tweak Minitaur/RobotSimulator, fix target value from int to double
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@@ -512,7 +512,7 @@ bool b3RobotSimulatorClientAPI::getJointState(int bodyUniqueId, int jointIndex,
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return false;
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}
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bool b3RobotSimulatorClientAPI::resetJointState(int bodyUniqueId, int jointIndex, int targetValue)
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bool b3RobotSimulatorClientAPI::resetJointState(int bodyUniqueId, int jointIndex, double targetValue)
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{
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b3SharedMemoryCommandHandle commandHandle;
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b3SharedMemoryStatusHandle statusHandle;
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