From 897d1491fa70b12405c9ced9d5ada148291c3f87 Mon Sep 17 00:00:00 2001 From: ejcoumans Date: Mon, 12 Mar 2007 23:20:41 +0000 Subject: [PATCH] enable aabb compression in ColladaDemo btTriangleMesh. --- Demos/ColladaDemo/ColladaConverter.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Demos/ColladaDemo/ColladaConverter.cpp b/Demos/ColladaDemo/ColladaConverter.cpp index bffa01af6..323e8fcb8 100644 --- a/Demos/ColladaDemo/ColladaConverter.cpp +++ b/Demos/ColladaDemo/ColladaConverter.cpp @@ -1162,7 +1162,7 @@ void ColladaConverter::ConvertRigidBodyRef( btRigidBodyInput& rbInput,btRigidBod } else { printf("static concave triangle added\n"); - bool useQuantizedAabbCompression = false; + bool useQuantizedAabbCompression = true; rbOutput.m_colShape = new btBvhTriangleMeshShape(trimesh,useQuantizedAabbCompression); //rbOutput.m_colShape = new btBvhTriangleMeshShape(trimesh); //rbOutput.m_colShape = new btConvexTriangleMeshShape(trimesh);