implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added)

See also examples\pybullet\examples\changeTexture.py
This commit is contained in:
Erwin Coumans
2017-06-30 19:11:43 -07:00
parent dd3d55610b
commit 88897cc744
15 changed files with 241 additions and 14 deletions

View File

@@ -898,6 +898,12 @@ struct b3CreateMultiBodyResultArgs
int m_bodyUniqueId;
};
struct b3ChangeTextureArgs
{
int m_textureUniqueId;
int m_width;
int m_height;
};
struct SharedMemoryCommand
{
@@ -950,6 +956,7 @@ struct SharedMemoryCommand
struct b3CreateVisualShapeArgs m_createVisualShapeArgs;
struct b3CreateMultiBodyArgs m_createMultiBodyArgs;
struct b3RequestCollisionInfoArgs m_requestCollisionInfoArgs;
struct b3ChangeTextureArgs m_changeTextureArgs;
};
};