Based on feedback from another professional game company, there are several improvements, including some API change...

Some dynamic memory allocations have been replace by pool allocation or stack allocations.
quantized aabb versus quantized aabb overlap check is made branch-free (helps a lot on consoles PS3/XBox 360)
Collision algorithms are now created through a new btDefaultCollisionConfiguration, to decouple dependency (this is the API change):
Example:
	btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultCollisionConfiguration();
	m_dispatcher = new	btCollisionDispatcher(collisionConfiguration);
This commit is contained in:
ejcoumans
2007-09-08 05:40:01 +00:00
parent 30b1887f40
commit 87df3d0f32
67 changed files with 1116 additions and 972 deletions

View File

@@ -37,7 +37,7 @@ btOverlappingPairCache::~btOverlappingPairCache()
}
void btOverlappingPairCache::removeOverlappingPair(btBroadphasePair& findPair)
void btOverlappingPairCache::removeOverlappingPair(btBroadphasePair& findPair, btDispatcher* dispatcher )
{
int findIndex = m_overlappingPairArray.findLinearSearch(findPair);
@@ -45,7 +45,7 @@ void btOverlappingPairCache::removeOverlappingPair(btBroadphasePair& findPair)
{
gOverlappingPairs--;
btBroadphasePair& pair = m_overlappingPairArray[findIndex];
cleanOverlappingPair(pair);
cleanOverlappingPair(pair,dispatcher);
m_overlappingPairArray.swap(findIndex,m_overlappingPairArray.size()-1);
m_overlappingPairArray.pop_back();
@@ -53,12 +53,13 @@ void btOverlappingPairCache::removeOverlappingPair(btBroadphasePair& findPair)
}
void btOverlappingPairCache::cleanOverlappingPair(btBroadphasePair& pair)
void btOverlappingPairCache::cleanOverlappingPair(btBroadphasePair& pair,btDispatcher* dispatcher)
{
if (pair.m_algorithm)
{
{
delete pair.m_algorithm;;
pair.m_algorithm->~btCollisionAlgorithm();
dispatcher->freeCollisionAlgorithm(pair.m_algorithm);
pair.m_algorithm=0;
}
}
@@ -109,18 +110,20 @@ void btOverlappingPairCache::addOverlappingPair(btBroadphaseProxy* proxy0,btBroa
void btOverlappingPairCache::cleanProxyFromPairs(btBroadphaseProxy* proxy)
void btOverlappingPairCache::cleanProxyFromPairs(btBroadphaseProxy* proxy,btDispatcher* dispatcher)
{
class CleanPairCallback : public btOverlapCallback
{
btBroadphaseProxy* m_cleanProxy;
btOverlappingPairCache* m_pairCache;
btDispatcher* m_dispatcher;
public:
CleanPairCallback(btBroadphaseProxy* cleanProxy,btOverlappingPairCache* pairCache)
CleanPairCallback(btBroadphaseProxy* cleanProxy,btOverlappingPairCache* pairCache,btDispatcher* dispatcher)
:m_cleanProxy(cleanProxy),
m_pairCache(pairCache)
m_pairCache(pairCache),
m_dispatcher(dispatcher)
{
}
virtual bool processOverlap(btBroadphasePair& pair)
@@ -128,22 +131,22 @@ void btOverlappingPairCache::cleanProxyFromPairs(btBroadphaseProxy* proxy)
if ((pair.m_pProxy0 == m_cleanProxy) ||
(pair.m_pProxy1 == m_cleanProxy))
{
m_pairCache->cleanOverlappingPair(pair);
m_pairCache->cleanOverlappingPair(pair,m_dispatcher);
}
return false;
}
};
CleanPairCallback cleanPairs(proxy,this);
CleanPairCallback cleanPairs(proxy,this,dispatcher);
processAllOverlappingPairs(&cleanPairs);
processAllOverlappingPairs(&cleanPairs,dispatcher);
}
void btOverlappingPairCache::removeOverlappingPairsContainingProxy(btBroadphaseProxy* proxy)
void btOverlappingPairCache::removeOverlappingPairsContainingProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher)
{
class RemovePairCallback : public btOverlapCallback
@@ -166,12 +169,12 @@ void btOverlappingPairCache::removeOverlappingPairsContainingProxy(btBroadphaseP
RemovePairCallback removeCallback(proxy);
processAllOverlappingPairs(&removeCallback);
processAllOverlappingPairs(&removeCallback,dispatcher);
}
void btOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback* callback)
void btOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback* callback,btDispatcher* dispatcher)
{
int i;
@@ -182,7 +185,7 @@ void btOverlappingPairCache::processAllOverlappingPairs(btOverlapCallback* callb
btBroadphasePair* pair = &m_overlappingPairArray[i];
if (callback->processOverlap(*pair))
{
cleanOverlappingPair(*pair);
cleanOverlappingPair(*pair,dispatcher);
m_overlappingPairArray.swap(i,m_overlappingPairArray.size()-1);
m_overlappingPairArray.pop_back();