Merge pull request #2396 from fuchuyuan/bodytypeAPI

Add body type to dynamics info
This commit is contained in:
erwincoumans
2019-09-04 09:37:31 -07:00
committed by GitHub
3 changed files with 19 additions and 8 deletions

View File

@@ -8818,7 +8818,8 @@ bool PhysicsServerCommandProcessor::processGetDynamicsInfoCommand(const struct S
{
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_GET_DYNAMICS_INFO_COMPLETED;
serverCmd.m_dynamicsInfo.m_bodyType = BT_MULTI_BODY;
btMultiBody* mb = body->m_multiBody;
if (linkIndex == -1)
{
@@ -8932,6 +8933,7 @@ bool PhysicsServerCommandProcessor::processGetDynamicsInfoCommand(const struct S
{
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_GET_DYNAMICS_INFO_COMPLETED;
serverCmd.m_dynamicsInfo.m_bodyType = BT_RIGID_BODY;
btRigidBody* rb = body->m_rigidBody;
serverCmd.m_dynamicsInfo.m_lateralFrictionCoeff = rb->getFriction();
@@ -8943,11 +8945,10 @@ bool PhysicsServerCommandProcessor::processGetDynamicsInfoCommand(const struct S
}
#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
else if (body && body->m_softBody){
//todo: @fuchuyuan implement dynamics info
b3Warning("Softbody dynamics info not set!!!");
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_GET_DYNAMICS_INFO_COMPLETED;
}
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_GET_DYNAMICS_INFO_COMPLETED;
serverCmd.m_dynamicsInfo.m_bodyType = BT_SOFT_BODY;
}
#endif
return hasStatus;
}

View File

@@ -7,7 +7,8 @@
//Please don't replace an existing magic number:
//instead, only ADD a new one at the top, comment-out previous one
#define SHARED_MEMORY_MAGIC_NUMBER 201908110
#define SHARED_MEMORY_MAGIC_NUMBER 201909030
//#define SHARED_MEMORY_MAGIC_NUMBER 201908110
//#define SHARED_MEMORY_MAGIC_NUMBER 201908050
//#define SHARED_MEMORY_MAGIC_NUMBER 2019060190
//#define SHARED_MEMORY_MAGIC_NUMBER 201904030
@@ -340,6 +341,13 @@ enum DynamicsActivationState
eActivationStateDisableWakeup = 32,
};
enum b3BodyType
{
BT_RIGID_BODY = 1,
BT_MULTI_BODY = 2,
BT_SOFT_BODY = 3,
};
struct b3DynamicsInfo
{
double m_mass;
@@ -353,6 +361,7 @@ struct b3DynamicsInfo
double m_contactStiffness;
double m_contactDamping;
int m_activationState;
int m_bodyType;
double m_angularDamping;
double m_linearDamping;
double m_ccdSweptSphereRadius;