Merge branch 'master' of https://bitbucket.org/erwincoumans/bullet3_experiments
Conflicts: btgui/OpenGLWindow/GLInstancingRenderer.cpp
This commit is contained in:
29
btgui/MidiTest/LICENSE.txt
Normal file
29
btgui/MidiTest/LICENSE.txt
Normal file
@@ -0,0 +1,29 @@
|
||||
RtMidi WWW site: http://music.mcgill.ca/~gary/rtmidi/
|
||||
|
||||
RtMidi: realtime MIDI i/o C++ classes
|
||||
Copyright (c) 2003-2012 Gary P. Scavone
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation files
|
||||
(the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
Any person wishing to distribute modifications to the Software is
|
||||
asked to send the modifications to the original developer so that
|
||||
they can be incorporated into the canonical version. This is,
|
||||
however, not a binding provision of this license.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
||||
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
60
btgui/MidiTest/RtError.h
Normal file
60
btgui/MidiTest/RtError.h
Normal file
@@ -0,0 +1,60 @@
|
||||
/************************************************************************/
|
||||
/*! \class RtError
|
||||
\brief Exception handling class for RtAudio & RtMidi.
|
||||
|
||||
The RtError class is quite simple but it does allow errors to be
|
||||
"caught" by RtError::Type. See the RtAudio and RtMidi
|
||||
documentation to know which methods can throw an RtError.
|
||||
|
||||
*/
|
||||
/************************************************************************/
|
||||
|
||||
#ifndef RTERROR_H
|
||||
#define RTERROR_H
|
||||
|
||||
#include <exception>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
class RtError : public std::exception
|
||||
{
|
||||
public:
|
||||
//! Defined RtError types.
|
||||
enum Type {
|
||||
WARNING, /*!< A non-critical error. */
|
||||
DEBUG_WARNING, /*!< A non-critical error which might be useful for debugging. */
|
||||
UNSPECIFIED, /*!< The default, unspecified error type. */
|
||||
NO_DEVICES_FOUND, /*!< No devices found on system. */
|
||||
INVALID_DEVICE, /*!< An invalid device ID was specified. */
|
||||
MEMORY_ERROR, /*!< An error occured during memory allocation. */
|
||||
INVALID_PARAMETER, /*!< An invalid parameter was specified to a function. */
|
||||
INVALID_USE, /*!< The function was called incorrectly. */
|
||||
DRIVER_ERROR, /*!< A system driver error occured. */
|
||||
SYSTEM_ERROR, /*!< A system error occured. */
|
||||
THREAD_ERROR /*!< A thread error occured. */
|
||||
};
|
||||
|
||||
//! The constructor.
|
||||
RtError( const std::string& message, Type type = RtError::UNSPECIFIED ) throw() : message_(message), type_(type) {}
|
||||
|
||||
//! The destructor.
|
||||
virtual ~RtError( void ) throw() {}
|
||||
|
||||
//! Prints thrown error message to stderr.
|
||||
virtual void printMessage( void ) const throw() { std::cerr << '\n' << message_ << "\n\n"; }
|
||||
|
||||
//! Returns the thrown error message type.
|
||||
virtual const Type& getType(void) const throw() { return type_; }
|
||||
|
||||
//! Returns the thrown error message string.
|
||||
virtual const std::string& getMessage(void) const throw() { return message_; }
|
||||
|
||||
//! Returns the thrown error message as a c-style string.
|
||||
virtual const char* what( void ) const throw() { return message_.c_str(); }
|
||||
|
||||
protected:
|
||||
std::string message_;
|
||||
Type type_;
|
||||
};
|
||||
|
||||
#endif
|
||||
3790
btgui/MidiTest/RtMidi.cpp
Normal file
3790
btgui/MidiTest/RtMidi.cpp
Normal file
File diff suppressed because it is too large
Load Diff
675
btgui/MidiTest/RtMidi.h
Normal file
675
btgui/MidiTest/RtMidi.h
Normal file
@@ -0,0 +1,675 @@
|
||||
/**********************************************************************/
|
||||
/*! \class RtMidi
|
||||
\brief An abstract base class for realtime MIDI input/output.
|
||||
|
||||
This class implements some common functionality for the realtime
|
||||
MIDI input/output subclasses RtMidiIn and RtMidiOut.
|
||||
|
||||
RtMidi WWW site: http://music.mcgill.ca/~gary/rtmidi/
|
||||
|
||||
RtMidi: realtime MIDI i/o C++ classes
|
||||
Copyright (c) 2003-2012 Gary P. Scavone
|
||||
|
||||
Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation files
|
||||
(the "Software"), to deal in the Software without restriction,
|
||||
including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software,
|
||||
and to permit persons to whom the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be
|
||||
included in all copies or substantial portions of the Software.
|
||||
|
||||
Any person wishing to distribute modifications to the Software is
|
||||
asked to send the modifications to the original developer so that
|
||||
they can be incorporated into the canonical version. This is,
|
||||
however, not a binding provision of this license.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
||||
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
/**********************************************************************/
|
||||
|
||||
/*!
|
||||
\file RtMidi.h
|
||||
*/
|
||||
|
||||
// RtMidi: Version 2.0.1
|
||||
|
||||
#ifndef RTMIDI_H
|
||||
#define RTMIDI_H
|
||||
|
||||
#include "RtError.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class RtMidi
|
||||
{
|
||||
public:
|
||||
|
||||
//! MIDI API specifier arguments.
|
||||
enum Api {
|
||||
UNSPECIFIED, /*!< Search for a working compiled API. */
|
||||
MACOSX_CORE, /*!< Macintosh OS-X Core Midi API. */
|
||||
LINUX_ALSA, /*!< The Advanced Linux Sound Architecture API. */
|
||||
UNIX_JACK, /*!< The Jack Low-Latency MIDI Server API. */
|
||||
WINDOWS_MM, /*!< The Microsoft Multimedia MIDI API. */
|
||||
WINDOWS_KS, /*!< The Microsoft Kernel Streaming MIDI API. */
|
||||
RTMIDI_DUMMY /*!< A compilable but non-functional API. */
|
||||
};
|
||||
|
||||
//! A static function to determine the available compiled MIDI APIs.
|
||||
/*!
|
||||
The values returned in the std::vector can be compared against
|
||||
the enumerated list values. Note that there can be more than one
|
||||
API compiled for certain operating systems.
|
||||
*/
|
||||
static void getCompiledApi( std::vector<RtMidi::Api> &apis );
|
||||
|
||||
//! Pure virtual openPort() function.
|
||||
virtual void openPort( unsigned int portNumber = 0, const std::string portName = std::string( "RtMidi" ) ) = 0;
|
||||
|
||||
//! Pure virtual openVirtualPort() function.
|
||||
virtual void openVirtualPort( const std::string portName = std::string( "RtMidi" ) ) = 0;
|
||||
|
||||
//! Pure virtual getPortCount() function.
|
||||
virtual unsigned int getPortCount() = 0;
|
||||
|
||||
//! Pure virtual getPortName() function.
|
||||
virtual std::string getPortName( unsigned int portNumber = 0 ) = 0;
|
||||
|
||||
//! Pure virtual closePort() function.
|
||||
virtual void closePort( void ) = 0;
|
||||
|
||||
//! A basic error reporting function for RtMidi classes.
|
||||
static void error( RtError::Type type, std::string errorString );
|
||||
|
||||
protected:
|
||||
|
||||
RtMidi() {};
|
||||
virtual ~RtMidi() {};
|
||||
};
|
||||
|
||||
/**********************************************************************/
|
||||
/*! \class RtMidiIn
|
||||
\brief A realtime MIDI input class.
|
||||
|
||||
This class provides a common, platform-independent API for
|
||||
realtime MIDI input. It allows access to a single MIDI input
|
||||
port. Incoming MIDI messages are either saved to a queue for
|
||||
retrieval using the getMessage() function or immediately passed to
|
||||
a user-specified callback function. Create multiple instances of
|
||||
this class to connect to more than one MIDI device at the same
|
||||
time. With the OS-X and Linux ALSA MIDI APIs, it is also possible
|
||||
to open a virtual input port to which other MIDI software clients
|
||||
can connect.
|
||||
|
||||
by Gary P. Scavone, 2003-2012.
|
||||
*/
|
||||
/**********************************************************************/
|
||||
|
||||
// **************************************************************** //
|
||||
//
|
||||
// RtMidiIn and RtMidiOut class declarations.
|
||||
//
|
||||
// RtMidiIn / RtMidiOut are "controllers" used to select an available
|
||||
// MIDI input or output interface. They present common APIs for the
|
||||
// user to call but all functionality is implemented by the classes
|
||||
// MidiInApi, MidiOutApi and their subclasses. RtMidiIn and RtMidiOut
|
||||
// each create an instance of a MidiInApi or MidiOutApi subclass based
|
||||
// on the user's API choice. If no choice is made, they attempt to
|
||||
// make a "logical" API selection.
|
||||
//
|
||||
// **************************************************************** //
|
||||
|
||||
class MidiInApi;
|
||||
class MidiOutApi;
|
||||
|
||||
class RtMidiIn : public RtMidi
|
||||
{
|
||||
public:
|
||||
|
||||
//! User callback function type definition.
|
||||
typedef void (*RtMidiCallback)( double timeStamp, std::vector<unsigned char> *message, void *userData);
|
||||
|
||||
//! Default constructor that allows an optional api, client name and queue size.
|
||||
/*!
|
||||
An assert will be fired if a MIDI system initialization
|
||||
error occurs. The queue size defines the maximum number of
|
||||
messages that can be held in the MIDI queue (when not using a
|
||||
callback function). If the queue size limit is reached,
|
||||
incoming messages will be ignored.
|
||||
|
||||
If no API argument is specified and multiple API support has been
|
||||
compiled, the default order of use is JACK, ALSA (Linux) and CORE,
|
||||
Jack (OS-X).
|
||||
*/
|
||||
RtMidiIn( RtMidi::Api api=UNSPECIFIED,
|
||||
const std::string clientName = std::string( "RtMidi Input Client"),
|
||||
unsigned int queueSizeLimit = 100 );
|
||||
|
||||
//! If a MIDI connection is still open, it will be closed by the destructor.
|
||||
~RtMidiIn ( void );
|
||||
|
||||
//! Returns the MIDI API specifier for the current instance of RtMidiIn.
|
||||
RtMidi::Api getCurrentApi( void );
|
||||
|
||||
//! Open a MIDI input connection.
|
||||
/*!
|
||||
An optional port number greater than 0 can be specified.
|
||||
Otherwise, the default or first port found is opened.
|
||||
*/
|
||||
void openPort( unsigned int portNumber = 0, const std::string portName = std::string( "RtMidi Input" ) );
|
||||
|
||||
//! Create a virtual input port, with optional name, to allow software connections (OS X and ALSA only).
|
||||
/*!
|
||||
This function creates a virtual MIDI input port to which other
|
||||
software applications can connect. This type of functionality
|
||||
is currently only supported by the Macintosh OS-X and Linux ALSA
|
||||
APIs (the function does nothing for the other APIs).
|
||||
*/
|
||||
void openVirtualPort( const std::string portName = std::string( "RtMidi Input" ) );
|
||||
|
||||
//! Set a callback function to be invoked for incoming MIDI messages.
|
||||
/*!
|
||||
The callback function will be called whenever an incoming MIDI
|
||||
message is received. While not absolutely necessary, it is best
|
||||
to set the callback function before opening a MIDI port to avoid
|
||||
leaving some messages in the queue.
|
||||
*/
|
||||
void setCallback( RtMidiCallback callback, void *userData = 0 );
|
||||
|
||||
//! Cancel use of the current callback function (if one exists).
|
||||
/*!
|
||||
Subsequent incoming MIDI messages will be written to the queue
|
||||
and can be retrieved with the \e getMessage function.
|
||||
*/
|
||||
void cancelCallback();
|
||||
|
||||
//! Close an open MIDI connection (if one exists).
|
||||
void closePort( void );
|
||||
|
||||
//! Return the number of available MIDI input ports.
|
||||
unsigned int getPortCount();
|
||||
|
||||
//! Return a string identifier for the specified MIDI input port number.
|
||||
/*!
|
||||
An empty string is returned if an invalid port specifier is provided.
|
||||
*/
|
||||
std::string getPortName( unsigned int portNumber = 0 );
|
||||
|
||||
//! Specify whether certain MIDI message types should be queued or ignored during input.
|
||||
/*!
|
||||
o By default, MIDI timing and active sensing messages are ignored
|
||||
during message input because of their relative high data rates.
|
||||
MIDI sysex messages are ignored by default as well. Variable
|
||||
values of "true" imply that the respective message type will be
|
||||
ignored.
|
||||
*/
|
||||
void ignoreTypes( bool midiSysex = true, bool midiTime = true, bool midiSense = true );
|
||||
|
||||
//! Fill the user-provided vector with the data bytes for the next available MIDI message in the input queue and return the event delta-time in seconds.
|
||||
/*!
|
||||
This function returns immediately whether a new message is
|
||||
available or not. A valid message is indicated by a non-zero
|
||||
vector size. An assert is fired if an error occurs during
|
||||
message retrieval or an input connection was not previously
|
||||
established.
|
||||
*/
|
||||
double getMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void openMidiApi( RtMidi::Api api, const std::string clientName, unsigned int queueSizeLimit );
|
||||
MidiInApi *rtapi_;
|
||||
|
||||
};
|
||||
|
||||
/**********************************************************************/
|
||||
/*! \class RtMidiOut
|
||||
\brief A realtime MIDI output class.
|
||||
|
||||
This class provides a common, platform-independent API for MIDI
|
||||
output. It allows one to probe available MIDI output ports, to
|
||||
connect to one such port, and to send MIDI bytes immediately over
|
||||
the connection. Create multiple instances of this class to
|
||||
connect to more than one MIDI device at the same time. With the
|
||||
OS-X and Linux ALSA MIDI APIs, it is also possible to open a
|
||||
virtual port to which other MIDI software clients can connect.
|
||||
|
||||
by Gary P. Scavone, 2003-2012.
|
||||
*/
|
||||
/**********************************************************************/
|
||||
|
||||
class RtMidiOut : public RtMidi
|
||||
{
|
||||
public:
|
||||
|
||||
//! Default constructor that allows an optional client name.
|
||||
/*!
|
||||
An exception will be thrown if a MIDI system initialization error occurs.
|
||||
|
||||
If no API argument is specified and multiple API support has been
|
||||
compiled, the default order of use is JACK, ALSA (Linux) and CORE,
|
||||
Jack (OS-X).
|
||||
*/
|
||||
RtMidiOut( RtMidi::Api api=UNSPECIFIED,
|
||||
const std::string clientName = std::string( "RtMidi Output Client") );
|
||||
|
||||
//! The destructor closes any open MIDI connections.
|
||||
~RtMidiOut( void );
|
||||
|
||||
//! Returns the MIDI API specifier for the current instance of RtMidiOut.
|
||||
RtMidi::Api getCurrentApi( void );
|
||||
|
||||
//! Open a MIDI output connection.
|
||||
/*!
|
||||
An optional port number greater than 0 can be specified.
|
||||
Otherwise, the default or first port found is opened. An
|
||||
exception is thrown if an error occurs while attempting to make
|
||||
the port connection.
|
||||
*/
|
||||
void openPort( unsigned int portNumber = 0, const std::string portName = std::string( "RtMidi Output" ) );
|
||||
|
||||
//! Close an open MIDI connection (if one exists).
|
||||
void closePort( void );
|
||||
|
||||
//! Create a virtual output port, with optional name, to allow software connections (OS X and ALSA only).
|
||||
/*!
|
||||
This function creates a virtual MIDI output port to which other
|
||||
software applications can connect. This type of functionality
|
||||
is currently only supported by the Macintosh OS-X and Linux ALSA
|
||||
APIs (the function does nothing with the other APIs). An
|
||||
exception is thrown if an error occurs while attempting to create
|
||||
the virtual port.
|
||||
*/
|
||||
void openVirtualPort( const std::string portName = std::string( "RtMidi Output" ) );
|
||||
|
||||
//! Return the number of available MIDI output ports.
|
||||
unsigned int getPortCount( void );
|
||||
|
||||
//! Return a string identifier for the specified MIDI port type and number.
|
||||
/*!
|
||||
An empty string is returned if an invalid port specifier is provided.
|
||||
*/
|
||||
std::string getPortName( unsigned int portNumber = 0 );
|
||||
|
||||
//! Immediately send a single message out an open MIDI output port.
|
||||
/*!
|
||||
An exception is thrown if an error occurs during output or an
|
||||
output connection was not previously established.
|
||||
*/
|
||||
void sendMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void openMidiApi( RtMidi::Api api, const std::string clientName );
|
||||
MidiOutApi *rtapi_;
|
||||
};
|
||||
|
||||
|
||||
// **************************************************************** //
|
||||
//
|
||||
// MidiInApi / MidiOutApi class declarations.
|
||||
//
|
||||
// Subclasses of MidiInApi and MidiOutApi contain all API- and
|
||||
// OS-specific code necessary to fully implement the RtMidi API.
|
||||
//
|
||||
// Note that MidiInApi and MidiOutApi are abstract base classes and
|
||||
// cannot be explicitly instantiated. RtMidiIn and RtMidiOut will
|
||||
// create instances of a MidiInApi or MidiOutApi subclass.
|
||||
//
|
||||
// **************************************************************** //
|
||||
|
||||
class MidiInApi
|
||||
{
|
||||
public:
|
||||
|
||||
MidiInApi( unsigned int queueSizeLimit );
|
||||
virtual ~MidiInApi( void );
|
||||
virtual RtMidi::Api getCurrentApi( void ) = 0;
|
||||
virtual void openPort( unsigned int portNumber, const std::string portName ) = 0;
|
||||
virtual void openVirtualPort( const std::string portName ) = 0;
|
||||
virtual void closePort( void ) = 0;
|
||||
void setCallback( RtMidiIn::RtMidiCallback callback, void *userData );
|
||||
void cancelCallback( void );
|
||||
virtual unsigned int getPortCount( void ) = 0;
|
||||
virtual std::string getPortName( unsigned int portNumber ) = 0;
|
||||
virtual void ignoreTypes( bool midiSysex, bool midiTime, bool midiSense );
|
||||
double getMessage( std::vector<unsigned char> *message );
|
||||
|
||||
// A MIDI structure used internally by the class to store incoming
|
||||
// messages. Each message represents one and only one MIDI message.
|
||||
struct MidiMessage {
|
||||
std::vector<unsigned char> bytes;
|
||||
double timeStamp;
|
||||
|
||||
// Default constructor.
|
||||
MidiMessage()
|
||||
:bytes(0), timeStamp(0.0) {}
|
||||
};
|
||||
|
||||
struct MidiQueue {
|
||||
unsigned int front;
|
||||
unsigned int back;
|
||||
unsigned int size;
|
||||
unsigned int ringSize;
|
||||
MidiMessage *ring;
|
||||
|
||||
// Default constructor.
