copy glut*.dll next to executable using cmake postbuild step

re-add CollisionInterfaceDemo to cmake
This commit is contained in:
erwin.coumans
2010-01-29 17:47:17 +00:00
parent 37f6df2c32
commit 8616ea07d8
15 changed files with 190 additions and 29 deletions

View File

@@ -25,6 +25,21 @@ IF (USE_GLUT)
Box2dDemo.cpp
Box2dDemo.h
)
IF (WIN32)
IF (CMAKE_CL_64)
ADD_CUSTOM_COMMAND(
TARGET AppBox2dDemo
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/glut64.dll ${CMAKE_CURRENT_BINARY_DIR}
)
ELSE(CMAKE_CL_64)
ADD_CUSTOM_COMMAND(
TARGET AppBox2dDemo
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${BULLET_PHYSICS_SOURCE_DIR}/GLUT32.DLL ${CMAKE_CURRENT_BINARY_DIR}
)
ENDIF(CMAKE_CL_64)
ENDIF(WIN32)
ELSE (USE_GLUT)
LINK_LIBRARIES(
OpenGLSupport BulletDynamics BulletCollision LinearMath ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}