diff --git a/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h b/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h index 0d09a23cc..9d8ec50de 100644 --- a/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +++ b/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h @@ -65,7 +65,7 @@ public: virtual ~btTriangleIndexVertexArray(); //just to be backwards compatible - btTriangleIndexVertexArray(int numTriangleIndices,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride); + btTriangleIndexVertexArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride,int numVertices,btScalar* vertexBase,int vertexStride); void addIndexedMesh(const btIndexedMesh& mesh, PHY_ScalarType indexType = PHY_INTEGER) {