|
||||
MidiQueue()
|
||||
:front(0), back(0), size(0), ringSize(0) {}
|
||||
};
|
||||
|
||||
// The RtMidiInData structure is used to pass private class data to
|
||||
// the MIDI input handling function or thread.
|
||||
struct RtMidiInData {
|
||||
MidiQueue queue;
|
||||
MidiMessage message;
|
||||
unsigned char ignoreFlags;
|
||||
bool doInput;
|
||||
bool firstMessage;
|
||||
void *apiData;
|
||||
bool usingCallback;
|
||||
void *userCallback;
|
||||
void *userData;
|
||||
bool continueSysex;
|
||||
|
||||
// Default constructor.
|
||||
RtMidiInData()
|
||||
: ignoreFlags(7), doInput(false), firstMessage(true),
|
||||
apiData(0), usingCallback(false), userCallback(0), userData(0),
|
||||
continueSysex(false) {}
|
||||
};
|
||||
|
||||
protected:
|
||||
virtual void initialize( const std::string& clientName ) = 0;
|
||||
RtMidiInData inputData_;
|
||||
|
||||
void *apiData_;
|
||||
bool connected_;
|
||||
std::string errorString_;
|
||||
};
|
||||
|
||||
class MidiOutApi
|
||||
{
|
||||
public:
|
||||
|
||||
MidiOutApi( void );
|
||||
virtual ~MidiOutApi( void );
|
||||
virtual RtMidi::Api getCurrentApi( void ) = 0;
|
||||
virtual void openPort( unsigned int portNumber, const std::string portName ) = 0;
|
||||
virtual void openVirtualPort( const std::string portName ) = 0;
|
||||
virtual void closePort( void ) = 0;
|
||||
virtual unsigned int getPortCount( void ) = 0;
|
||||
virtual std::string getPortName( unsigned int portNumber ) = 0;
|
||||
virtual void sendMessage( std::vector<unsigned char> *message ) = 0;
|
||||
|
||||
protected:
|
||||
virtual void initialize( const std::string& clientName ) = 0;
|
||||
|
||||
void *apiData_;
|
||||
bool connected_;
|
||||
std::string errorString_;
|
||||
};
|
||||
|
||||
// **************************************************************** //
|
||||
//
|
||||
// Inline RtMidiIn and RtMidiOut definitions.
|
||||
//
|
||||
// **************************************************************** //
|
||||
|
||||
inline RtMidi::Api RtMidiIn :: getCurrentApi( void ) { return rtapi_->getCurrentApi(); }
|
||||
inline void RtMidiIn :: openPort( unsigned int portNumber, const std::string portName ) { return rtapi_->openPort( portNumber, portName ); }
|
||||
inline void RtMidiIn :: openVirtualPort( const std::string portName ) { return rtapi_->openVirtualPort( portName ); }
|
||||
inline void RtMidiIn :: closePort( void ) { return rtapi_->closePort(); }
|
||||
inline void RtMidiIn :: setCallback( RtMidiCallback callback, void *userData ) { return rtapi_->setCallback( callback, userData ); }
|
||||
inline void RtMidiIn :: cancelCallback( void ) { return rtapi_->cancelCallback(); }
|
||||
inline unsigned int RtMidiIn :: getPortCount( void ) { return rtapi_->getPortCount(); }
|
||||
inline std::string RtMidiIn :: getPortName( unsigned int portNumber ) { return rtapi_->getPortName( portNumber ); }
|
||||
inline void RtMidiIn :: ignoreTypes( bool midiSysex, bool midiTime, bool midiSense ) { return rtapi_->ignoreTypes( midiSysex, midiTime, midiSense ); }
|
||||
inline double RtMidiIn :: getMessage( std::vector<unsigned char> *message ) { return rtapi_->getMessage( message ); }
|
||||
|
||||
inline RtMidi::Api RtMidiOut :: getCurrentApi( void ) { return rtapi_->getCurrentApi(); }
|
||||
inline void RtMidiOut :: openPort( unsigned int portNumber, const std::string portName ) { return rtapi_->openPort( portNumber, portName ); }
|
||||
inline void RtMidiOut :: openVirtualPort( const std::string portName ) { return rtapi_->openVirtualPort( portName ); }
|
||||
inline void RtMidiOut :: closePort( void ) { return rtapi_->closePort(); }
|
||||
inline unsigned int RtMidiOut :: getPortCount( void ) { return rtapi_->getPortCount(); }
|
||||
inline std::string RtMidiOut :: getPortName( unsigned int portNumber ) { return rtapi_->getPortName( portNumber ); }
|
||||
inline void RtMidiOut :: sendMessage( std::vector<unsigned char> *message ) { return rtapi_->sendMessage( message ); }
|
||||
|
||||
// **************************************************************** //
|
||||
//
|
||||
// MidiInApi and MidiOutApi subclass prototypes.
|
||||
//
|
||||
// **************************************************************** //
|
||||
|
||||
#if !defined(__LINUX_ALSA__) && !defined(__UNIX_JACK__) && !defined(__MACOSX_CORE__) && !defined(__WINDOWS_MM__) && !defined(__WINDOWS_KS__)
|
||||
#define __RTMIDI_DUMMY__
|
||||
#endif
|
||||
|
||||
#if defined(__MACOSX_CORE__)
|
||||
|
||||
class MidiInCore: public MidiInApi
|
||||
{
|
||||
public:
|
||||
MidiInCore( const std::string clientName, unsigned int queueSizeLimit );
|
||||
~MidiInCore( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::MACOSX_CORE; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
class MidiOutCore: public MidiOutApi
|
||||
{
|
||||
public:
|
||||
MidiOutCore( const std::string clientName );
|
||||
~MidiOutCore( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::MACOSX_CORE; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
void sendMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__UNIX_JACK__)
|
||||
|
||||
class MidiInJack: public MidiInApi
|
||||
{
|
||||
public:
|
||||
MidiInJack( const std::string clientName, unsigned int queueSizeLimit );
|
||||
~MidiInJack( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::UNIX_JACK; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
class MidiOutJack: public MidiOutApi
|
||||
{
|
||||
public:
|
||||
MidiOutJack( const std::string clientName );
|
||||
~MidiOutJack( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::UNIX_JACK; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
void sendMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__LINUX_ALSA__)
|
||||
|
||||
class MidiInAlsa: public MidiInApi
|
||||
{
|
||||
public:
|
||||
MidiInAlsa( const std::string clientName, unsigned int queueSizeLimit );
|
||||
~MidiInAlsa( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::LINUX_ALSA; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
class MidiOutAlsa: public MidiOutApi
|
||||
{
|
||||
public:
|
||||
MidiOutAlsa( const std::string clientName );
|
||||
~MidiOutAlsa( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::LINUX_ALSA; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
void sendMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__WINDOWS_MM__)
|
||||
|
||||
class MidiInWinMM: public MidiInApi
|
||||
{
|
||||
public:
|
||||
MidiInWinMM( const std::string clientName, unsigned int queueSizeLimit );
|
||||
~MidiInWinMM( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::WINDOWS_MM; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
class MidiOutWinMM: public MidiOutApi
|
||||
{
|
||||
public:
|
||||
MidiOutWinMM( const std::string clientName );
|
||||
~MidiOutWinMM( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::WINDOWS_MM; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
void sendMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__WINDOWS_KS__)
|
||||
|
||||
class MidiInWinKS: public MidiInApi
|
||||
{
|
||||
public:
|
||||
MidiInWinKS( const std::string clientName, unsigned int queueSizeLimit );
|
||||
~MidiInWinKS( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::WINDOWS_KS; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
class MidiOutWinKS: public MidiOutApi
|
||||
{
|
||||
public:
|
||||
MidiOutWinKS( const std::string clientName );
|
||||
~MidiOutWinKS( void );
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::WINDOWS_KS; };
|
||||
void openPort( unsigned int portNumber, const std::string portName );
|
||||
void openVirtualPort( const std::string portName );
|
||||
void closePort( void );
|
||||
unsigned int getPortCount( void );
|
||||
std::string getPortName( unsigned int portNumber );
|
||||
void sendMessage( std::vector<unsigned char> *message );
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__RTMIDI_DUMMY__)
|
||||
aa
|
||||
class MidiInDummy: public MidiInApi
|
||||
{
|
||||
public:
|
||||
MidiInDummy( const std::string clientName, unsigned int queueSizeLimit ) : MidiInApi( queueSizeLimit ) { errorString_ = "MidiInDummy: This class provides no functionality."; RtMidi::error( RtError::WARNING, errorString_ ); };
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::RTMIDI_DUMMY; };
|
||||
void openPort( unsigned int portNumber, const std::string portName ) {};
|
||||
void openVirtualPort( const std::string portName ) {};
|
||||
void closePort( void ) {};
|
||||
unsigned int getPortCount( void ) { return 0; };
|
||||
std::string getPortName( unsigned int portNumber ) { return ""; };
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName ) {};
|
||||
};
|
||||
|
||||
class MidiOutDummy: public MidiOutApi
|
||||
{
|
||||
public:
|
||||
MidiOutDummy( const std::string clientName ) { errorString_ = "MidiOutDummy: This class provides no functionality."; RtMidi::error( RtError::WARNING, errorString_ ); };
|
||||
RtMidi::Api getCurrentApi( void ) { return RtMidi::RTMIDI_DUMMY; };
|
||||
void openPort( unsigned int portNumber, const std::string portName ) {};
|
||||
void openVirtualPort( const std::string portName ) {};
|
||||
void closePort( void ) {};
|
||||
unsigned int getPortCount( void ) { return 0; };
|
||||
std::string getPortName( unsigned int portNumber ) { return ""; };
|
||||
void sendMessage( std::vector<unsigned char> *message ) {};
|
||||
|
||||
protected:
|
||||
void initialize( const std::string& clientName ) {};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
#endif
|
||||
111
btgui/MidiTest/cmidiin.cpp
Normal file
111
btgui/MidiTest/cmidiin.cpp
Normal file
@@ -0,0 +1,111 @@
|
||||
//*****************************************//
|
||||
// cmidiin.cpp
|
||||
// by Gary Scavone, 2003-2004.
|
||||
//
|
||||
// Simple program to test MIDI input and
|
||||
// use of a user callback function.
|
||||
//
|
||||
//*****************************************//
|
||||
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
#include "RtMidi.h"
|
||||
|
||||
void usage( void ) {
|
||||
// Error function in case of incorrect command-line
|
||||
// argument specifications.
|
||||
std::cout << "\nuseage: cmidiin <port>\n";
|
||||
std::cout << " where port = the device to use (default = 0).\n\n";
|
||||
exit( 0 );
|
||||
}
|
||||
|
||||
void mycallback( double deltatime, std::vector< unsigned char > *message, void *userData )
|
||||
{
|
||||
unsigned int nBytes = message->size();
|
||||
for ( unsigned int i=0; i<nBytes; i++ )
|
||||
std::cout << "Byte " << i << " = " << (int)message->at(i) << ", ";
|
||||
if ( nBytes > 0 )
|
||||
std::cout << "stamp = " << deltatime << std::endl;
|
||||
}
|
||||
|
||||
// This function should be embedded in a try/catch block in case of
|
||||
// an exception. It offers the user a choice of MIDI ports to open.
|
||||
// It returns false if there are no ports available.
|
||||
bool chooseMidiPort( RtMidiIn *rtmidi );
|
||||
|
||||
int main( int argc, char *argv[] )
|
||||
{
|
||||
RtMidiIn *midiin = 0;
|
||||
|
||||
// Minimal command-line check.
|
||||
if ( argc > 2 ) usage();
|
||||
|
||||
|
||||
// RtMidiIn constructor
|
||||
midiin = new RtMidiIn();
|
||||
|
||||
// Call function to select port.
|
||||
if ( chooseMidiPort( midiin ) == false ) goto cleanup;
|
||||
|
||||
// Set our callback function. This should be done immediately after
|
||||
// opening the port to avoid having incoming messages written to the
|
||||
// queue instead of sent to the callback function.
|
||||
midiin->setCallback( &mycallback );
|
||||
|
||||
// Don't ignore sysex, timing, or active sensing messages.
|
||||
midiin->ignoreTypes( false, false, false );
|
||||
|
||||
std::cout << "\nReading MIDI input ... press <enter> to quit.\n";
|
||||
char input;
|
||||
std::cin.get(input);
|
||||
getchar();
|
||||
|
||||
|
||||
cleanup:
|
||||
|
||||
delete midiin;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool chooseMidiPort( RtMidiIn *rtmidi )
|
||||
{
|
||||
/*
|
||||
|
||||
std::cout << "\nWould you like to open a virtual input port? [y/N] ";
|
||||
|
||||
std::string keyHit;
|
||||
std::getline( std::cin, keyHit );
|
||||
if ( keyHit == "y" ) {
|
||||
rtmidi->openVirtualPort();
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
std::string portName;
|
||||
unsigned int i = 0, nPorts = rtmidi->getPortCount();
|
||||
if ( nPorts == 0 ) {
|
||||
std::cout << "No input ports available!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
if ( nPorts == 1 ) {
|
||||
std::cout << "\nOpening " << rtmidi->getPortName() << std::endl;
|
||||
}
|
||||
else {
|
||||
for ( i=0; i<nPorts; i++ ) {
|
||||
portName = rtmidi->getPortName(i);
|
||||
std::cout << " Input port #" << i << ": " << portName << '\n';
|
||||
}
|
||||
|
||||
do {
|
||||
std::cout << "\nChoose a port number: ";
|
||||
std::cin >> i;
|
||||
} while ( i >= nPorts );
|
||||
}
|
||||
|
||||
// std::getline( std::cin, keyHit ); // used to clear out stdin
|
||||
rtmidi->openPort( i );
|
||||
|
||||
return true;
|
||||
}
|
||||
35
btgui/MidiTest/premake4.lua
Normal file
35
btgui/MidiTest/premake4.lua
Normal file
@@ -0,0 +1,35 @@
|
||||
|
||||
project "rtMidiTest"
|
||||
|
||||
kind "ConsoleApp"
|
||||
|
||||
-- defines { }
|
||||
|
||||
targetdir "../../bin"
|
||||
|
||||
includedirs
|
||||
{
|
||||
".",
|
||||
}
|
||||
|
||||
|
||||
-- links { }
|
||||
|
||||
|
||||
files {
|
||||
"**.cpp",
|
||||
"**.h"
|
||||
}
|
||||
if os.is("Windows") then
|
||||
links {"winmm"}
|
||||
defines {"__WINDOWS_MM__", "WIN32"}
|
||||
end
|
||||
|
||||
if os.is("Linux") then
|
||||
end
|
||||
|
||||
if os.is("MacOSX") then
|
||||
links{"CoreAudio.framework", "coreMIDI.framework", "Cocoa.framework"}
|
||||
defines {"__MACOSX_CORE__"}
|
||||
print ("hi!")
