ejcoumans
2007-04-10 01:02:58 +00:00
parent 9546633ade
commit 853bafb7ae
25 changed files with 272 additions and 130 deletions

View File

@@ -25,7 +25,7 @@ class btRigidBody;
//#define NO_FRICTION_TANGENTIALS 1
///1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints.
ATTRIBUTE_ALIGNED16 (struct btSolverConstraint)
ATTRIBUTE_ALIGNED16 (struct) btSolverConstraint
{
btVector3 m_relpos1CrossNormal;
btVector3 m_relpos2CrossNormal;