Fix the light color issue in box rendering example.

This commit is contained in:
yunfeibai
2016-11-29 11:43:52 -08:00
parent 5fe36ca200
commit 86c5dfe8f4
4 changed files with 6 additions and 10 deletions

View File

@@ -406,11 +406,6 @@ TinyRenderObjectData::~TinyRenderObjectData()
delete m_model;
}
void TinyRenderer::renderObject(TinyRenderObjectData& renderData)
{
}
void TinyRenderer::renderObjectDepth(TinyRenderObjectData& renderData)
{
int width = renderData.m_rgbColorBuffer.get_width();
@@ -453,7 +448,7 @@ void TinyRenderer::renderObjectDepth(TinyRenderObjectData& renderData)
}
void TinyRenderer::renderObjectShadow(TinyRenderObjectData& renderData)
void TinyRenderer::renderObject(TinyRenderObjectData& renderData)
{
int width = renderData.m_rgbColorBuffer.get_width();
int height = renderData.m_rgbColorBuffer.get_height();

View File

@@ -53,9 +53,8 @@ struct TinyRenderObjectData
class TinyRenderer
{
public:
static void renderObject(TinyRenderObjectData& renderData);
static void renderObjectDepth(TinyRenderObjectData& renderData);
static void renderObjectShadow(TinyRenderObjectData& renderData);
static void renderObject(TinyRenderObjectData& renderData);
};
#endif // TINY_RENDERER_Hbla