|
||||
end
|
||||
@@ -209,7 +209,6 @@ void btDefaultMouseMoveCallback( float x, float y)
|
||||
|
||||
void btDefaultKeyboardCallback(int key, int state)
|
||||
{
|
||||
//printf("world2\n");
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -91,22 +91,23 @@
|
||||
|
||||
|
||||
if not _OPTIONS["ios"] then
|
||||
include "../opencl/vector_add_simplified"
|
||||
include "../opencl/vector_add"
|
||||
include "../opencl/basic_initialize"
|
||||
include "../opencl/parallel_primitives/host"
|
||||
include "../opencl/parallel_primitives/test"
|
||||
include "../opencl/parallel_primitives/benchmark"
|
||||
include "../opencl/lds_bank_conflict"
|
||||
include "../opencl/reduce"
|
||||
include "../opencl/gpu_broadphase/test"
|
||||
include "../opencl/gpu_sat/test"
|
||||
include "../demo/gpudemo"
|
||||
include "../btgui/MidiTest"
|
||||
-- include "../opencl/vector_add_simplified"
|
||||
-- include "../opencl/vector_add"
|
||||
-- include "../opencl/basic_initialize"
|
||||
-- include "../opencl/parallel_primitives/host"
|
||||
-- include "../opencl/parallel_primitives/test"
|
||||
-- include "../opencl/parallel_primitives/benchmark"
|
||||
-- include "../opencl/lds_bank_conflict"
|
||||
-- include "../opencl/reduce"
|
||||
-- include "../opencl/gpu_broadphase/test"
|
||||
-- include "../opencl/gpu_sat/test"
|
||||
include "../btgui/Gwen"
|
||||
include "../btgui/GwenOpenGLTest"
|
||||
include "../btgui/OpenGLTrueTypeFont"
|
||||
include "../btgui/OpenGLWindow"
|
||||
include "../demo/gpudemo"
|
||||
include "../demo/ObjLoader"
|
||||
-- include "../btgui/OpenGLTrueTypeFont"
|
||||
-- include "../btgui/OpenGLWindow"
|
||||
-- include "../demo/ObjLoader"
|
||||
|
||||
|
||||
end
|
||||
|
||||
@@ -13,6 +13,8 @@ premake4 --file=stringifyKernel.lua --kernelfile="../opencl/gpu_broadphase/kerne
|
||||
|
||||
premake4 --file=stringifyKernel.lua --kernelfile="../opencl/gpu_sat/kernels/sat.cl" --headerfile="../opencl/gpu_sat/kernels/satKernels.h" --stringname="satKernelsCL" stringify
|
||||
premake4 --file=stringifyKernel.lua --kernelfile="../opencl/gpu_sat/kernels/satClipHullContacts.cl" --headerfile="../opencl/gpu_sat/kernels/satClipHullContacts.h" --stringname="satClipKernelsCL" stringify
|
||||
premake4 --file=stringifyKernel.lua --kernelfile="../opencl/gpu_sat/kernels/primitiveContacts.cl" --headerfile="../opencl/gpu_sat/kernels/primitiveContacts.h" --stringname="primitiveContactsKernelsCL" stringify
|
||||
|
||||
premake4 --file=stringifyKernel.lua --kernelfile="../opencl/gpu_sat/kernels/bvhTraversal.cl" --headerfile="../opencl/gpu_sat/kernels/bvhTraversal.h" --stringname="bvhTraversalKernelCL" stringify
|
||||
|
||||
|
||||
|
||||
@@ -32,20 +32,22 @@ public:
|
||||
float gapZ;
|
||||
GLInstancingRenderer* m_instancingRenderer;
|
||||
class btgWindowInterface* m_window;
|
||||
class GwenUserInterface* m_gui;
|
||||
|
||||
ConstructionInfo()
|
||||
:useOpenCL(true),
|
||||
preferredOpenCLPlatformIndex(-1),
|
||||
preferredOpenCLDeviceIndex(-1),
|
||||
arraySizeX(10),
|
||||
arraySizeY(20),
|
||||
arraySizeZ(10),
|
||||
arraySizeX(25),
|
||||
arraySizeY(23),
|
||||
arraySizeZ(23),
|
||||
m_useConcaveMesh(false),
|
||||
gapX(14.3),
|
||||
gapY(14.0),
|
||||
gapZ(14.3),
|
||||
m_instancingRenderer(0),
|
||||
m_window(0)
|
||||
m_window(0),
|
||||
m_gui(0)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "rigidbody/ConcaveScene.h"
|
||||
#include "rigidbody/GpuConvexScene.h"
|
||||
#include "rigidbody/GpuCompoundScene.h"
|
||||
#include "rigidbody/GpuSphereScene.h"
|
||||
|
||||
//#include "BroadphaseBenchmark.h"
|
||||
|
||||
@@ -64,25 +65,25 @@ btAlignedObjectArray<const char*> demoNames;
|
||||
int selectedDemo = 0;
|
||||
GpuDemo::CreateFunc* allDemos[]=
|
||||
{
|
||||
GpuSphereScene::MyCreateFunc,
|
||||
GpuConvexScene::MyCreateFunc,
|
||||
ConcaveScene::MyCreateFunc,
|
||||
|
||||
GpuConvexScene::MyCreateFunc,
|
||||
GpuCompoundScene::MyCreateFunc,
|
||||
PairBench::MyCreateFunc,
|
||||
|
||||
|
||||
GpuRigidBodyDemo::MyCreateFunc,
|
||||
//GpuRigidBodyDemo::MyCreateFunc,
|
||||
|
||||
//BroadphaseBenchmark::CreateFunc,
|
||||
//GpuBoxDemo::CreateFunc,
|
||||
|
||||
PairBench::MyCreateFunc,
|
||||
|
||||
|
||||
ParticleDemo::MyCreateFunc,
|
||||
//ParticleDemo::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
//SpheresDemo::CreateFunc,
|
||||
//GpuCompoundDemo::CreateFunc,
|
||||
//EmptyDemo::CreateFunc,
|
||||
};
|
||||
@@ -381,7 +382,11 @@ int main(int argc, char* argv[])
|
||||
|
||||
args.GetCmdLineArgument("selected_demo",selectedDemo);
|
||||
|
||||
useNewBatchingKernel = args.CheckCmdLineFlag("new_batching");
|
||||
|
||||
if (args.CheckCmdLineFlag("new_batching"))
|
||||
{
|
||||
useNewBatchingKernel = true;
|
||||
}
|
||||
bool benchmark=args.CheckCmdLineFlag("benchmark");
|
||||
dump_timings=args.CheckCmdLineFlag("dump_timings");
|
||||
ci.useOpenCL = !args.CheckCmdLineFlag("disable_opencl");
|
||||
@@ -563,6 +568,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
ci.m_instancingRenderer = new GLInstancingRenderer(maxObjectCapacity);//render.getInstancingRenderer();
|
||||
ci.m_window = window;
|
||||
ci.m_gui = gui;
|
||||
ci.m_instancingRenderer->init();
|
||||
ci.m_instancingRenderer->InitShaders();
|
||||
|
||||
@@ -615,11 +621,6 @@ int main(int argc, char* argv[])
|
||||
|
||||
window->startRendering();
|
||||
|
||||
char msg[1024];
|
||||
int numInstances = 0;//ci.m_instancingRenderer->getNumInstances();
|
||||
sprintf(msg,"Num objects = %d",numInstances);
|
||||
gui->setStatusBarMessage(msg,true);
|
||||
|
||||
glClearColor(0.6,0.6,0.6,1);
|
||||
glClear(GL_COLOR_BUFFER_BIT| GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
@@ -16,6 +16,8 @@
|
||||
#include "gpu_rigidbody/host/btGpuNarrowPhase.h"
|
||||
#include "gpu_rigidbody/host/btConfig.h"
|
||||
#include "GpuRigidBodyDemoInternalData.h"
|
||||
#include "../gwenUserInterface.h"
|
||||
|
||||
|
||||
void GpuConvexScene::setupScene(const ConstructionInfo& ci)
|
||||
{
|
||||
@@ -86,4 +88,9 @@ void GpuConvexScene::setupScene(const ConstructionInfo& ci)
|
||||
m_instancingRenderer->setCameraTargetPosition(camPos);
|
||||
m_instancingRenderer->setCameraDistance(120);
|
||||
|
||||
|
||||
char msg[1024];
|
||||
int numInstances = index;
|
||||
sprintf(msg,"Num objects = %d",numInstances);
|
||||
ci.m_gui->setStatusBarMessage(msg,true);
|
||||
}
|
||||
151
demo/gpudemo/rigidbody/GpuSphereScene.cpp
Normal file
151
demo/gpudemo/rigidbody/GpuSphereScene.cpp
Normal file
@@ -0,0 +1,151 @@
|
||||
#include "GpuSphereScene.h"
|
||||
#include "GpuRigidBodyDemo.h"
|
||||
#include "BulletCommon/btQuickprof.h"
|
||||
#include "OpenGLWindow/ShapeData.h"
|
||||
|
||||
#include "OpenGLWindow/GLInstancingRenderer.h"
|
||||
#include "BulletCommon/btQuaternion.h"
|
||||
#include "OpenGLWindow/btgWindowInterface.h"
|
||||
#include "gpu_broadphase/host/btGpuSapBroadphase.h"
|
||||
#include "../GpuDemoInternalData.h"
|
||||
#include "basic_initialize/btOpenCLUtils.h"
|
||||
#include "OpenGLWindow/OpenGLInclude.h"
|
||||
#include "OpenGLWindow/GLInstanceRendererInternalData.h"
|
||||
#include "parallel_primitives/host/btLauncherCL.h"
|
||||
#include "gpu_rigidbody/host/btGpuRigidBodyPipeline.h"
|
||||
#include "gpu_rigidbody/host/btGpuNarrowPhase.h"
|
||||
#include "gpu_rigidbody/host/btConfig.h"
|
||||
#include "GpuRigidBodyDemoInternalData.h"
|
||||
#include "../gwenUserInterface.h"
|
||||
|
||||
|
||||
|
||||
|
||||
void GpuSphereScene::setupScene(const ConstructionInfo& ci)
|
||||
{
|
||||
int strideInBytes = 9*sizeof(float);
|
||||
int numVertices = sizeof(cube_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(cube_indices)/sizeof(int);
|
||||
//int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
|
||||
int group=1;
|
||||
int mask=1;
|
||||
int index=0;
|
||||
|
||||
if (1)
|
||||
{
|
||||
int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
|
||||
btVector4 scaling(120,2,120,1);
|
||||
int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
||||
btVector3 normal(0,-1,0);
|
||||
float constant=2;
|
||||
|
||||
//int colIndex = m_data->m_np->registerPlaneShape(normal,constant);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
||||
btVector4 position(0,50,0,0);
|
||||
//btQuaternion orn(0,0,0,1);
|
||||
btQuaternion orn(btVector3(1,0,0),0.3);
|
||||
|
||||
btVector4 color(0,0,1,1);
|
||||
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(0.f,position,orn,colIndex,index);
|
||||
|
||||
index++;
|
||||
}
|
||||
|
||||
|
||||
|
||||
{
|
||||
|
||||
|
||||
|
||||
int prevGraphicsShapeIndex = -1;
|
||||
float radius = 1;
|
||||
if (radius>=100)
|
||||
{
|
||||
int numVertices = sizeof(detailed_sphere_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(detailed_sphere_indices)/sizeof(int);
|
||||
prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&detailed_sphere_vertices[0],numVertices,detailed_sphere_indices,numIndices);
|
||||
} else
|
||||
{
|
||||
bool usePointSprites = true;
|
||||
if (usePointSprites)
|
||||
{
|
||||
int numVertices = sizeof(point_sphere_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(point_sphere_indices)/sizeof(int);
|
||||
prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&point_sphere_vertices[0],numVertices,point_sphere_indices,numIndices,BT_GL_POINTS);
|
||||
} else
|
||||
{
|
||||
if (radius>=10)
|
||||
{
|
||||
int numVertices = sizeof(medium_sphere_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(medium_sphere_indices)/sizeof(int);
|
||||
prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&medium_sphere_vertices[0],numVertices,medium_sphere_indices,numIndices);
|
||||
} else
|
||||
{
|
||||
int numVertices = sizeof(low_sphere_vertices)/strideInBytes;
|
||||
int numIndices = sizeof(low_sphere_indices)/sizeof(int);
|
||||
prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&low_sphere_vertices[0],numVertices,low_sphere_indices,numIndices);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
btVector4 colors[4] =
|
||||
{
|
||||
btVector4(1,0,0,1),
|
||||
btVector4(0,1,0,1),
|
||||
btVector4(0,1,1,1),
|
||||
btVector4(1,1,0,1),
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int curColor = 0;
|
||||
|
||||
//int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
||||
int colIndex = m_data->m_np->registerSphereShape(radius);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
|
||||
for (int i=0;i<ci.arraySizeX;i++)
|
||||
{
|
||||
for (int j=0;j<ci.arraySizeY;j++)
|
||||
{
|
||||
for (int k=0;k<ci.arraySizeZ;k++)
|
||||
{
|
||||
float mass = 1.f;
|
||||
|
||||
//btVector3 position((j&1)+i*2.2,1+j*2.,(j&1)+k*2.2);
|
||||
btVector3 position(i*radius*3,j*radius*3,k*radius*3);
|
||||
|
||||
btQuaternion orn(0,0,0,1);
|
||||
|
||||
btVector4 color = colors[curColor];
|
||||
curColor++;
|
||||
curColor&=3;
|
||||
btVector4 scaling(radius,radius,radius,1);
|
||||
int id = ci.m_instancingRenderer->registerGraphicsInstance(prevGraphicsShapeIndex,position,orn,color,scaling);
|
||||
int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index);
|
||||
|
||||
index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
float camPos[4]={ci.arraySizeX,ci.arraySizeY/2,ci.arraySizeZ,0};
|
||||
//float camPos[4]={1,12.5,1.5,0};
|
||||
m_instancingRenderer->setCameraTargetPosition(camPos);
|
||||
m_instancingRenderer->setCameraDistance(150);
|
||||
|
||||
|
||||
char msg[1024];
|
||||
int numInstances = index;
|
||||
sprintf(msg,"Num objects = %d",numInstances);
|
||||
ci.m_gui->setStatusBarMessage(msg,true);
|
||||
}
|
||||
27
demo/gpudemo/rigidbody/GpuSphereScene.h
Normal file
27
demo/gpudemo/rigidbody/GpuSphereScene.h
Normal file
@@ -0,0 +1,27 @@
|
||||
#ifndef GPU_SPHERE_SCENE_H
|
||||
#define GPU_SPHERE_SCENE_H
|
||||
|
||||
#include "GpuRigidBodyDemo.h"
|
||||
|
||||
class GpuSphereScene : public GpuRigidBodyDemo
|
||||
{
|
||||
public:
|
||||
|
||||
GpuSphereScene(){}
|
||||
virtual ~GpuSphereScene(){}
|
||||
virtual const char* getName()
|
||||
{
|
||||
return "GRBSphere";
|
||||
}
|
||||
|
||||
static GpuDemo* MyCreateFunc()
|
||||
{
|
||||
GpuDemo* demo = new GpuSphereScene;
|
||||
return demo;
|
||||
}
|
||||
|
||||
virtual void setupScene(const ConstructionInfo& ci);
|
||||
|
||||
};
|
||||
|
||||
#endif //GPU_SPHERE_SCENE_H
|
||||
@@ -549,6 +549,7 @@ cl_program btOpenCLUtils_compileCLProgramFromString(cl_context clContext, cl_dev
|
||||
strippedName = strip2(clFileNameForCaching,"\\");
|
||||
strippedName = strip2(strippedName,"/");
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
sprintf_s(binaryFileName,BT_MAX_STRING_LENGTH,"cache/%s.%s.%s.bin",strippedName, deviceName,driverVersion );
|
||||
#else
|
||||
|
||||
@@ -17,7 +17,7 @@ subject to the following restrictions:
|
||||
#include "Solver.h"
|
||||
|
||||
///useNewBatchingKernel is a rewritten kernel using just a single thread of the warp, for experiments
|
||||
bool useNewBatchingKernel = false;
|
||||
bool useNewBatchingKernel = true;
|
||||
|
||||
#define SOLVER_SETUP_KERNEL_PATH "opencl/gpu_rigidbody/kernels/solverSetup.cl"
|
||||
#define SOLVER_SETUP2_KERNEL_PATH "opencl/gpu_rigidbody/kernels/solverSetup2.cl"
|
||||
|
||||
@@ -18,7 +18,7 @@ struct btConfig
|
||||
int m_maxTriConvexPairCapacity;
|
||||
|
||||
btConfig()
|
||||
:m_maxConvexBodies(128*1024),
|
||||
:m_maxConvexBodies(32*1024),
|
||||
m_maxConvexShapes(8192),
|
||||
m_maxVerticesPerFace(64),
|
||||
m_maxFacesPerShape(64),
|
||||
|
||||
@@ -37,8 +37,8 @@ enum
|
||||
};
|
||||
|
||||
|
||||
bool gpuBatchContacts = true;
|
||||
bool gpuSolveConstraint = true;
|
||||
bool gpuBatchContacts = true;//true;
|
||||
bool gpuSolveConstraint = true;//true;
|
||||
|
||||
|
||||
struct btGpuBatchingPgsSolverInternalData
|
||||
|
||||
@@ -66,7 +66,7 @@ btGpuJacobiSolver::btGpuJacobiSolver(cl_context ctx, cl_device_id device, cl_com
|
||||
const char* additionalMacros="";
|
||||
const char* solverUtilsSource = solverUtilsCL;
|
||||
{
|
||||
cl_program solverUtilsProg= btOpenCLUtils::compileCLProgramFromString( ctx, device, 0, &pErrNum,additionalMacros, SOLVER_UTILS_KERNEL_PATH,true);
|
||||
cl_program solverUtilsProg= btOpenCLUtils::compileCLProgramFromString( ctx, device, solverUtilsSource, &pErrNum,additionalMacros, SOLVER_UTILS_KERNEL_PATH);
|
||||
btAssert(solverUtilsProg);
|
||||
m_data->m_countBodiesKernel = btOpenCLUtils::compileCLKernelFromString( ctx, device, solverUtilsSource, "CountBodiesKernel", &pErrNum, solverUtilsProg,additionalMacros );
|
||||
btAssert(m_data->m_countBodiesKernel);
|
||||
@@ -921,4 +921,438 @@ void btGpuJacobiSolver::solveGroup(btOpenCLArray<btRigidBodyCL>* bodies,btOpenC
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void btGpuJacobiSolver::solveGroupMixed(btOpenCLArray<btRigidBodyCL>* bodiesGPU,btOpenCLArray<btInertiaCL>* inertiasGPU,btOpenCLArray<btContact4>* manifoldPtrGPU,const btJacobiSolverInfo& solverInfo)
|
||||
{
|
||||
|
||||
btAlignedObjectArray<btRigidBodyCL> bodiesCPU;
|
||||
bodiesGPU->copyToHost(bodiesCPU);
|
||||
btAlignedObjectArray<btInertiaCL> inertiasCPU;
|
||||
inertiasGPU->copyToHost(inertiasCPU);
|
||||
