+ fixed btMinkowskiSumShape Sa+b(v) = Sa(v)-Sb(-v) instead of Sa(v)+Sb(v)

+ fix related btMinkowskiSumShape issue in btSubsimplexConvexCast and btGjkConvexCast
+ add hitpoint for btSubsimplexConvexCast
+ reduce maximum number of iterations in conservative advancement/CCD implementations
This commit is contained in:
erwin.coumans
2008-04-03 18:35:28 +00:00
parent 8ddbf12f1a
commit 883d3278ec
8 changed files with 139 additions and 128 deletions

View File

@@ -17,10 +17,15 @@ subject to the following restrictions:
#include "btGjkConvexCast.h"
#include "BulletCollision/CollisionShapes/btSphereShape.h"
#include "BulletCollision/CollisionShapes/btMinkowskiSumShape.h"
#include "btGjkPairDetector.h"
#include "btPointCollector.h"
#include "LinearMath/btTransformUtil.h"
#ifdef BT_USE_DOUBLE_PRECISION
#define MAX_ITERATIONS 64
#else
#define MAX_ITERATIONS 32
#endif
btGjkConvexCast::btGjkConvexCast(const btConvexShape* convexA,const btConvexShape* convexB,btSimplexSolverInterface* simplexSolver)
:m_simplexSolver(simplexSolver),
@@ -38,121 +43,113 @@ bool btGjkConvexCast::calcTimeOfImpact(
{
btMinkowskiSumShape combi(m_convexA,m_convexB);
btMinkowskiSumShape* convex = &combi;
m_simplexSolver->reset();
btTransform rayFromLocalA;
btTransform rayToLocalA;
rayFromLocalA = fromA.inverse()* fromB;
rayToLocalA = toA.inverse()* toB;
btTransform trA,trB;
trA = btTransform(fromA);
trB = btTransform(fromB);
trA.setOrigin(btPoint3(0,0,0));
trB.setOrigin(btPoint3(0,0,0));
convex->setTransformA(trA);
convex->setTransformB(trB);
btScalar radius = btScalar(0.01);
/// compute linear velocity for this interval, to interpolate
//assume no rotation/angular velocity, assert here?
btVector3 linVelA,linVelB;
linVelA = toA.getOrigin()-fromA.getOrigin();
linVelB = toB.getOrigin()-fromB.getOrigin();
btScalar radius = btScalar(0.001);
btScalar lambda = btScalar(0.);
btVector3 s = rayFromLocalA.getOrigin();
btVector3 r = rayToLocalA.getOrigin()-rayFromLocalA.getOrigin();
btVector3 x = s;
btVector3 v(1,0,0);
int maxIter = MAX_ITERATIONS;
btVector3 n;
n.setValue(0,0,0);
n.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
bool hasResult = false;
btVector3 c;
btVector3 r = (linVelA-linVelB);
btScalar lastLambda = lambda;
//btScalar epsilon = btScalar(0.001);
int numIter = 0;
//first solution, using GJK
//no penetration support for now, perhaps pass a pointer when we really want it
btConvexPenetrationDepthSolver* penSolverPtr = 0;
btTransform identityTrans;
identityTrans.setIdentity();
btSphereShape raySphere(btScalar(0.0));
raySphere.setMargin(btScalar(0.));
btTransform sphereTr;
sphereTr.setIdentity();
sphereTr.setOrigin( rayFromLocalA.getOrigin());
// result.drawCoordSystem(sphereTr);
result.drawCoordSystem(sphereTr);
{
btPointCollector pointCollector1;
btGjkPairDetector gjk(&raySphere,convex,m_simplexSolver,penSolverPtr);
btPointCollector pointCollector;
btGjkPairDetector::ClosestPointInput input;
input.m_transformA = sphereTr;
input.m_transformB = identityTrans;
gjk.getClosestPoints(input,pointCollector1,0);
btGjkPairDetector gjk(m_convexA,m_convexB,m_simplexSolver,0);//m_penetrationDepthSolver);
btGjkPairDetector::ClosestPointInput input;
hasResult = pointCollector1.m_hasResult;
c = pointCollector1.m_pointInWorld;
n = pointCollector1.m_normalOnBInWorld;
}
//we don't use margins during CCD
// gjk.setIgnoreMargin(true);
input.m_transformA = fromA;
input.m_transformB = fromB;
gjk.getClosestPoints(input,pointCollector,0);
hasResult = pointCollector.m_hasResult;
c = pointCollector.m_pointInWorld;
if (hasResult)
{
btScalar dist;
dist = (c-x).length();
if (dist < radius)
{
//penetration
lastLambda = btScalar(1.);
}
dist = pointCollector.m_distance;
n = pointCollector.m_normalOnBInWorld;
//not close enough
while (dist > radius)
{
n = x - c;
btScalar nDotr = n.dot(r);
numIter++;
if (numIter > maxIter)
{
return false; //todo: report a failure
}
btScalar dLambda = btScalar(0.);
if (nDotr >= -(SIMD_EPSILON*SIMD_EPSILON))
btScalar projectedLinearVelocity = r.dot(n);
dLambda = dist / (projectedLinearVelocity);
lambda = lambda - dLambda;
if (lambda > btScalar(1.))
return false;
lambda = lambda - n.dot(n) / nDotr;
if (lambda <= lastLambda)
break;
if (lambda < btScalar(0.))
return false;
//todo: next check with relative epsilon
if (lambda <= lastLambda)
{
return false;
//n.setValue(0,0,0);
break;
}
lastLambda = lambda;
x = s + lambda * r;
sphereTr.setOrigin( x );
result.drawCoordSystem(sphereTr);
btPointCollector pointCollector;
btGjkPairDetector gjk(&raySphere,convex,m_simplexSolver,penSolverPtr);
btGjkPairDetector::ClosestPointInput input;
input.m_transformA = sphereTr;
input.m_transformB = identityTrans;
//interpolate to next lambda
result.DebugDraw( lambda );
input.m_transformA.getOrigin().setInterpolate3(fromA.getOrigin(),toA.getOrigin(),lambda);
input.m_transformB.getOrigin().setInterpolate3(fromB.getOrigin(),toB.getOrigin(),lambda);
gjk.getClosestPoints(input,pointCollector,0);
if (pointCollector.m_hasResult)
{
if (pointCollector.m_distance < btScalar(0.))
{
//degeneracy, report a hit
result.m_fraction = lastLambda;
result.m_normal = n;
n = pointCollector.m_normalOnBInWorld;
result.m_normal=n;
result.m_hitPoint = pointCollector.m_pointInWorld;
return true;
}
c = pointCollector.m_pointInWorld;
dist = (c-x).length();
c = pointCollector.m_pointInWorld;
n = pointCollector.m_normalOnBInWorld;
dist = pointCollector.m_distance;
} else
{
//??
@@ -161,16 +158,14 @@ bool btGjkConvexCast::calcTimeOfImpact(
}
if (lastLambda < btScalar(1.))
{
result.m_fraction = lastLambda;
result.m_normal = n;
result.m_hitPoint = c;
return true;
}
result.m_fraction = lambda;
result.m_normal = n;
result.m_hitPoint = c;
return true;
}
return false;
}