copy glut*.dll next to executable using cmake postbuild step
re-add CollisionInterfaceDemo to cmake
This commit is contained in:
@@ -15,10 +15,16 @@ subject to the following restrictions:
|
||||
#ifndef COLLISION_INTERFACE_DEMO_H
|
||||
#define COLLISION_INTERFACE_DEMO_H
|
||||
|
||||
#ifdef _WINDOWS
|
||||
#include "Win32DemoApplication.h"
|
||||
#define PlatformDemoApplication Win32DemoApplication
|
||||
#else
|
||||
#include "GlutDemoApplication.h"
|
||||
#define PlatformDemoApplication GlutDemoApplication
|
||||
#endif
|
||||
|
||||
///CollisionInterfaceDemo shows how to use the collision detection without dynamics (btCollisionWorld/CollisionObject)
|
||||
class CollisionInterfaceDemo : public GlutDemoApplication
|
||||
class CollisionInterfaceDemo : public PlatformDemoApplication
|
||||
{
|
||||
public:
|
||||
|
||||
|
||||
Reference in New Issue
Block a user