btAlignedObjectArray<btContact4> manifoldPtrCPU;
|
||||
manifoldPtrGPU->copyToHost(manifoldPtrCPU);
|
||||
|
||||
int numBodiesCPU = bodiesGPU->size();
|
||||
int numManifoldsCPU = manifoldPtrGPU->size();
|
||||
BT_PROFILE("btGpuJacobiSolver::solveGroupMixed");
|
||||
|
||||
btAlignedObjectArray<unsigned int> bodyCount;
|
||||
bodyCount.resize(numBodiesCPU);
|
||||
for (int i=0;i<numBodiesCPU;i++)
|
||||
bodyCount[i] = 0;
|
||||
|
||||
btAlignedObjectArray<btInt2> contactConstraintOffsets;
|
||||
contactConstraintOffsets.resize(numManifoldsCPU);
|
||||
|
||||
|
||||
for (int i=0;i<numManifoldsCPU;i++)
|
||||
{
|
||||
int pa = manifoldPtrCPU[i].m_bodyAPtrAndSignBit;
|
||||
int pb = manifoldPtrCPU[i].m_bodyBPtrAndSignBit;
|
||||
|
||||
bool isFixedA = (pa <0) || (pa == solverInfo.m_fixedBodyIndex);
|
||||
bool isFixedB = (pb <0) || (pb == solverInfo.m_fixedBodyIndex);
|
||||
|
||||
int bodyIndexA = manifoldPtrCPU[i].getBodyA();
|
||||
int bodyIndexB = manifoldPtrCPU[i].getBodyB();
|
||||
|
||||
if (!isFixedA)
|
||||
{
|
||||
contactConstraintOffsets[i].x = bodyCount[bodyIndexA];
|
||||
bodyCount[bodyIndexA]++;
|
||||
}
|
||||
if (!isFixedB)
|
||||
{
|
||||
contactConstraintOffsets[i].y = bodyCount[bodyIndexB];
|
||||
bodyCount[bodyIndexB]++;
|
||||
}
|
||||
}
|
||||
|
||||
btAlignedObjectArray<unsigned int> offsetSplitBodies;
|
||||
offsetSplitBodies.resize(numBodiesCPU);
|
||||
unsigned int totalNumSplitBodiesCPU;
|
||||
m_data->m_scan->executeHost(bodyCount,offsetSplitBodies,numBodiesCPU,&totalNumSplitBodiesCPU);
|
||||
int numlastBody = bodyCount[numBodiesCPU-1];
|
||||
totalNumSplitBodiesCPU += numlastBody;
|
||||
|
||||
int numBodies = bodiesGPU->size();
|
||||
int numManifolds = manifoldPtrGPU->size();
|
||||
|
||||
m_data->m_bodyCount->resize(numBodies);
|
||||
|
||||
unsigned int val=0;
|
||||
btInt2 val2;
|
||||
val2.x=0;
|
||||
val2.y=0;
|
||||
|
||||
{
|
||||
BT_PROFILE("m_filler");
|
||||
m_data->m_contactConstraintOffsets->resize(numManifolds);
|
||||
m_data->m_filler->execute(*m_data->m_bodyCount,val,numBodies);
|
||||
|
||||
|
||||
m_data->m_filler->execute(*m_data->m_contactConstraintOffsets,val2,numManifolds);
|
||||
}
|
||||
|
||||
{
|
||||
BT_PROFILE("m_countBodiesKernel");
|
||||
btLauncherCL launcher(this->m_queue,m_data->m_countBodiesKernel);
|
||||
launcher.setBuffer(manifoldPtrGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_bodyCount->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_contactConstraintOffsets->getBufferCL());
|
||||
launcher.setConst(numManifolds);
|
||||
launcher.setConst(solverInfo.m_fixedBodyIndex);
|
||||
launcher.launch1D(numManifolds);
|
||||
}
|
||||
|
||||
unsigned int totalNumSplitBodies=0;
|
||||
m_data->m_offsetSplitBodies->resize(numBodies);
|
||||
m_data->m_scan->execute(*m_data->m_bodyCount,*m_data->m_offsetSplitBodies,numBodies,&totalNumSplitBodies);
|
||||
totalNumSplitBodies+=m_data->m_bodyCount->at(numBodies-1);
|
||||
|
||||
if (totalNumSplitBodies != totalNumSplitBodiesCPU)
|
||||
{
|
||||
printf("error in totalNumSplitBodies!\n");
|
||||
}
|
||||
|
||||
int numContacts = manifoldPtrGPU->size();
|
||||
m_data->m_contactConstraints->resize(numContacts);
|
||||
|
||||
|
||||
{
|
||||
BT_PROFILE("contactToConstraintSplitKernel");
|
||||
btLauncherCL launcher( m_queue, m_data->m_contactToConstraintSplitKernel);
|
||||
launcher.setBuffer(manifoldPtrGPU->getBufferCL());
|
||||
launcher.setBuffer(bodiesGPU->getBufferCL());
|
||||
launcher.setBuffer(inertiasGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_contactConstraints->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_bodyCount->getBufferCL());
|
||||
launcher.setConst(numContacts);
|
||||
launcher.setConst(solverInfo.m_deltaTime);
|
||||
launcher.setConst(solverInfo.m_positionDrift);
|
||||
launcher.setConst(solverInfo.m_positionConstraintCoeff);
|
||||
launcher.launch1D( numContacts, 64 );
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
|
||||
|
||||
btAlignedObjectArray<btGpuConstraint4> contactConstraints;
|
||||
contactConstraints.resize(numManifoldsCPU);
|
||||
|
||||
for (int i=0;i<numManifoldsCPU;i++)
|
||||
{
|
||||
ContactToConstraintKernel(&manifoldPtrCPU[0],&bodiesCPU[0],&inertiasCPU[0],&contactConstraints[0],numManifoldsCPU,
|
||||
solverInfo.m_deltaTime,
|
||||
solverInfo.m_positionDrift,
|
||||
solverInfo.m_positionConstraintCoeff,
|
||||
i, bodyCount);
|
||||
}
|
||||
int maxIter = solverInfo.m_numIterations;
|
||||
|
||||
|
||||
btAlignedObjectArray<btVector3> deltaLinearVelocities;
|
||||
btAlignedObjectArray<btVector3> deltaAngularVelocities;
|
||||
deltaLinearVelocities.resize(totalNumSplitBodiesCPU);
|
||||
deltaAngularVelocities.resize(totalNumSplitBodiesCPU);
|
||||
for (int i=0;i<totalNumSplitBodiesCPU;i++)
|
||||
{
|
||||
deltaLinearVelocities[i].setZero();
|
||||
deltaAngularVelocities[i].setZero();
|
||||
}
|
||||
|
||||
m_data->m_deltaLinearVelocities->resize(totalNumSplitBodies);
|
||||
m_data->m_deltaAngularVelocities->resize(totalNumSplitBodies);
|
||||
|
||||
|
||||
|
||||
{
|
||||
BT_PROFILE("m_clearVelocitiesKernel");
|
||||
btLauncherCL launch(m_queue,m_data->m_clearVelocitiesKernel);
|
||||
launch.setBuffer(m_data->m_deltaAngularVelocities->getBufferCL());
|
||||
launch.setBuffer(m_data->m_deltaLinearVelocities->getBufferCL());
|
||||
launch.setConst(totalNumSplitBodies);
|
||||
launch.launch1D(totalNumSplitBodies);
|
||||
}
|
||||
|
||||
|
||||
///!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
|
||||
|
||||
m_data->m_contactConstraints->copyToHost(contactConstraints);
|
||||
m_data->m_offsetSplitBodies->copyToHost(offsetSplitBodies);
|
||||
m_data->m_contactConstraintOffsets->copyToHost(contactConstraintOffsets);
|
||||
m_data->m_deltaLinearVelocities->copyToHost(deltaLinearVelocities);
|
||||
m_data->m_deltaAngularVelocities->copyToHost(deltaAngularVelocities);
|
||||
|
||||
for (int iter = 0;iter<maxIter;iter++)
|
||||
{
|
||||
|
||||
{
|
||||
BT_PROFILE("m_solveContactKernel");
|
||||
btLauncherCL launcher( m_queue, m_data->m_solveContactKernel );
|
||||
launcher.setBuffer(m_data->m_contactConstraints->getBufferCL());
|
||||
launcher.setBuffer(bodiesGPU->getBufferCL());
|
||||
launcher.setBuffer(inertiasGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_contactConstraintOffsets->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_offsetSplitBodies->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaLinearVelocities->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaAngularVelocities->getBufferCL());
|
||||
launcher.setConst(solverInfo.m_deltaTime);
|
||||
launcher.setConst(solverInfo.m_positionDrift);
|
||||
launcher.setConst(solverInfo.m_positionConstraintCoeff);
|
||||
launcher.setConst(solverInfo.m_fixedBodyIndex);
|
||||
launcher.setConst(numManifolds);
|
||||
|
||||
launcher.launch1D(numManifolds);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
|
||||
int i=0;
|
||||
for( i=0; i<numManifoldsCPU; i++)
|
||||
{
|
||||
|
||||
float frictionCoeff = contactConstraints[i].getFrictionCoeff();
|
||||
int aIdx = (int)contactConstraints[i].m_bodyA;
|
||||
int bIdx = (int)contactConstraints[i].m_bodyB;
|
||||
btRigidBodyCL& bodyA = bodiesCPU[aIdx];
|
||||
btRigidBodyCL& bodyB = bodiesCPU[bIdx];
|
||||
|
||||
btVector3 zero(0,0,0);
|
||||
|
||||
btVector3* dlvAPtr=&zero;
|
||||
btVector3* davAPtr=&zero;
|
||||
btVector3* dlvBPtr=&zero;
|
||||
btVector3* davBPtr=&zero;
|
||||
|
||||
if (bodyA.getInvMass())
|
||||
{
|
||||
int bodyOffsetA = offsetSplitBodies[aIdx];
|
||||
int constraintOffsetA = contactConstraintOffsets[i].x;
|
||||
int splitIndexA = bodyOffsetA+constraintOffsetA;
|
||||
dlvAPtr = &deltaLinearVelocities[splitIndexA];
|
||||
davAPtr = &deltaAngularVelocities[splitIndexA];
|
||||
}
|
||||
|
||||
if (bodyB.getInvMass())
|
||||
{
|
||||
int bodyOffsetB = offsetSplitBodies[bIdx];
|
||||
int constraintOffsetB = contactConstraintOffsets[i].y;
|
||||
int splitIndexB= bodyOffsetB+constraintOffsetB;
|
||||
dlvBPtr =&deltaLinearVelocities[splitIndexB];
|
||||
davBPtr = &deltaAngularVelocities[splitIndexB];
|
||||
}
|
||||
|
||||
|
||||
|
||||
{
|
||||
float maxRambdaDt[4] = {FLT_MAX,FLT_MAX,FLT_MAX,FLT_MAX};
|
||||
float minRambdaDt[4] = {0.f,0.f,0.f,0.f};
|
||||
|
||||
solveContact( contactConstraints[i], (btVector3&)bodyA.m_pos, (btVector3&)bodyA.m_linVel, (btVector3&)bodyA.m_angVel, bodyA.m_invMass, inertiasCPU[aIdx].m_invInertiaWorld,
|
||||
(btVector3&)bodyB.m_pos, (btVector3&)bodyB.m_linVel, (btVector3&)bodyB.m_angVel, bodyB.m_invMass, inertiasCPU[bIdx].m_invInertiaWorld,
|
||||
maxRambdaDt, minRambdaDt , *dlvAPtr,*davAPtr,*dlvBPtr,*davBPtr );
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
BT_PROFILE("average velocities");
|
||||
btLauncherCL launcher( m_queue, m_data->m_averageVelocitiesKernel);
|
||||
launcher.setBuffer(bodiesGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_offsetSplitBodies->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_bodyCount->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaLinearVelocities->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaAngularVelocities->getBufferCL());
|
||||
launcher.setConst(numBodies);
|
||||
launcher.launch1D(numBodies);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
//easy
|
||||
for (int i=0;i<numBodiesCPU;i++)
|
||||
{
|
||||
if (bodiesCPU[i].getInvMass())
|
||||
{
|
||||
int bodyOffset = offsetSplitBodies[i];
|
||||
int count = bodyCount[i];
|
||||
float factor = 1.f/float(count);
|
||||
btVector3 averageLinVel;
|
||||
averageLinVel.setZero();
|
||||
btVector3 averageAngVel;
|
||||
averageAngVel.setZero();
|
||||
for (int j=0;j<count;j++)
|
||||
{
|
||||
averageLinVel += deltaLinearVelocities[bodyOffset+j]*factor;
|
||||
averageAngVel += deltaAngularVelocities[bodyOffset+j]*factor;
|
||||
}
|
||||
for (int j=0;j<count;j++)
|
||||
{
|
||||
deltaLinearVelocities[bodyOffset+j] = averageLinVel;
|
||||
deltaAngularVelocities[bodyOffset+j] = averageAngVel;
|
||||
}
|
||||
}
|
||||
}
|
||||
// m_data->m_deltaAngularVelocities->copyFromHost(deltaAngularVelocities);
|
||||
//m_data->m_deltaLinearVelocities->copyFromHost(deltaLinearVelocities);
|
||||
m_data->m_deltaAngularVelocities->copyToHost(deltaAngularVelocities);
|
||||
m_data->m_deltaLinearVelocities->copyToHost(deltaLinearVelocities);
|
||||
|
||||
#if 0
|
||||
|
||||
{
|
||||
BT_PROFILE("m_solveFrictionKernel");
|
||||
btLauncherCL launcher( m_queue, m_data->m_solveFrictionKernel);
|
||||
launcher.setBuffer(m_data->m_contactConstraints->getBufferCL());
|
||||
launcher.setBuffer(bodiesGPU->getBufferCL());
|
||||
launcher.setBuffer(inertiasGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_contactConstraintOffsets->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_offsetSplitBodies->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaLinearVelocities->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaAngularVelocities->getBufferCL());
|
||||
launcher.setConst(solverInfo.m_deltaTime);
|
||||
launcher.setConst(solverInfo.m_positionDrift);
|
||||
launcher.setConst(solverInfo.m_positionConstraintCoeff);
|
||||
launcher.setConst(solverInfo.m_fixedBodyIndex);
|
||||
launcher.setConst(numManifolds);
|
||||
|
||||
launcher.launch1D(numManifolds);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
//solve friction
|
||||
|
||||
for(int i=0; i<numManifoldsCPU; i++)
|
||||
{
|
||||
float maxRambdaDt[4] = {FLT_MAX,FLT_MAX,FLT_MAX,FLT_MAX};
|
||||
float minRambdaDt[4] = {0.f,0.f,0.f,0.f};
|
||||
|
||||
float sum = 0;
|
||||
for(int j=0; j<4; j++)
|
||||
{
|
||||
sum +=contactConstraints[i].m_appliedRambdaDt[j];
|
||||
}
|
||||
float frictionCoeff = contactConstraints[i].getFrictionCoeff();
|
||||
int aIdx = (int)contactConstraints[i].m_bodyA;
|
||||
int bIdx = (int)contactConstraints[i].m_bodyB;
|
||||
btRigidBodyCL& bodyA = bodiesCPU[aIdx];
|
||||
btRigidBodyCL& bodyB = bodiesCPU[bIdx];
|
||||
|
||||
btVector3 zero(0,0,0);
|
||||
|
||||
btVector3* dlvAPtr=&zero;
|
||||
btVector3* davAPtr=&zero;
|
||||
btVector3* dlvBPtr=&zero;
|
||||
btVector3* davBPtr=&zero;
|
||||
|
||||
if (bodyA.getInvMass())
|
||||
{
|
||||
int bodyOffsetA = offsetSplitBodies[aIdx];
|
||||
int constraintOffsetA = contactConstraintOffsets[i].x;
|
||||
int splitIndexA = bodyOffsetA+constraintOffsetA;
|
||||
dlvAPtr = &deltaLinearVelocities[splitIndexA];
|
||||
davAPtr = &deltaAngularVelocities[splitIndexA];
|
||||
}
|
||||
|
||||
if (bodyB.getInvMass())
|
||||
{
|
||||
int bodyOffsetB = offsetSplitBodies[bIdx];
|
||||
int constraintOffsetB = contactConstraintOffsets[i].y;
|
||||
int splitIndexB= bodyOffsetB+constraintOffsetB;
|
||||
dlvBPtr =&deltaLinearVelocities[splitIndexB];
|
||||
davBPtr = &deltaAngularVelocities[splitIndexB];
|
||||
}
|
||||
|
||||
for(int j=0; j<4; j++)
|
||||
{
|
||||
maxRambdaDt[j] = frictionCoeff*sum;
|
||||
minRambdaDt[j] = -maxRambdaDt[j];
|
||||
}
|
||||
|
||||
solveFriction( contactConstraints[i], (btVector3&)bodyA.m_pos, (btVector3&)bodyA.m_linVel, (btVector3&)bodyA.m_angVel, bodyA.m_invMass,inertiasCPU[aIdx].m_invInertiaWorld,
|
||||
(btVector3&)bodyB.m_pos, (btVector3&)bodyB.m_linVel, (btVector3&)bodyB.m_angVel, bodyB.m_invMass, inertiasCPU[bIdx].m_invInertiaWorld,
|
||||
maxRambdaDt, minRambdaDt , *dlvAPtr,*davAPtr,*dlvBPtr,*davBPtr);
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
BT_PROFILE("average velocities");
|
||||
btLauncherCL launcher( m_queue, m_data->m_averageVelocitiesKernel);
|
||||
launcher.setBuffer(bodiesGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_offsetSplitBodies->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_bodyCount->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaLinearVelocities->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaAngularVelocities->getBufferCL());
|
||||
launcher.setConst(numBodies);
|
||||
launcher.launch1D(numBodies);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
//easy
|
||||
for (int i=0;i<numBodiesCPU;i++)
|
||||
{
|
||||
if (bodiesCPU[i].getInvMass())
|
||||
{
|
||||
int bodyOffset = offsetSplitBodies[i];
|
||||
int count = bodyCount[i];
|
||||
float factor = 1.f/float(count);
|
||||
btVector3 averageLinVel;
|
||||
averageLinVel.setZero();
|
||||
btVector3 averageAngVel;
|
||||
averageAngVel.setZero();
|
||||
for (int j=0;j<count;j++)
|
||||
{
|
||||
averageLinVel += deltaLinearVelocities[bodyOffset+j]*factor;
|
||||
averageAngVel += deltaAngularVelocities[bodyOffset+j]*factor;
|
||||
}
|
||||
for (int j=0;j<count;j++)
|
||||
{
|
||||
deltaLinearVelocities[bodyOffset+j] = averageLinVel;
|
||||
deltaAngularVelocities[bodyOffset+j] = averageAngVel;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
BT_PROFILE("update body velocities");
|
||||
btLauncherCL launcher( m_queue, m_data->m_updateBodyVelocitiesKernel);
|
||||
launcher.setBuffer(bodiesGPU->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_offsetSplitBodies->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_bodyCount->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaLinearVelocities->getBufferCL());
|
||||
