move global from btMultiBody into dynamicsWorld.getSolverInfo
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@@ -48,9 +48,6 @@ InvertedPendulumPDControl::~InvertedPendulumPDControl()
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{
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}
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///this is a temporary global, until we determine if we need the option or not
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extern bool gJointFeedbackInWorldSpace;
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extern bool gJointFeedbackInJointFrame;
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btMultiBody* createInvertedPendulumMultiBody(btMultiBodyDynamicsWorld* world, GUIHelperInterface* guiHelper, const btTransform& baseWorldTrans, bool fixedBase)
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{
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@@ -315,8 +312,10 @@ void InvertedPendulumPDControl::initPhysics()
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}
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int upAxis = 1;
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gJointFeedbackInWorldSpace = true;
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gJointFeedbackInJointFrame = true;
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m_dynamicsWorld->getSolverInfo().m_jointFeedbackInWorldSpace = true;
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m_dynamicsWorld->getSolverInfo().m_jointFeedbackInJointFrame = true;
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m_guiHelper->setUpAxis(upAxis);
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