tweak Minitaur/RobotSimulator, fix target value from int to double
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@@ -161,7 +161,7 @@ public:
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bool getJointState(int bodyUniqueId, int jointIndex, struct b3JointSensorState *state);
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bool resetJointState(int bodyUniqueId, int jointIndex, int targetValue);
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bool resetJointState(int bodyUniqueId, int jointIndex, double targetValue);
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void setJointMotorControl(int bodyUniqueId, int jointIndex, const struct b3RobotSimulatorJointMotorArgs& args);
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