launcher.setBuffer(m_data->m_deltaAngularVelocities->getBufferCL());
|
||||
launcher.setConst(numBodies);
|
||||
launcher.launch1D(numBodies);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
|
||||
//easy
|
||||
for (int i=0;i<numBodiesCPU;i++)
|
||||
{
|
||||
if (bodiesCPU[i].getInvMass())
|
||||
{
|
||||
int bodyOffset = offsetSplitBodies[i];
|
||||
int count = bodyCount[i];
|
||||
if (count)
|
||||
{
|
||||
bodiesCPU[i].m_linVel += deltaLinearVelocities[bodyOffset];
|
||||
bodiesCPU[i].m_angVel += deltaAngularVelocities[bodyOffset];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// bodiesGPU->copyFromHost(bodiesCPU);
|
||||
|
||||
|
||||
}
|
||||
@@ -46,6 +46,7 @@ public:
|
||||
|
||||
void solveGroupHost(btRigidBodyCL* bodies,btInertiaCL* inertias,int numBodies,btContact4* manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btJacobiSolverInfo& solverInfo);
|
||||
void solveGroup(btOpenCLArray<btRigidBodyCL>* bodies,btOpenCLArray<btInertiaCL>* inertias,btOpenCLArray<btContact4>* manifoldPtr,const btJacobiSolverInfo& solverInfo);
|
||||
void solveGroupMixed(btOpenCLArray<btRigidBodyCL>* bodies,btOpenCLArray<btInertiaCL>* inertias,btOpenCLArray<btContact4>* manifoldPtr,const btJacobiSolverInfo& solverInfo);
|
||||
|
||||
};
|
||||
#endif //BT_GPU_JACOBI_SOLVER_H
|
||||
|
||||
@@ -196,6 +196,85 @@ int btGpuNarrowPhase::allocateCollidable()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int btGpuNarrowPhase::registerSphereShape(float radius)
|
||||
{
|
||||
int collidableIndex = allocateCollidable();
|
||||
|
||||
btCollidable& col = getCollidableCpu(collidableIndex);
|
||||
col.m_shapeType = SHAPE_SPHERE;
|
||||
col.m_shapeIndex = 0;
|
||||
col.m_radius = radius;
|
||||
|
||||
if (col.m_shapeIndex>=0)
|
||||
{
|
||||
btSapAabb aabb;
|
||||
btVector3 myAabbMin(-radius,-radius,-radius);
|
||||
btVector3 myAabbMax(radius,radius,radius);
|
||||
|
||||
aabb.m_min[0] = myAabbMin[0];//s_convexHeightField->m_aabb.m_min.x;
|
||||
aabb.m_min[1] = myAabbMin[1];//s_convexHeightField->m_aabb.m_min.y;
|
||||
aabb.m_min[2] = myAabbMin[2];//s_convexHeightField->m_aabb.m_min.z;
|
||||
aabb.m_minIndices[3] = 0;
|
||||
|
||||
aabb.m_max[0] = myAabbMax[0];//s_convexHeightField->m_aabb.m_max.x;
|
||||
aabb.m_max[1] = myAabbMax[1];//s_convexHeightField->m_aabb.m_max.y;
|
||||
aabb.m_max[2] = myAabbMax[2];//s_convexHeightField->m_aabb.m_max.z;
|
||||
aabb.m_signedMaxIndices[3] = 0;
|
||||
|
||||
m_data->m_localShapeAABBCPU->push_back(aabb);
|
||||
m_data->m_localShapeAABBGPU->push_back(aabb);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
return collidableIndex;
|
||||
}
|
||||
|
||||
|
||||
int btGpuNarrowPhase::registerFace(const btVector3& faceNormal, float faceConstant)
|
||||
{
|
||||
int faceOffset = m_data->m_convexFaces.size();
|
||||
btGpuFace& face = m_data->m_convexFaces.expand();
|
||||
face.m_plane[0] = faceNormal.getX();
|
||||
face.m_plane[1] = faceNormal.getY();
|
||||
face.m_plane[2] = faceNormal.getZ();
|
||||
face.m_plane[3] = faceConstant;
|
||||
m_data->m_convexFacesGPU->copyFromHost(m_data->m_convexFaces);
|
||||
return faceOffset;
|
||||
}
|
||||
|
||||
int btGpuNarrowPhase::registerPlaneShape(const btVector3& planeNormal, float planeConstant)
|
||||
{
|
||||
int collidableIndex = allocateCollidable();
|
||||
|
||||
btCollidable& col = getCollidableCpu(collidableIndex);
|
||||
col.m_shapeType = SHAPE_PLANE;
|
||||
col.m_shapeIndex = registerFace(planeNormal,planeConstant);
|
||||
col.m_radius = planeConstant;
|
||||
|
||||
if (col.m_shapeIndex>=0)
|
||||
{
|
||||
btSapAabb aabb;
|
||||
aabb.m_min[0] = -1e30f;
|
||||
aabb.m_min[1] = -1e30f;
|
||||
aabb.m_min[2] = -1e30f;
|
||||
aabb.m_minIndices[3] = 0;
|
||||
|
||||
aabb.m_max[0] = 1e30f;
|
||||
aabb.m_max[1] = 1e30f;
|
||||
aabb.m_max[2] = 1e30f;
|
||||
aabb.m_signedMaxIndices[3] = 0;
|
||||
|
||||
m_data->m_localShapeAABBCPU->push_back(aabb);
|
||||
m_data->m_localShapeAABBGPU->push_back(aabb);
|
||||
clFinish(m_queue);
|
||||
}
|
||||
|
||||
return collidableIndex;
|
||||
}
|
||||
|
||||
|
||||
int btGpuNarrowPhase::registerConvexHullShape(btConvexUtility* convexPtr,btCollidable& col)
|
||||
{
|
||||
m_data->m_convexData->resize(m_data->m_numAcceleratedShapes+1);
|
||||
|
||||
@@ -31,6 +31,8 @@ public:
|
||||
|
||||
virtual ~btGpuNarrowPhase(void);
|
||||
|
||||
int registerSphereShape(float radius);
|
||||
int registerPlaneShape(const btVector3& planeNormal, float planeConstant);
|
||||
|
||||
int registerCompoundShape(btAlignedObjectArray<btGpuChildShape>* childShapes);
|
||||
int registerFace(const btVector3& faceNormal, float faceConstant);
|
||||
|
||||
@@ -237,7 +237,7 @@ void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4
|
||||
|
||||
void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)
|
||||
{
|
||||
*linear = -n;
|
||||
*linear = mymake_float4(-n.xyz,0.f);
|
||||
*angular0 = -cross3(r0, n);
|
||||
*angular1 = cross3(r1, n);
|
||||
}
|
||||
|
||||
@@ -239,7 +239,7 @@ static const char* solveContactCL= \
|
||||
"\n"
|
||||
"void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)\n"
|
||||
"{\n"
|
||||
" *linear = -n;\n"
|
||||
" *linear = mymake_float4(-n.xyz,0.f);\n"
|
||||
" *angular0 = -cross3(r0, n);\n"
|
||||
" *angular1 = cross3(r1, n);\n"
|
||||
"}\n"
|
||||
|
||||
@@ -237,7 +237,7 @@ void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4
|
||||
|
||||
void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)
|
||||
{
|
||||
*linear = -n;
|
||||
*linear = mymake_float4(-n.xyz,0.f);
|
||||
*angular0 = -cross3(r0, n);
|
||||
*angular1 = cross3(r1, n);
|
||||
}
|
||||
|
||||
@@ -239,7 +239,7 @@ static const char* solveFrictionCL= \
|
||||
"\n"
|
||||
"void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)\n"
|
||||
"{\n"
|
||||
" *linear = -n;\n"
|
||||
" *linear = mymake_float4(-n.xyz,0.f);\n"
|
||||
" *angular0 = -cross3(r0, n);\n"
|
||||
" *angular1 = cross3(r1, n);\n"
|
||||
"}\n"
|
||||
|
||||
@@ -435,7 +435,7 @@ typedef struct
|
||||
|
||||
void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)
|
||||
{
|
||||
*linear = -n;
|
||||
*linear = make_float4(-n.xyz,0.f);
|
||||
*angular0 = -cross3(r0, n);
|
||||
*angular1 = cross3(r1, n);
|
||||
}
|
||||
|
||||
@@ -437,7 +437,7 @@ static const char* solverSetupCL= \
|
||||
"\n"
|
||||
"void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)\n"
|
||||
"{\n"
|
||||
" *linear = -n;\n"
|
||||
" *linear = make_float4(-n.xyz,0.f);\n"
|
||||
" *angular0 = -cross3(r0, n);\n"
|
||||
" *angular1 = cross3(r1, n);\n"
|
||||
"}\n"
|
||||
|
||||
@@ -462,7 +462,7 @@ __global float4* deltaLinearVelocities, __global float4* deltaAngularVelocities,
|
||||
|
||||
void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)
|
||||
{
|
||||
*linear = -n;
|
||||
*linear = make_float4(-n.xyz,0.f);
|
||||
*angular0 = -cross3(r0, n);
|
||||
*angular1 = cross3(r1, n);
|
||||
}
|
||||
@@ -537,10 +537,12 @@ void solveContact(__global Constraint4* cs,
|
||||
setLinearAndAngular( -cs->m_linear, r0, r1, &linear, &angular0, &angular1 );
|
||||
|
||||
|
||||
|
||||
float rambdaDt = calcRelVel( cs->m_linear, -cs->m_linear, angular0, angular1,
|
||||
*linVelA+*dLinVelA, *angVelA+*dAngVelA, *linVelB+*dLinVelB, *angVelB+*dAngVelB ) + cs->m_b[ic];
|
||||
rambdaDt *= cs->m_jacCoeffInv[ic];
|
||||
|
||||
|
||||
{
|
||||
float prevSum = cs->m_appliedRambdaDt[ic];
|
||||
float updated = prevSum;
|
||||
@@ -551,11 +553,13 @@ void solveContact(__global Constraint4* cs,
|
||||
cs->m_appliedRambdaDt[ic] = updated;
|
||||
}
|
||||
|
||||
|
||||
float4 linImp0 = invMassA*linear*rambdaDt;
|
||||
float4 linImp1 = invMassB*(-linear)*rambdaDt;
|
||||
float4 angImp0 = mtMul1(invInertiaA, angular0)*rambdaDt;
|
||||
float4 angImp1 = mtMul1(invInertiaB, angular1)*rambdaDt;
|
||||
|
||||
|
||||
if (invMassA)
|
||||
{
|
||||
*dLinVelA += linImp0;
|
||||
|
||||
@@ -464,7 +464,7 @@ static const char* solverUtilsCL= \
|
||||
"\n"
|
||||
"void setLinearAndAngular( float4 n, float4 r0, float4 r1, float4* linear, float4* angular0, float4* angular1)\n"
|
||||
"{\n"
|
||||
" *linear = -n;\n"
|
||||
" *linear = make_float4(-n.xyz,0.f);\n"
|
||||
" *angular0 = -cross3(r0, n);\n"
|
||||
" *angular1 = cross3(r1, n);\n"
|
||||
"}\n"
|
||||
@@ -539,10 +539,12 @@ static const char* solverUtilsCL= \
|
||||
" setLinearAndAngular( -cs->m_linear, r0, r1, &linear, &angular0, &angular1 );\n"
|
||||
" \n"
|
||||
"\n"
|
||||
"\n"
|
||||
" float rambdaDt = calcRelVel( cs->m_linear, -cs->m_linear, angular0, angular1, \n"
|
||||
" *linVelA+*dLinVelA, *angVelA+*dAngVelA, *linVelB+*dLinVelB, *angVelB+*dAngVelB ) + cs->m_b[ic];\n"
|
||||
" rambdaDt *= cs->m_jacCoeffInv[ic];\n"
|
||||
"\n"
|
||||
" \n"
|
||||
" {\n"
|
||||
" float prevSum = cs->m_appliedRambdaDt[ic];\n"
|
||||
" float updated = prevSum;\n"
|
||||
@@ -553,11 +555,13 @@ static const char* solverUtilsCL= \
|
||||
" cs->m_appliedRambdaDt[ic] = updated;\n"
|
||||
" }\n"
|
||||
"\n"
|
||||
" \n"
|
||||
" float4 linImp0 = invMassA*linear*rambdaDt;\n"
|
||||
" float4 linImp1 = invMassB*(-linear)*rambdaDt;\n"
|
||||
" float4 angImp0 = mtMul1(invInertiaA, angular0)*rambdaDt;\n"
|
||||
" float4 angImp1 = mtMul1(invInertiaB, angular1)*rambdaDt;\n"
|
||||
"\n"
|
||||
" \n"
|
||||
" if (invMassA)\n"
|
||||
" {\n"
|
||||
" *dLinVelA += linImp0;\n"
|
||||
|
||||
@@ -36,6 +36,7 @@ typedef btAlignedObjectArray<btVector3> btVertexArray;
|
||||
#include "../kernels/satKernels.h"
|
||||
#include "../kernels/satClipHullContacts.h"
|
||||
#include "../kernels/bvhTraversal.h"
|
||||
#include "../kernels/primitiveContacts.h"
|
||||
|
||||
#include "BulletGeometry/btAabbUtil2.h"
|
||||
|
||||
@@ -113,15 +114,24 @@ m_totalContactsOut(m_context, m_queue)
|
||||
if (1)
|
||||
{
|
||||
const char* srcBvh = bvhTraversalKernelCL;
|
||||
//cl_program bvhTraversalProg = btOpenCLUtils::compileCLProgramFromString(m_context,m_device,srcBvh,&errNum,"","opencl/gpu_sat/kernels/bvhTraversal.cl");
|
||||
cl_program bvhTraversalProg = btOpenCLUtils::compileCLProgramFromString(m_context,m_device,0,&errNum,"","opencl/gpu_sat/kernels/bvhTraversal.cl", true);
|
||||
cl_program bvhTraversalProg = btOpenCLUtils::compileCLProgramFromString(m_context,m_device,srcBvh,&errNum,"","opencl/gpu_sat/kernels/bvhTraversal.cl");
|
||||
//cl_program bvhTraversalProg = btOpenCLUtils::compileCLProgramFromString(m_context,m_device,0,&errNum,"","opencl/gpu_sat/kernels/bvhTraversal.cl", true);
|
||||
btAssert(errNum==CL_SUCCESS);
|
||||
|
||||
m_bvhTraversalKernel = btOpenCLUtils::compileCLKernelFromString(m_context, m_device,srcBvh, "bvhTraversalKernel",&errNum,bvhTraversalProg,"-g");
|
||||
m_bvhTraversalKernel = btOpenCLUtils::compileCLKernelFromString(m_context, m_device,srcBvh, "bvhTraversalKernel",&errNum,bvhTraversalProg,"");
|
||||
btAssert(errNum==CL_SUCCESS);
|
||||
|
||||
}
|
||||
|
||||
{
|
||||
const char* primitiveContactsSrc = primitiveContactsKernelsCL;
|
||||
cl_program primitiveContactsProg = btOpenCLUtils::compileCLProgramFromString(m_context,m_device,primitiveContactsSrc,&errNum,"","opencl/gpu_sat/kernels/primitiveContacts.cl");
|
||||
btAssert(errNum==CL_SUCCESS);
|
||||
|
||||
m_primitiveContactsKernel = btOpenCLUtils::compileCLKernelFromString(m_context, m_device,primitiveContactsSrc, "primitiveContactsKernel",&errNum,primitiveContactsProg,"");
|
||||
btAssert(errNum==CL_SUCCESS);
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -148,6 +158,8 @@ GpuSatCollision::~GpuSatCollision()
|
||||
clReleaseKernel(m_clipFacesAndContactReductionKernel);
|
||||
if (m_newContactReductionKernel)
|
||||
clReleaseKernel(m_newContactReductionKernel);
|
||||
if (m_primitiveContactsKernel)
|
||||
clReleaseKernel(m_primitiveContactsKernel);
|
||||
|
||||
if (m_clipHullHullKernel)
|
||||
clReleaseKernel(m_clipHullHullKernel);
|
||||
@@ -176,6 +188,224 @@ struct MyTriangleCallback : public btNodeOverlapCallback
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#define float4 btVector3
|
||||
#define make_float4(x,y,z,w) btVector4(x,y,z,w)
|
||||
|
||||
float signedDistanceFromPointToPlane(const float4& point, const float4& planeEqn, float4* closestPointOnFace)
|
||||
{
|
||||
float4 n = planeEqn;
|
||||
n[3] = 0.f;
|
||||
float dist = dot3F4(n, point) + planeEqn[3];
|
||||
*closestPointOnFace = point - dist * n;
|
||||
return dist;
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline bool IsPointInPolygon(const btVector3& p,
|
||||
const btVector3& posConvex,
|
||||
const btQuaternion& ornConvex,
|
||||
const btGpuFace* face,
|
||||
const btVector3* baseVertex,
|
||||
const int* convexIndices,
|
||||
btVector3* out)
|
||||
{
|
||||
btVector3 a;
|
||||
btVector3 b;
|
||||
btVector3 ab;
|
||||
btVector3 ap;
|
||||
btVector3 v;
|
||||
|
||||
btVector3 plane (face->m_plane[0],face->m_plane[1],face->m_plane[2]);
|
||||
|
||||
if (face->m_numIndices<2)
|
||||
return false;
|
||||
|
||||
btTransform tr;
|
||||
tr.setIdentity();
|
||||
tr.setOrigin(posConvex);
|
||||
tr.setRotation(ornConvex);
|
||||
|
||||
float4 v0 = baseVertex[convexIndices[face->m_indexOffset + face->m_numIndices-1]];
|
||||
btVector3 worldV0 = tr(v0);
|
||||
b = worldV0;
|
||||
|
||||
for(unsigned i=0; i != face->m_numIndices; ++i)
|
||||
{
|
||||
a = b;
|
||||
float4 vi = baseVertex[convexIndices[face->m_indexOffset + i]];
|
||||
btVector3 worldVi = tr(vi);
|
||||
b = worldVi;
|
||||
ab = b-a;
|
||||
ap = p-a;
|
||||
v = ab.cross(plane);
|
||||
|
||||
if (btDot(ap, v) > 0.f)
|
||||
{
|
||||
btScalar ab_m2 = btDot(ab, ab);
|
||||
btScalar s = ab_m2 != btScalar(0.0) ? btDot(ab, ap) / ab_m2 : btScalar(0.0);
|
||||
if (s <= btScalar(0.0))
|
||||
{
|
||||
*out = a;
|
||||
}
|
||||
else if (s >= btScalar(1.0))
|
||||
{
|
||||
*out = b;
|
||||
}
|
||||
else
|
||||
{
|
||||
out->setInterpolate3(a,b,s);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void computeContactSphereConvex(int pairIndex,
|
||||
int bodyIndexA, int bodyIndexB,
|
||||
int collidableIndexA, int collidableIndexB,
|
||||
const btRigidBodyCL* rigidBodies,
|
||||
const btCollidable* collidables,
|
||||
const btConvexPolyhedronCL* convexShapes,
|
||||
const btVector3* convexVertices,
|
||||
const int* convexIndices,
|
||||
const btGpuFace* faces,
|
||||
btContact4* globalContactsOut,
|
||||
int& nGlobalContactsOut,
|
||||
int maxContactCapacity)
|
||||
{
|
||||
|
||||
float radius = collidables[collidableIndexA].m_radius;
|
||||
float4 spherePos1 = rigidBodies[bodyIndexA].m_pos;
|
||||
btQuaternion sphereOrn = rigidBodies[bodyIndexA].m_quat;
|
||||
|
||||
|
||||
|
||||
float4 pos = rigidBodies[bodyIndexB].m_pos;
|
||||
float4 spherePos = spherePos1-pos;
|
||||
btQuaternion quat = rigidBodies[bodyIndexB].m_quat;
|
||||
|
||||
int collidableIndex = rigidBodies[bodyIndexB].m_collidableIdx;
|
||||
int shapeIndex = collidables[collidableIndex].m_shapeIndex;
|
||||
int numFaces = convexShapes[shapeIndex].m_numFaces;
|
||||
float4 closestPnt = make_float4(0, 0, 0, 0);
|
||||
float4 hitNormalWorld = make_float4(0, 0, 0, 0);
|
||||
float minDist = -1000000.f; // TODO: What is the largest/smallest float?
