UDP networking improvements and experiments (send CMD_STEP_FORWARD_SIMULATION as 4 bytes command, status 8 bytes, instead of enormous command/status packages.
Change some timeouts to use actual RTC time instead of dummy loops 1024*1024*1024. Fix type conected -> connected
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@@ -20,7 +20,7 @@ b3PhysicsClientHandle b3ConnectPhysicsUDP(const char* hostName, int port)
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}
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else
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{
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printf("b3ConnectPhysicsUDP NOT connected.\n");
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printf("b3ConnectPhysicsUDP connection failed.\n");
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}
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return (b3PhysicsClientHandle)direct;
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