|
||||
bool bCollide = true;
|
||||
int region = -1;
|
||||
for ( int f = 0; f < numFaces; f++ )
|
||||
{
|
||||
btGpuFace face = faces[convexShapes[shapeIndex].m_faceOffset+f];
|
||||
float4 planeEqn;
|
||||
float4 localPlaneNormal = make_float4(face.m_plane.x(),face.m_plane.y(),face.m_plane.z(),0.f);
|
||||
float4 n1 = quatRotate(quat,localPlaneNormal);
|
||||
planeEqn = n1;
|
||||
planeEqn[3] = face.m_plane[3];
|
||||
|
||||
float4 pntReturn;
|
||||
float dist = signedDistanceFromPointToPlane(spherePos, planeEqn, &pntReturn);
|
||||
|
||||
if ( dist > radius)
|
||||
{
|
||||
bCollide = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if ( dist > 0 )
|
||||
{
|
||||
//might hit an edge or vertex
|
||||
btVector3 out;
|
||||
bool isInPoly = IsPointInPolygon(spherePos,
|
||||
pos,
|
||||
quat,
|
||||
&face,
|
||||
&convexVertices[convexShapes[shapeIndex].m_vertexOffset],
|
||||
convexIndices,
|
||||
&out);
|
||||
if (isInPoly)
|
||||
{
|
||||
if (dist>minDist)
|
||||
{
|
||||
minDist = dist;
|
||||
closestPnt = pntReturn;
|
||||
hitNormalWorld = planeEqn;
|
||||
region=1;
|
||||
}
|
||||
} else
|
||||
{
|
||||
btVector3 tmp = spherePos-out;
|
||||
btScalar l2 = tmp.length2();
|
||||
if (l2<radius*radius)
|
||||
{
|
||||
dist = btSqrt(l2);
|
||||
if (dist>minDist)
|
||||
{
|
||||
minDist = dist;
|
||||
closestPnt = out;
|
||||
hitNormalWorld = tmp/dist;
|
||||
region=2;
|
||||
}
|
||||
|
||||
} else
|
||||
{
|
||||
bCollide = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( dist > minDist )
|
||||
{
|
||||
minDist = dist;
|
||||
closestPnt = pntReturn;
|
||||
hitNormalWorld = planeEqn;
|
||||
region=3;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (bCollide && minDist > -100)
|
||||
{
|
||||
float4 normalOnSurfaceB1 = -hitNormalWorld;
|
||||
float4 pOnB1 = closestPnt+pos;
|
||||
//printf("dist ,%f,",minDist);
|
||||
float actualDepth = minDist-radius;
|
||||
//printf("actualDepth = ,%f,", actualDepth);
|
||||
//printf("normalOnSurfaceB1 = ,%f,%f,%f,", normalOnSurfaceB1.getX(),normalOnSurfaceB1.getY(),normalOnSurfaceB1.getZ());
|
||||
//printf("region=,%d,\n", region);
|
||||
pOnB1[3] = actualDepth;
|
||||
|
||||
int dstIdx;
|
||||
// dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
|
||||
|
||||
if (nGlobalContactsOut < maxContactCapacity)
|
||||
{
|
||||
dstIdx=nGlobalContactsOut;
|
||||
nGlobalContactsOut++;
|
||||
|
||||
btContact4* c = &globalContactsOut[dstIdx];
|
||||
c->m_worldNormal = normalOnSurfaceB1;
|
||||
c->setFrictionCoeff(0.7);
|
||||
c->setRestituitionCoeff(0.f);
|
||||
|
||||
c->m_batchIdx = pairIndex;
|
||||
c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
|
||||
c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
|
||||
c->m_worldPos[0] = pOnB1;
|
||||
int numPoints = 1;
|
||||
c->m_worldNormal[3] = numPoints;
|
||||
}//if (dstIdx < numPairs)
|
||||
}//if (hasCollision)
|
||||
|
||||
}
|
||||
|
||||
|
||||
void GpuSatCollision::computeConvexConvexContactsGPUSAT( const btOpenCLArray<btInt2>* pairs, int nPairs,
|
||||
const btOpenCLArray<btRigidBodyCL>* bodyBuf,
|
||||
btOpenCLArray<btContact4>* contactOut, int& nContacts,
|
||||
@@ -206,6 +436,113 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( const btOpenCLArray<btI
|
||||
if (!nPairs)
|
||||
return;
|
||||
|
||||
|
||||
//#define CHECK_ON_HOST
|
||||
#ifdef CHECK_ON_HOST
|
||||
btAlignedObjectArray<btYetAnotherAabb> hostAabbs;
|
||||
clAabbsWS.copyToHost(hostAabbs);
|
||||
btAlignedObjectArray<btInt2> hostPairs;
|
||||
pairs->copyToHost(hostPairs);
|
||||
|
||||
btAlignedObjectArray<btRigidBodyCL> hostBodyBuf;
|
||||
bodyBuf->copyToHost(hostBodyBuf);
|
||||
|
||||
|
||||
|
||||
btAlignedObjectArray<btConvexPolyhedronCL> hostConvexData;
|
||||
convexData.copyToHost(hostConvexData);
|
||||
|
||||
btAlignedObjectArray<btVector3> hostVertices;
|
||||
gpuVertices.copyToHost(hostVertices);
|
||||
|
||||
btAlignedObjectArray<btVector3> hostUniqueEdges;
|
||||
gpuUniqueEdges.copyToHost(hostUniqueEdges);
|
||||
btAlignedObjectArray<btGpuFace> hostFaces;
|
||||
gpuFaces.copyToHost(hostFaces);
|
||||
btAlignedObjectArray<int> hostIndices;
|
||||
gpuIndices.copyToHost(hostIndices);
|
||||
btAlignedObjectArray<btCollidable> hostCollidables;
|
||||
gpuCollidables.copyToHost(hostCollidables);
|
||||
|
||||
btAlignedObjectArray<btGpuChildShape> cpuChildShapes;
|
||||
gpuChildShapes.copyToHost(cpuChildShapes);
|
||||
|
||||
|
||||
btAlignedObjectArray<btInt4> hostTriangleConvexPairs;
|
||||
|
||||
btAlignedObjectArray<btContact4> hostContacts;
|
||||
if (nContacts)
|
||||
{
|
||||
contactOut->copyToHost(hostContacts);
|
||||
}
|
||||
|
||||
hostContacts.resize(nPairs);
|
||||
|
||||
for (int i=0;i<nPairs;i++)
|
||||
{
|
||||
int bodyIndexA = hostPairs[i].x;
|
||||
int bodyIndexB = hostPairs[i].y;
|
||||
int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
|
||||
int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
|
||||
|
||||
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
|
||||
hostCollidables[collidableIndexB].m_shapeType == SHAPE_CONVEX_HULL)
|
||||
{
|
||||
printf("sphere-convex\n");
|
||||
}
|
||||
|
||||
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_CONVEX_HULL &&
|
||||
hostCollidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
|
||||
{
|
||||
computeContactSphereConvex(i,bodyIndexB,bodyIndexA,collidableIndexB,collidableIndexA,&hostBodyBuf[0],
|
||||
&hostCollidables[0],&hostConvexData[0],&hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,nPairs);
|
||||
//printf("convex-sphere\n");
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
if (nContacts)
|
||||
{
|
||||
hostContacts.resize(nContacts);
|
||||
contactOut->copyFromHost(hostContacts);
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
|
||||
{
|
||||
if (nPairs)
|
||||
{
|
||||
m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
|
||||
|
||||
BT_PROFILE("primitiveContactsKernel");
|
||||
btBufferInfoCL bInfo[] = {
|
||||
btBufferInfoCL( pairs->getBufferCL(), true ),
|
||||
btBufferInfoCL( bodyBuf->getBufferCL(),true),
|
||||
btBufferInfoCL( gpuCollidables.getBufferCL(),true),
|
||||
btBufferInfoCL( convexData.getBufferCL(),true),
|
||||
btBufferInfoCL( gpuVertices.getBufferCL(),true),
|
||||
btBufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
|
||||
btBufferInfoCL( gpuFaces.getBufferCL(),true),
|
||||
btBufferInfoCL( gpuIndices.getBufferCL(),true),
|
||||
btBufferInfoCL( contactOut->getBufferCL()),
|
||||
btBufferInfoCL( m_totalContactsOut.getBufferCL())
|
||||
};
|
||||
|
||||
btLauncherCL launcher(m_queue, m_primitiveContactsKernel);
|
||||
launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(btBufferInfoCL) );
|
||||
launcher.setConst( nPairs );
|
||||
int num = nPairs;
|
||||
launcher.launch1D( num);
|
||||
clFinish(m_queue);
|
||||
|
||||
nContacts = m_totalContactsOut.at(0);
|
||||
contactOut->resize(nContacts);
|
||||
}
|
||||
}
|
||||
#endif//CHECK_ON_HOST
|
||||
BT_PROFILE("computeConvexConvexContactsGPUSAT");
|
||||
// printf("nContacts = %d\n",nContacts);
|
||||
|
||||
|
||||
@@ -52,6 +52,7 @@ struct GpuSatCollision
|
||||
cl_kernel m_newContactReductionKernel;
|
||||
|
||||
cl_kernel m_bvhTraversalKernel;
|
||||
cl_kernel m_primitiveContactsKernel;
|
||||
|
||||
|
||||
btOpenCLArray<int> m_totalContactsOut;
|
||||
|
||||
667
opencl/gpu_sat/kernels/primitiveContacts.cl
Normal file
667
opencl/gpu_sat/kernels/primitiveContacts.cl
Normal file
@@ -0,0 +1,667 @@
|
||||
#define TRIANGLE_NUM_CONVEX_FACES 5
|
||||
|
||||
#define SHAPE_CONVEX_HULL 3
|
||||
#define SHAPE_PLANE 4
|
||||
#define SHAPE_CONCAVE_TRIMESH 5
|
||||
#define SHAPE_COMPOUND_OF_CONVEX_HULLS 6
|
||||
#define SHAPE_SPHERE 7
|
||||
|
||||
|
||||
#pragma OPENCL EXTENSION cl_amd_printf : enable
|
||||
#pragma OPENCL EXTENSION cl_khr_local_int32_base_atomics : enable
|
||||
#pragma OPENCL EXTENSION cl_khr_global_int32_base_atomics : enable
|
||||
#pragma OPENCL EXTENSION cl_khr_local_int32_extended_atomics : enable
|
||||
#pragma OPENCL EXTENSION cl_khr_global_int32_extended_atomics : enable
|
||||
|
||||
#ifdef cl_ext_atomic_counters_32
|
||||
#pragma OPENCL EXTENSION cl_ext_atomic_counters_32 : enable
|
||||
#else
|
||||
#define counter32_t volatile __global int*
|
||||
#endif
|
||||
|
||||
#define GET_GROUP_IDX get_group_id(0)
|
||||
#define GET_LOCAL_IDX get_local_id(0)
|
||||
#define GET_GLOBAL_IDX get_global_id(0)
|
||||
#define GET_GROUP_SIZE get_local_size(0)
|
||||
#define GET_NUM_GROUPS get_num_groups(0)
|
||||
#define GROUP_LDS_BARRIER barrier(CLK_LOCAL_MEM_FENCE)
|
||||
#define GROUP_MEM_FENCE mem_fence(CLK_LOCAL_MEM_FENCE)
|
||||
#define AtomInc(x) atom_inc(&(x))
|
||||
#define AtomInc1(x, out) out = atom_inc(&(x))
|
||||
#define AppendInc(x, out) out = atomic_inc(x)
|
||||
#define AtomAdd(x, value) atom_add(&(x), value)
|
||||
#define AtomCmpxhg(x, cmp, value) atom_cmpxchg( &(x), cmp, value )
|
||||
#define AtomXhg(x, value) atom_xchg ( &(x), value )
|
||||
|
||||
#define max2 max
|
||||
#define min2 min
|
||||
|
||||
typedef unsigned int u32;
|
||||
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float4 m_worldPos[4];
|
||||
float4 m_worldNormal; // w: m_nPoints
|
||||
u32 m_coeffs;
|
||||
u32 m_batchIdx;
|
||||
|
||||
int m_bodyAPtrAndSignBit;//x:m_bodyAPtr, y:m_bodyBPtr
|
||||
int m_bodyBPtrAndSignBit;
|
||||
} Contact4;
|
||||
|
||||
|
||||
///keep this in sync with btCollidable.h
|
||||
typedef struct
|
||||
{
|
||||
int m_numChildShapes;
|
||||
float m_radius;
|
||||
int m_shapeType;
|
||||
int m_shapeIndex;
|
||||
|
||||
} btCollidableGpu;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float4 m_childPosition;
|
||||
float4 m_childOrientation;
|
||||
int m_shapeIndex;
|
||||
int m_unused0;
|
||||
int m_unused1;
|
||||
int m_unused2;
|
||||
} btGpuChildShape;
|
||||
|
||||
#define GET_NPOINTS(x) (x).m_worldNormal.w
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float4 m_pos;
|
||||
float4 m_quat;
|
||||
float4 m_linVel;
|
||||
float4 m_angVel;
|
||||
|
||||
u32 m_collidableIdx;
|
||||
float m_invMass;
|
||||
float m_restituitionCoeff;
|
||||
float m_frictionCoeff;
|
||||
} BodyData;
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float4 m_localCenter;
|
||||
float4 m_extents;
|
||||
float4 mC;
|
||||
float4 mE;
|
||||
|
||||
float m_radius;
|
||||
int m_faceOffset;
|
||||
int m_numFaces;
|
||||
int m_numVertices;
|
||||
|
||||
int m_vertexOffset;
|
||||
int m_uniqueEdgesOffset;
|
||||
int m_numUniqueEdges;
|
||||
int m_unused;
|
||||
|
||||
} ConvexPolyhedronCL;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float4 m_plane;
|
||||
int m_indexOffset;
|
||||
int m_numIndices;
|
||||
} btGpuFace;
|
||||
|
||||
#define SELECT_UINT4( b, a, condition ) select( b,a,condition )
|
||||
|
||||
#define make_float4 (float4)
|
||||
#define make_float2 (float2)
|
||||
#define make_uint4 (uint4)
|
||||
#define make_int4 (int4)
|
||||
#define make_uint2 (uint2)
|
||||
#define make_int2 (int2)
|
||||
|
||||
|
||||
__inline
|
||||
float fastDiv(float numerator, float denominator)
|
||||
{
|
||||
return native_divide(numerator, denominator);
|
||||
// return numerator/denominator;
|
||||
}
|
||||
|
||||
__inline
|
||||
float4 fastDiv4(float4 numerator, float4 denominator)
|
||||
{
|
||||
return native_divide(numerator, denominator);
|
||||
}
|
||||
|
||||
|
||||
__inline
|
||||
float4 cross3(float4 a, float4 b)
|
||||
{
|
||||
return cross(a,b);
|
||||
}
|
||||
|
||||
//#define dot3F4 dot
|
||||
|
||||
__inline
|
||||
float dot3F4(float4 a, float4 b)
|
||||
{
|
||||
float4 a1 = make_float4(a.xyz,0.f);
|
||||
float4 b1 = make_float4(b.xyz,0.f);
|
||||
return dot(a1, b1);
|
||||
}
|
||||
|
||||
__inline
|
||||
float4 fastNormalize4(float4 v)
|
||||
{
|
||||
return fast_normalize(v);
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////
|
||||
// Quaternion
|
||||
///////////////////////////////////////
|
||||
|
||||
typedef float4 Quaternion;
|
||||
|
||||
__inline
|
||||
Quaternion qtMul(Quaternion a, Quaternion b);
|
||||
|
||||
__inline
|
||||
Quaternion qtNormalize(Quaternion in);
|
||||
|
||||
__inline
|
||||
float4 qtRotate(Quaternion q, float4 vec);
|
||||
|
||||
__inline
|
||||
Quaternion qtInvert(Quaternion q);
|
||||
|
||||
|
||||
|
||||
|
||||
__inline
|
||||
Quaternion qtMul(Quaternion a, Quaternion b)
|
||||
{
|
||||
Quaternion ans;
|
||||
ans = cross3( a, b );
|
||||
ans += a.w*b+b.w*a;
|
||||
// ans.w = a.w*b.w - (a.x*b.x+a.y*b.y+a.z*b.z);
|
||||
ans.w = a.w*b.w - dot3F4(a, b);
|
||||
return ans;
|
||||
}
|
||||
|
||||
__inline
|
||||
Quaternion qtNormalize(Quaternion in)
|
||||
{
|
||||
return fastNormalize4(in);
|
||||
// in /= length( in );
|
||||
// return in;
|
||||
}
|
||||
__inline
|
||||
float4 qtRotate(Quaternion q, float4 vec)
|
||||
{
|
||||
Quaternion qInv = qtInvert( q );
|
||||
float4 vcpy = vec;
|
||||
vcpy.w = 0.f;
|
||||
float4 out = qtMul(qtMul(q,vcpy),qInv);
|
||||
return out;
|
||||
}
|
||||
|
||||
__inline
|
||||
Quaternion qtInvert(Quaternion q)
|
||||
{
|
||||
return (Quaternion)(-q.xyz, q.w);
|
||||
}
|
||||
|
||||
__inline
|
||||
float4 qtInvRotate(const Quaternion q, float4 vec)
|
||||
{
|
||||
return qtRotate( qtInvert( q ), vec );
|
||||
}
|
||||
|
||||
__inline
|
||||
float4 transform(const float4* p, const float4* translation, const Quaternion* orientation)
|
||||
{
|
||||
return qtRotate( *orientation, *p ) + (*translation);
|
||||
}
|
||||
|
||||
void trInverse(float4 translationIn, Quaternion orientationIn,
|
||||
float4* translationOut, Quaternion* orientationOut)
|
||||
{
|
||||
*orientationOut = qtInvert(orientationIn);
|
||||
*translationOut = qtRotate(*orientationOut, -translationIn);
|
||||
}
|
||||
|
||||
void trMul(float4 translationA, Quaternion orientationA,
|
||||
float4 translationB, Quaternion orientationB,
|
||||
float4* translationOut, Quaternion* orientationOut)
|
||||
{
|
||||
*orientationOut = qtMul(orientationA,orientationB);
|
||||
*translationOut = transform(&translationB,&translationA,&orientationA);
|
||||
}
|
||||
|
||||
|
||||
|
||||
__inline
|
||||
float4 normalize3(const float4 a)
|
||||
{
|
||||
float4 n = make_float4(a.x, a.y, a.z, 0.f);
|
||||
return fastNormalize4( n );
|
||||
}
|
||||
|
||||
|
||||
__inline float4 lerp3(const float4 a,const float4 b, float t)
|
||||
{
|
||||
return make_float4( a.x + (b.x - a.x) * t,
|
||||
a.y + (b.y - a.y) * t,
|
||||
a.z + (b.z - a.z) * t,
|
||||
0.f);
|
||||
}
|
||||
|
||||
|
||||
float signedDistanceFromPointToPlane(float4 point, float4 planeEqn, float4* closestPointOnFace)
|
||||
{
|
||||
float4 n = (float4)(planeEqn.x, planeEqn.y, planeEqn.z, 0);
|
||||
float dist = dot3F4(n, point) + planeEqn.w;
|
||||
*closestPointOnFace = point - dist * n;
|
||||
return dist;
|
||||
}
|
||||
|
||||
|
||||
|
||||
inline bool IsPointInPolygon(float4 p,
|
||||
float4 posConvex,
|
||||
float4 ornConvex,
|
||||
const btGpuFace* face,
|
||||
__global const float4* baseVertex,
|
||||
__global const int* convexIndices,
|
||||
float4* out)
|
||||
{
|
||||
float4 a;
|
||||
float4 b;
|
||||
float4 ab;
|
||||
float4 ap;
|
||||
float4 v;
|
||||
|
||||
float4 plane = make_float4(face->m_plane.x,face->m_plane.y,face->m_plane.z,0.f);
|
||||
|
||||
if (face->m_numIndices<2)
|
||||
return false;
|
||||
|
||||
|
||||
float4 v0 = baseVertex[convexIndices[face->m_indexOffset + face->m_numIndices-1]];
|
||||
float4 worldV0 = transform(&v0, &posConvex, &ornConvex);
|
||||
|
||||
b = worldV0;
|
||||
|
||||
for(unsigned i=0; i != face->m_numIndices; ++i)
|
||||
{
|
||||
a = b;
|
||||
float4 vi = baseVertex[convexIndices[face->m_indexOffset + i]];
|
||||
float4 worldVi = transform(&vi, &posConvex, &ornConvex);
|
||||
b = worldVi;
|
||||
ab = b-a;
|
||||
ap = p-a;
|
||||
v = cross3(ab,plane);
|
||||
|
||||
if (dot(ap, v) > 0.f)
|
||||
{
|
||||
float ab_m2 = dot(ab, ab);
|
||||
float rt = ab_m2 != 0.f ? dot(ab, ap) / ab_m2 : 0.f;
|
||||
if (rt <= 0.f)
|
||||
{
|
||||
*out = a;
|
||||
}
|
||||
else if (rt >= 1.f)
|
||||
{
|
||||
*out = b;
|
||||
}
|
||||
else
|
||||
{
|
||||
float s = 1.f - rt;
|
||||
out[0].x = s * a.x + rt * b.x;
|
||||
out[0].y = s * a.y + rt * b.y;
|
||||
out[0].z = s * a.z + rt * b.z;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void computeContactSphereConvex(int pairIndex,
|
||||
int bodyIndexA, int bodyIndexB,
|
||||
int collidableIndexA, int collidableIndexB,
|
||||
__global const BodyData* rigidBodies,
|
||||
__global const btCollidableGpu* collidables,
|
||||
__global const ConvexPolyhedronCL* convexShapes,
|
||||
__global const float4* convexVertices,
|
||||
__global const int* convexIndices,
|
||||
__global const btGpuFace* faces,
|
||||
__global Contact4* restrict globalContactsOut,
|
||||
counter32_t nGlobalContactsOut,
|
||||
int numPairs)
|
||||
{
|
||||
|
||||
float radius = collidables[collidableIndexA].m_radius;
|
||||
float4 spherePos1 = rigidBodies[bodyIndexA].m_pos;
|
||||
float4 sphereOrn = rigidBodies[bodyIndexA].m_quat;
|
||||
|
||||
|
||||
|
||||
float4 pos = rigidBodies[bodyIndexB].m_pos;
|
||||
float4 quat = rigidBodies[bodyIndexB].m_quat;
|
||||
|
||||
float4 spherePos = spherePos1 - pos;
|
||||
|
||||
int collidableIndex = rigidBodies[bodyIndexB].m_collidableIdx;
|
||||
int shapeIndex = collidables[collidableIndex].m_shapeIndex;
|
||||
int numFaces = convexShapes[shapeIndex].m_numFaces;
|
||||
float4 closestPnt = (float4)(0, 0, 0, 0);
|
||||
float4 hitNormalWorld = (float4)(0, 0, 0, 0);
|
||||
float minDist = -1000000.f;
|
||||
bool bCollide = true;
|
||||
|
||||
for ( int f = 0; f < numFaces; f++ )
|
||||
{
|
||||
btGpuFace face = faces[convexShapes[shapeIndex].m_faceOffset+f];
|
||||
|
||||
// set up a plane equation
|
||||
float4 planeEqn;
|
||||
float4 n1 = qtRotate(quat, (float4)(face.m_plane.xyz, 0));
|
||||
planeEqn = n1;
|
||||
planeEqn.w = face.m_plane.w;
|
||||
|
||||
|
||||
// compute a signed distance from the vertex in cloth to the face of rigidbody.
|
||||
float4 pntReturn;
|
||||
float dist = signedDistanceFromPointToPlane(spherePos, planeEqn, &pntReturn);
|
||||
|
||||
// If the distance is positive, the plane is a separating plane.
|
||||
if ( dist > radius )
|
||||
{
|
||||
bCollide = false;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
if (dist>0)
|
||||
{
|
||||
//might hit an edge or vertex
|
||||
float4 out;
|
||||
bool isInPoly = IsPointInPolygon(spherePos,
|
||||
pos,
|
||||
quat,
|
||||
&face,
|
||||
&convexVertices[convexShapes[shapeIndex].m_vertexOffset],
|
||||
convexIndices,
|
||||
&out);
|
||||
if (isInPoly)
|
||||
{
|
||||
if (dist>minDist)
|
||||
{
|
||||
minDist = dist;
|
||||
closestPnt = pntReturn;
|
||||
hitNormalWorld = planeEqn;
|
||||
|
||||
}
|
||||
} else
|
||||
{
|
||||
float4 tmp = spherePos-out;
|
||||
float l2 = dot(tmp,tmp);
|
||||
if (l2<radius*radius)
|
||||
{
|
||||
dist = sqrt(l2);
|
||||
if (dist>minDist)
|
||||
{
|
||||
minDist = dist;
|
||||
closestPnt = out;
|
||||
hitNormalWorld = tmp/dist;
|
||||
|
||||
}
|
||||
|
||||
} else
|
||||
{
|
||||
bCollide = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
if ( dist > minDist )
|
||||
{
|
||||
minDist = dist;
|
||||
closestPnt = pntReturn;
|
||||
hitNormalWorld.xyz = planeEqn.xyz;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (bCollide)
|
||||
{
|
||||
float4 normalOnSurfaceB1 = -hitNormalWorld;
|
||||
float4 pOnB1 = closestPnt+pos;
|
||||
float actualDepth = minDist-radius;
|
||||
pOnB1.w = actualDepth;
|
||||
|
||||
int dstIdx;
|
||||
AppendInc( nGlobalContactsOut, dstIdx );
|
||||
|
||||
if (dstIdx < numPairs)
|
||||
{
|
||||
__global Contact4* c = &globalContactsOut[dstIdx];
|
||||
c->m_worldNormal = normalOnSurfaceB1;
|
||||
c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);
|
||||
c->m_batchIdx = pairIndex;
|
||||
c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
|
||||
c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
|
||||
c->m_worldPos[0] = pOnB1;
|
||||
GET_NPOINTS(*c) = 1;
|
||||
}//if (dstIdx < numPairs)
|
||||
}//if (hasCollision)
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void computeContactPlaneConvex(int pairIndex,
|
||||
int bodyIndexA, int bodyIndexB,
|
||||
int collidableIndexA, int collidableIndexB,
|
||||
__global const BodyData* rigidBodies,
|
||||
__global const btCollidableGpu* collidables,
|
||||
__global const btGpuFace* faces,
|
||||
__global Contact4* restrict globalContactsOut,
|
||||
counter32_t nGlobalContactsOut,
|
||||
int numPairs)
|
||||
{
|
||||
float4 planeEq = faces[collidables[collidableIndexA].m_shapeIndex].m_plane;
|
||||
float radius = collidables[collidableIndexB].m_radius;
|
||||
float4 posA1 = rigidBodies[bodyIndexA].m_pos;
|
||||
float4 ornA1 = rigidBodies[bodyIndexA].m_quat;
|
||||
float4 posB1 = rigidBodies[bodyIndexB].m_pos;
|
||||
float4 ornB1 = rigidBodies[bodyIndexB].m_quat;
|
||||
|
||||
bool hasCollision = false;
|
||||
float4 planeNormal1 = make_float4(planeEq.x,planeEq.y,planeEq.z,0.f);
|
||||
float planeConstant = planeEq.w;
|
||||
float4 convexInPlaneTransPos1; Quaternion convexInPlaneTransOrn1;
|
||||
{
|
||||
float4 invPosA;Quaternion invOrnA;
|
||||
trInverse(posA1,ornA1,&invPosA,&invOrnA);
|
||||
trMul(invPosA,invOrnA,posB1,ornB1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);
|
||||
}
|
||||
float4 planeInConvexPos1; Quaternion planeInConvexOrn1;
|
||||
{
|
||||
float4 invPosB;Quaternion invOrnB;
|
||||
trInverse(posB1,ornB1,&invPosB,&invOrnB);
|
||||
trMul(invPosB,invOrnB,posA1,ornA1,&planeInConvexPos1,&planeInConvexOrn1);
|
||||
}
|
||||
float4 vtx1 = qtRotate(planeInConvexOrn1,-planeNormal1)*radius;
|
||||
float4 vtxInPlane1 = transform(&vtx1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);
|
||||
float distance = dot3F4(planeNormal1,vtxInPlane1) - planeConstant;
|
||||
hasCollision = distance < 0.f;//m_manifoldPtr->getContactBreakingThreshold();
|
||||
if (hasCollision)
|
||||
{
|
||||
float4 vtxInPlaneProjected1 = vtxInPlane1 - distance*planeNormal1;
|
||||
float4 vtxInPlaneWorld1 = transform(&vtxInPlaneProjected1,&posA1,&ornA1);
|
||||
float4 normalOnSurfaceB1 = qtRotate(ornA1,planeNormal1);
|
||||
float4 pOnB1 = vtxInPlaneWorld1+normalOnSurfaceB1*distance;
|
||||
pOnB1.w = distance;
|
||||
|
||||
int dstIdx;
|
||||
AppendInc( nGlobalContactsOut, dstIdx );
|
||||
|
||||
if (dstIdx < numPairs)
|
||||
{
|
||||
__global Contact4* c = &globalContactsOut[dstIdx];
|
||||
c->m_worldNormal = normalOnSurfaceB1;
|
||||
c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);
|
||||
c->m_batchIdx = pairIndex;
|
||||
c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
|
||||
c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
|
||||
c->m_worldPos[0] = pOnB1;
|
||||
GET_NPOINTS(*c) = 1;
|
||||
}//if (dstIdx < numPairs)
|
||||
}//if (hasCollision)
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
__kernel void primitiveContactsKernel( __global const int2* pairs,
|
||||
__global const BodyData* rigidBodies,
|
||||
__global const btCollidableGpu* collidables,
|
||||
__global const ConvexPolyhedronCL* convexShapes,
|
||||
__global const float4* vertices,
|
||||
__global const float4* uniqueEdges,
|
||||
__global const btGpuFace* faces,
|
||||
__global const int* indices,
|
||||
__global Contact4* restrict globalContactsOut,
|
||||
counter32_t nGlobalContactsOut,
|
||||
int numPairs)
|
||||
{
|
||||
|
||||
int i = get_global_id(0);
|
||||
int pairIndex = i;
|
||||
|
||||
float4 worldVertsB1[64];
|
||||
float4 worldVertsB2[64];
|
||||
int capacityWorldVerts = 64;
|
||||
|
||||
float4 localContactsOut[64];
|
||||
int localContactCapacity=64;
|
||||
|
||||
float minDist = -1e30f;
|
||||
float maxDist = 0.02f;
|
||||
|
||||
if (i<numPairs)
|
||||
{
|
||||
|
||||
int bodyIndexA = pairs[i].x;
|
||||
int bodyIndexB = pairs[i].y;
|
||||
|
||||
int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
|
||||
int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
|
||||
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_PLANE)
|
||||
{
|
||||
|
||||
|
||||
computeContactPlaneConvex( pairIndex, bodyIndexB,bodyIndexA, collidableIndexB,collidableIndexA,
|
||||
rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);
|
||||
return;
|
||||
}
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_PLANE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
|
||||
{
|
||||
|
||||
|
||||
computeContactPlaneConvex(pairIndex, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB,
|
||||
rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_CONVEX_HULL)
|
||||
{
|
||||
|
||||
computeContactSphereConvex(pairIndex, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB,
|
||||
rigidBodies,collidables,convexShapes,vertices,indices,faces, globalContactsOut, nGlobalContactsOut,numPairs);
|
||||
return;
|
||||
}
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_CONVEX_HULL &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
|
||||
{
|
||||
|
||||
computeContactSphereConvex(pairIndex, bodyIndexB, bodyIndexA, collidableIndexB, collidableIndexA,
|
||||
rigidBodies,collidables,convexShapes,vertices,indices,faces, globalContactsOut, nGlobalContactsOut,numPairs);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
|
||||
{
|
||||
//sphere-sphere
|
||||
float radiusA = collidables[collidableIndexA].m_radius;
|
||||
float radiusB = collidables[collidableIndexB].m_radius;
|
||||
float4 posA = rigidBodies[bodyIndexA].m_pos;
|
||||
float4 posB = rigidBodies[bodyIndexB].m_pos;
|
||||
|
||||
float4 diff = posA-posB;
|
||||
float len = length(diff);
|
||||
|
||||
///iff distance positive, don't generate a new contact
|
||||
if ( len <= (radiusA+radiusB))
|
||||
{
|
||||
///distance (negative means penetration)
|
||||
float dist = len - (radiusA+radiusB);
|
||||
float4 normalOnSurfaceB = make_float4(1.f,0.f,0.f,0.f);
|
||||
if (len > 0.00001)
|
||||
{
|
||||
normalOnSurfaceB = diff / len;
|
||||
}
|
||||
float4 contactPosB = posB + normalOnSurfaceB*radiusB;
|
||||
contactPosB.w = dist;
|
||||
|
||||
int dstIdx;
|
||||
AppendInc( nGlobalContactsOut, dstIdx );
|
||||
|
||||
if (dstIdx < numPairs)
|
||||
{
|
||||
__global Contact4* c = &globalContactsOut[dstIdx];
|
||||
c->m_worldNormal = -normalOnSurfaceB;
|
||||
c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);
|
||||
c->m_batchIdx = pairIndex;
|
||||
int bodyA = pairs[pairIndex].x;
|
||||
int bodyB = pairs[pairIndex].y;
|
||||
c->m_bodyAPtrAndSignBit = rigidBodies[bodyA].m_invMass==0?-bodyA:bodyA;
|
||||
c->m_bodyBPtrAndSignBit = rigidBodies[bodyB].m_invMass==0?-bodyB:bodyB;
|
||||
c->m_worldPos[0] = contactPosB;
|
||||
GET_NPOINTS(*c) = 1;
|
||||
}//if (dstIdx < numPairs)
|
||||
}//if ( len <= (radiusA+radiusB))
|
||||
|
||||
return;
|
||||
}//SHAPE_SPHERE SHAPE_SPHERE
|
||||
|
||||
}// if (i<numPairs)
|
||||
|
||||
}
|
||||
671
opencl/gpu_sat/kernels/primitiveContacts.h
Normal file
671
opencl/gpu_sat/kernels/primitiveContacts.h
Normal file
@@ -0,0 +1,671 @@
|
||||
//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
|
||||
static const char* primitiveContactsKernelsCL= \
|
||||
"#define TRIANGLE_NUM_CONVEX_FACES 5\n"
|
||||
"\n"
|
||||
"#define SHAPE_CONVEX_HULL 3\n"
|
||||
"#define SHAPE_PLANE 4\n"
|
||||
"#define SHAPE_CONCAVE_TRIMESH 5\n"
|
||||
"#define SHAPE_COMPOUND_OF_CONVEX_HULLS 6\n"
|
||||
"#define SHAPE_SPHERE 7\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"#pragma OPENCL EXTENSION cl_amd_printf : enable\n"
|
||||
"#pragma OPENCL EXTENSION cl_khr_local_int32_base_atomics : enable\n"
|
||||
"#pragma OPENCL EXTENSION cl_khr_global_int32_base_atomics : enable\n"
|
||||
"#pragma OPENCL EXTENSION cl_khr_local_int32_extended_atomics : enable\n"
|
||||
"#pragma OPENCL EXTENSION cl_khr_global_int32_extended_atomics : enable\n"
|
||||
"\n"
|
||||
"#ifdef cl_ext_atomic_counters_32\n"
|
||||
"#pragma OPENCL EXTENSION cl_ext_atomic_counters_32 : enable\n"
|
||||
"#else\n"
|
||||
"#define counter32_t volatile __global int*\n"
|
||||
"#endif\n"
|
||||
"\n"
|
||||
"#define GET_GROUP_IDX get_group_id(0)\n"
|
||||
"#define GET_LOCAL_IDX get_local_id(0)\n"
|
||||
"#define GET_GLOBAL_IDX get_global_id(0)\n"
|
||||
"#define GET_GROUP_SIZE get_local_size(0)\n"
|
||||
"#define GET_NUM_GROUPS get_num_groups(0)\n"
|
||||
"#define GROUP_LDS_BARRIER barrier(CLK_LOCAL_MEM_FENCE)\n"
|
||||
"#define GROUP_MEM_FENCE mem_fence(CLK_LOCAL_MEM_FENCE)\n"
|
||||
"#define AtomInc(x) atom_inc(&(x))\n"
|
||||
"#define AtomInc1(x, out) out = atom_inc(&(x))\n"
|
||||
"#define AppendInc(x, out) out = atomic_inc(x)\n"
|
||||
"#define AtomAdd(x, value) atom_add(&(x), value)\n"
|
||||
"#define AtomCmpxhg(x, cmp, value) atom_cmpxchg( &(x), cmp, value )\n"
|
||||
"#define AtomXhg(x, value) atom_xchg ( &(x), value )\n"
|
||||
"\n"
|
||||
"#define max2 max\n"
|
||||
"#define min2 min\n"
|
||||
"\n"
|
||||
"typedef unsigned int u32;\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"typedef struct\n"
|
||||
"{\n"
|
||||
" float4 m_worldPos[4];\n"
|
||||
" float4 m_worldNormal; // w: m_nPoints\n"
|
||||
" u32 m_coeffs;\n"
|
||||
" u32 m_batchIdx;\n"
|
||||
"\n"
|
||||
" int m_bodyAPtrAndSignBit;//x:m_bodyAPtr, y:m_bodyBPtr\n"
|
||||
" int m_bodyBPtrAndSignBit;\n"
|
||||
"} Contact4;\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"///keep this in sync with btCollidable.h\n"
|
||||
"typedef struct\n"
|
||||
"{\n"
|
||||
" int m_numChildShapes;\n"
|
||||
" float m_radius;\n"
|
||||
" int m_shapeType;\n"
|
||||
" int m_shapeIndex;\n"
|
||||
" \n"
|
||||
"} btCollidableGpu;\n"
|
||||
"\n"
|
||||
"typedef struct\n"
|
||||
"{\n"
|
||||
" float4 m_childPosition;\n"
|
||||
" float4 m_childOrientation;\n"
|
||||
" int m_shapeIndex;\n"
|
||||
" int m_unused0;\n"
|
||||
" int m_unused1;\n"
|
||||
" int m_unused2;\n"
|
||||
"} btGpuChildShape;\n"
|
||||
"\n"
|
||||
"#define GET_NPOINTS(x) (x).m_worldNormal.w\n"
|
||||
"\n"
|
||||
"typedef struct\n"
|
||||
"{\n"
|
||||
" float4 m_pos;\n"
|
||||
" float4 m_quat;\n"
|
||||
" float4 m_linVel;\n"
|
||||
" float4 m_angVel;\n"
|
||||
"\n"
|
||||
" u32 m_collidableIdx; \n"
|
||||
" float m_invMass;\n"
|
||||
" float m_restituitionCoeff;\n"
|
||||
" float m_frictionCoeff;\n"
|
||||
"} BodyData;\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"typedef struct \n"
|
||||
"{\n"
|
||||
" float4 m_localCenter;\n"
|
||||
" float4 m_extents;\n"
|
||||
" float4 mC;\n"
|
||||
" float4 mE;\n"
|
||||
" \n"
|
||||
" float m_radius;\n"
|
||||
" int m_faceOffset;\n"
|
||||
" int m_numFaces;\n"
|
||||
" int m_numVertices;\n"
|
||||
" \n"
|
||||
" int m_vertexOffset;\n"
|
||||
" int m_uniqueEdgesOffset;\n"
|
||||
" int m_numUniqueEdges;\n"
|
||||
" int m_unused;\n"
|
||||
"\n"
|
||||
"} ConvexPolyhedronCL;\n"
|
||||
"\n"
|
||||
"typedef struct\n"
|
||||
"{\n"
|
||||
" float4 m_plane;\n"
|
||||
" int m_indexOffset;\n"
|
||||
" int m_numIndices;\n"
|
||||
"} btGpuFace;\n"
|
||||
"\n"
|
||||
"#define SELECT_UINT4( b, a, condition ) select( b,a,condition )\n"
|
||||
"\n"
|
||||
"#define make_float4 (float4)\n"
|
||||
"#define make_float2 (float2)\n"
|
||||
"#define make_uint4 (uint4)\n"
|
||||
"#define make_int4 (int4)\n"
|
||||
"#define make_uint2 (uint2)\n"
|
||||
"#define make_int2 (int2)\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float fastDiv(float numerator, float denominator)\n"
|
||||
"{\n"
|
||||
" return native_divide(numerator, denominator); \n"
|
||||
"// return numerator/denominator; \n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 fastDiv4(float4 numerator, float4 denominator)\n"
|
||||
"{\n"
|
||||
" return native_divide(numerator, denominator); \n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 cross3(float4 a, float4 b)\n"
|
||||
"{\n"
|
||||
" return cross(a,b);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"//#define dot3F4 dot\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float dot3F4(float4 a, float4 b)\n"
|
||||
"{\n"
|
||||
" float4 a1 = make_float4(a.xyz,0.f);\n"
|
||||
" float4 b1 = make_float4(b.xyz,0.f);\n"
|
||||
" return dot(a1, b1);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 fastNormalize4(float4 v)\n"
|
||||
"{\n"
|
||||
" return fast_normalize(v);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"///////////////////////////////////////\n"
|
||||
"// Quaternion\n"
|
||||
"///////////////////////////////////////\n"
|
||||
"\n"
|
||||
"typedef float4 Quaternion;\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"Quaternion qtMul(Quaternion a, Quaternion b);\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"Quaternion qtNormalize(Quaternion in);\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 qtRotate(Quaternion q, float4 vec);\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"Quaternion qtInvert(Quaternion q);\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"Quaternion qtMul(Quaternion a, Quaternion b)\n"
|
||||
"{\n"
|
||||
" Quaternion ans;\n"
|
||||
" ans = cross3( a, b );\n"
|
||||
" ans += a.w*b+b.w*a;\n"
|
||||
"// ans.w = a.w*b.w - (a.x*b.x+a.y*b.y+a.z*b.z);\n"
|
||||
" ans.w = a.w*b.w - dot3F4(a, b);\n"
|
||||
" return ans;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"Quaternion qtNormalize(Quaternion in)\n"
|
||||
"{\n"
|
||||
" return fastNormalize4(in);\n"
|
||||
"// in /= length( in );\n"
|
||||
"// return in;\n"
|
||||
"}\n"
|
||||
"__inline\n"
|
||||
"float4 qtRotate(Quaternion q, float4 vec)\n"
|
||||
"{\n"
|
||||
" Quaternion qInv = qtInvert( q );\n"
|
||||
" float4 vcpy = vec;\n"
|
||||
" vcpy.w = 0.f;\n"
|
||||
" float4 out = qtMul(qtMul(q,vcpy),qInv);\n"
|
||||
" return out;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"Quaternion qtInvert(Quaternion q)\n"
|
||||
"{\n"
|
||||
" return (Quaternion)(-q.xyz, q.w);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 qtInvRotate(const Quaternion q, float4 vec)\n"
|
||||
"{\n"
|
||||
" return qtRotate( qtInvert( q ), vec );\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 transform(const float4* p, const float4* translation, const Quaternion* orientation)\n"
|
||||
"{\n"
|
||||
" return qtRotate( *orientation, *p ) + (*translation);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"void trInverse(float4 translationIn, Quaternion orientationIn,\n"
|
||||
" float4* translationOut, Quaternion* orientationOut)\n"
|
||||
"{\n"
|
||||
" *orientationOut = qtInvert(orientationIn);\n"
|
||||
" *translationOut = qtRotate(*orientationOut, -translationIn);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"void trMul(float4 translationA, Quaternion orientationA,\n"
|
||||
" float4 translationB, Quaternion orientationB,\n"
|
||||
" float4* translationOut, Quaternion* orientationOut)\n"
|
||||
"{\n"
|
||||
" *orientationOut = qtMul(orientationA,orientationB);\n"
|
||||
" *translationOut = transform(&translationB,&translationA,&orientationA);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__inline\n"
|
||||
"float4 normalize3(const float4 a)\n"
|
||||
"{\n"
|
||||
" float4 n = make_float4(a.x, a.y, a.z, 0.f);\n"
|
||||
" return fastNormalize4( n );\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__inline float4 lerp3(const float4 a,const float4 b, float t)\n"
|
||||
"{\n"
|
||||
" return make_float4( a.x + (b.x - a.x) * t,\n"
|
||||
" a.y + (b.y - a.y) * t,\n"
|
||||
" a.z + (b.z - a.z) * t,\n"
|
||||
" 0.f);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"float signedDistanceFromPointToPlane(float4 point, float4 planeEqn, float4* closestPointOnFace)\n"
|
||||
"{\n"
|
||||
" float4 n = (float4)(planeEqn.x, planeEqn.y, planeEqn.z, 0);\n"
|
||||
" float dist = dot3F4(n, point) + planeEqn.w;\n"
|
||||
" *closestPointOnFace = point - dist * n;\n"
|
||||
" return dist;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"inline bool IsPointInPolygon(float4 p, \n"
|
||||
" float4 posConvex,\n"
|
||||
" float4 ornConvex,\n"
|
||||
" const btGpuFace* face,\n"
|
||||
" __global const float4* baseVertex,\n"
|
||||
" __global const int* convexIndices,\n"
|
||||
" float4* out)\n"
|
||||
"{\n"
|
||||
" float4 a;\n"
|
||||
" float4 b;\n"
|
||||
" float4 ab;\n"
|
||||
" float4 ap;\n"
|
||||
" float4 v;\n"
|
||||
"\n"
|
||||
" float4 plane = make_float4(face->m_plane.x,face->m_plane.y,face->m_plane.z,0.f);\n"
|
||||
" \n"
|
||||
" if (face->m_numIndices<2)\n"
|
||||
" return false;\n"
|
||||
"\n"
|
||||
" \n"
|
||||
" float4 v0 = baseVertex[convexIndices[face->m_indexOffset + face->m_numIndices-1]];\n"
|
||||
" float4 worldV0 = transform(&v0, &posConvex, &ornConvex);\n"
|
||||
" \n"
|
||||
" b = worldV0;\n"
|
||||
"\n"
|
||||
" for(unsigned i=0; i != face->m_numIndices; ++i)\n"
|
||||
" {\n"
|
||||
" a = b;\n"
|
||||
" float4 vi = baseVertex[convexIndices[face->m_indexOffset + i]];\n"
|
||||
" float4 worldVi = transform(&vi, &posConvex, &ornConvex);\n"
|
||||
" b = worldVi;\n"
|
||||
" ab = b-a;\n"
|
||||
" ap = p-a;\n"
|
||||
" v = cross3(ab,plane);\n"
|
||||
"\n"
|
||||
" if (dot(ap, v) > 0.f)\n"
|
||||
" {\n"
|
||||
" float ab_m2 = dot(ab, ab);\n"
|
||||
" float rt = ab_m2 != 0.f ? dot(ab, ap) / ab_m2 : 0.f;\n"
|
||||
" if (rt <= 0.f)\n"
|
||||
" {\n"
|
||||
" *out = a;\n"
|
||||
" }\n"
|
||||
" else if (rt >= 1.f) \n"
|
||||
" {\n"
|
||||
" *out = b;\n"
|
||||
" }\n"
|
||||
" else\n"
|
||||
" {\n"
|
||||
" float s = 1.f - rt;\n"
|
||||
" out[0].x = s * a.x + rt * b.x;\n"
|
||||
" out[0].y = s * a.y + rt * b.y;\n"
|
||||
" out[0].z = s * a.z + rt * b.z;\n"
|
||||
" }\n"
|
||||
" return false;\n"
|
||||
" }\n"
|
||||
" }\n"
|
||||
" return true;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"void computeContactSphereConvex(int pairIndex,\n"
|
||||
" int bodyIndexA, int bodyIndexB, \n"
|
||||
" int collidableIndexA, int collidableIndexB, \n"
|
||||
" __global const BodyData* rigidBodies, \n"
|
||||
" __global const btCollidableGpu* collidables,\n"
|
||||
" __global const ConvexPolyhedronCL* convexShapes,\n"
|
||||
" __global const float4* convexVertices,\n"
|
||||
" __global const int* convexIndices,\n"
|
||||
" __global const btGpuFace* faces,\n"
|
||||
" __global Contact4* restrict globalContactsOut,\n"
|
||||
" counter32_t nGlobalContactsOut,\n"
|
||||
" int numPairs)\n"
|
||||
"{\n"
|
||||
"\n"
|
||||
" float radius = collidables[collidableIndexA].m_radius;\n"
|
||||
" float4 spherePos1 = rigidBodies[bodyIndexA].m_pos;\n"
|
||||
" float4 sphereOrn = rigidBodies[bodyIndexA].m_quat;\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" float4 pos = rigidBodies[bodyIndexB].m_pos;\n"
|
||||
" float4 quat = rigidBodies[bodyIndexB].m_quat;\n"
|
||||
"\n"
|
||||
" float4 spherePos = spherePos1 - pos;\n"
|
||||
"\n"
|
||||
" int collidableIndex = rigidBodies[bodyIndexB].m_collidableIdx;\n"
|
||||
" int shapeIndex = collidables[collidableIndex].m_shapeIndex;\n"
|
||||
" int numFaces = convexShapes[shapeIndex].m_numFaces;\n"
|
||||
" float4 closestPnt = (float4)(0, 0, 0, 0);\n"
|
||||
" float4 hitNormalWorld = (float4)(0, 0, 0, 0);\n"
|
||||
" float minDist = -1000000.f;\n"
|
||||
" bool bCollide = true;\n"
|
||||
"\n"
|
||||
" for ( int f = 0; f < numFaces; f++ )\n"
|
||||
" {\n"
|
||||
" btGpuFace face = faces[convexShapes[shapeIndex].m_faceOffset+f];\n"
|
||||
"\n"
|
||||
" // set up a plane equation \n"
|
||||
" float4 planeEqn;\n"
|
||||
" float4 n1 = qtRotate(quat, (float4)(face.m_plane.xyz, 0));\n"
|
||||
" planeEqn = n1;\n"
|
||||
" planeEqn.w = face.m_plane.w;\n"
|
||||
" \n"
|
||||
" \n"
|
||||
" // compute a signed distance from the vertex in cloth to the face of rigidbody.\n"
|
||||
" float4 pntReturn;\n"
|
||||
" float dist = signedDistanceFromPointToPlane(spherePos, planeEqn, &pntReturn);\n"
|
||||
"\n"
|
||||
" // If the distance is positive, the plane is a separating plane. \n"
|
||||
" if ( dist > radius )\n"
|
||||
" {\n"
|
||||
" bCollide = false;\n"
|
||||
" break;\n"
|
||||
" }\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" if (dist>0)\n"
|
||||
" {\n"
|
||||
" //might hit an edge or vertex\n"
|
||||
" float4 out;\n"
|
||||
" bool isInPoly = IsPointInPolygon(spherePos,\n"
|
||||
" pos,\n"
|
||||
" quat,\n"
|
||||
" &face,\n"
|
||||
" &convexVertices[convexShapes[shapeIndex].m_vertexOffset],\n"
|
||||
" convexIndices,\n"
|
||||
" &out);\n"
|
||||
" if (isInPoly)\n"
|
||||
" {\n"
|
||||
" if (dist>minDist)\n"
|
||||
" {\n"
|
||||
" minDist = dist;\n"
|
||||
" closestPnt = pntReturn;\n"
|
||||
" hitNormalWorld = planeEqn;\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
" } else\n"
|
||||
" {\n"
|
||||
" float4 tmp = spherePos-out;\n"
|
||||
" float l2 = dot(tmp,tmp);\n"
|
||||
" if (l2<radius*radius)\n"
|
||||
" {\n"
|
||||
" dist = sqrt(l2);\n"
|
||||
" if (dist>minDist)\n"
|
||||
" {\n"
|
||||
" minDist = dist;\n"
|
||||
" closestPnt = out;\n"
|
||||
" hitNormalWorld = tmp/dist;\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
" \n"
|
||||
" } else\n"
|
||||
" {\n"
|
||||
" bCollide = false;\n"
|
||||
" break;\n"
|
||||
" }\n"
|
||||
" }\n"
|
||||
" } else\n"
|
||||
" {\n"
|
||||
" if ( dist > minDist )\n"
|
||||
" {\n"
|
||||
" minDist = dist;\n"
|
||||
" closestPnt = pntReturn;\n"
|
||||
" hitNormalWorld.xyz = planeEqn.xyz;\n"
|
||||
" }\n"
|
||||
" }\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
"\n"
|
||||
" \n"
|
||||
"\n"
|
||||
" if (bCollide)\n"
|
||||
" {\n"
|
||||
" float4 normalOnSurfaceB1 = -hitNormalWorld;\n"
|
||||
" float4 pOnB1 = closestPnt+pos;\n"
|
||||
" float actualDepth = minDist-radius;\n"
|
||||
" pOnB1.w = actualDepth;\n"
|
||||
"\n"
|
||||
" int dstIdx;\n"
|
||||
" AppendInc( nGlobalContactsOut, dstIdx );\n"
|
||||
" \n"
|
||||
" if (dstIdx < numPairs)\n"
|
||||
" {\n"
|
||||
" __global Contact4* c = &globalContactsOut[dstIdx];\n"
|
||||
" c->m_worldNormal = normalOnSurfaceB1;\n"
|
||||
" c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);\n"
|
||||
" c->m_batchIdx = pairIndex;\n"
|
||||
" c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;\n"
|
||||
" c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;\n"
|
||||
" c->m_worldPos[0] = pOnB1;\n"
|
||||
" GET_NPOINTS(*c) = 1;\n"
|
||||
" }//if (dstIdx < numPairs)\n"
|
||||
" }//if (hasCollision)\n"
|
||||
"\n"
|
||||
"}\n"
|
||||
" \n"
|
||||
"\n"
|
||||
" \n"
|
||||
"void computeContactPlaneConvex(int pairIndex,\n"
|
||||
" int bodyIndexA, int bodyIndexB, \n"
|
||||
" int collidableIndexA, int collidableIndexB, \n"
|
||||
" __global const BodyData* rigidBodies, \n"
|
||||
" __global const btCollidableGpu* collidables,\n"
|
||||
" __global const btGpuFace* faces,\n"
|
||||
" __global Contact4* restrict globalContactsOut,\n"
|
||||
" counter32_t nGlobalContactsOut,\n"
|
||||
" int numPairs)\n"
|
||||
"{\n"
|
||||
" float4 planeEq = faces[collidables[collidableIndexA].m_shapeIndex].m_plane;\n"
|
||||
" float radius = collidables[collidableIndexB].m_radius;\n"
|
||||
" float4 posA1 = rigidBodies[bodyIndexA].m_pos;\n"
|
||||
" float4 ornA1 = rigidBodies[bodyIndexA].m_quat;\n"
|
||||
" float4 posB1 = rigidBodies[bodyIndexB].m_pos;\n"
|
||||
" float4 ornB1 = rigidBodies[bodyIndexB].m_quat;\n"
|
||||
" \n"
|
||||
" bool hasCollision = false;\n"
|
||||
" float4 planeNormal1 = make_float4(planeEq.x,planeEq.y,planeEq.z,0.f);\n"
|
||||
" float planeConstant = planeEq.w;\n"
|
||||
" float4 convexInPlaneTransPos1; Quaternion convexInPlaneTransOrn1;\n"
|
||||
" {\n"
|
||||
" float4 invPosA;Quaternion invOrnA;\n"
|
||||
" trInverse(posA1,ornA1,&invPosA,&invOrnA);\n"
|
||||
" trMul(invPosA,invOrnA,posB1,ornB1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);\n"
|
||||
" }\n"
|
||||
" float4 planeInConvexPos1; Quaternion planeInConvexOrn1;\n"
|
||||
" {\n"
|
||||
" float4 invPosB;Quaternion invOrnB;\n"
|
||||
" trInverse(posB1,ornB1,&invPosB,&invOrnB);\n"
|
||||
" trMul(invPosB,invOrnB,posA1,ornA1,&planeInConvexPos1,&planeInConvexOrn1); \n"
|
||||
" }\n"
|
||||
" float4 vtx1 = qtRotate(planeInConvexOrn1,-planeNormal1)*radius;\n"
|
||||
" float4 vtxInPlane1 = transform(&vtx1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);\n"
|
||||
" float distance = dot3F4(planeNormal1,vtxInPlane1) - planeConstant;\n"
|
||||
" hasCollision = distance < 0.f;//m_manifoldPtr->getContactBreakingThreshold();\n"
|
||||
" if (hasCollision)\n"
|
||||
" {\n"
|
||||
" float4 vtxInPlaneProjected1 = vtxInPlane1 - distance*planeNormal1;\n"
|
||||
" float4 vtxInPlaneWorld1 = transform(&vtxInPlaneProjected1,&posA1,&ornA1);\n"
|
||||
" float4 normalOnSurfaceB1 = qtRotate(ornA1,planeNormal1);\n"
|
||||
" float4 pOnB1 = vtxInPlaneWorld1+normalOnSurfaceB1*distance;\n"
|
||||
" pOnB1.w = distance;\n"
|
||||
"\n"
|
||||
" int dstIdx;\n"
|
||||
" AppendInc( nGlobalContactsOut, dstIdx );\n"
|
||||
" \n"
|
||||
" if (dstIdx < numPairs)\n"
|
||||
" {\n"
|
||||
" __global Contact4* c = &globalContactsOut[dstIdx];\n"
|
||||
" c->m_worldNormal = normalOnSurfaceB1;\n"
|
||||
" c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);\n"
|
||||
" c->m_batchIdx = pairIndex;\n"
|
||||
" c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;\n"
|
||||
" c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;\n"
|
||||
" c->m_worldPos[0] = pOnB1;\n"
|
||||
" GET_NPOINTS(*c) = 1;\n"
|
||||
" }//if (dstIdx < numPairs)\n"
|
||||
" }//if (hasCollision)\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__kernel void primitiveContactsKernel( __global const int2* pairs, \n"
|
||||
" __global const BodyData* rigidBodies, \n"
|
||||
" __global const btCollidableGpu* collidables,\n"
|
||||
" __global const ConvexPolyhedronCL* convexShapes, \n"
|
||||
" __global const float4* vertices,\n"
|
||||
" __global const float4* uniqueEdges,\n"
|
||||
" __global const btGpuFace* faces,\n"
|
||||
" __global const int* indices,\n"
|
||||
" __global Contact4* restrict globalContactsOut,\n"
|
||||
" counter32_t nGlobalContactsOut,\n"
|
||||
" int numPairs)\n"
|
||||
"{\n"
|
||||
"\n"
|
||||
" int i = get_global_id(0);\n"
|
||||
" int pairIndex = i;\n"
|
||||
" \n"
|
||||
" float4 worldVertsB1[64];\n"
|
||||
" float4 worldVertsB2[64];\n"
|
||||
" int capacityWorldVerts = 64; \n"
|
||||
"\n"
|
||||
" float4 localContactsOut[64];\n"
|
||||
" int localContactCapacity=64;\n"
|
||||
" \n"
|
||||
" float minDist = -1e30f;\n"
|
||||
" float maxDist = 0.02f;\n"
|
||||
"\n"
|
||||
" if (i<numPairs)\n"
|
||||
" {\n"
|
||||
"\n"
|
||||
" int bodyIndexA = pairs[i].x;\n"
|
||||
" int bodyIndexB = pairs[i].y;\n"
|
||||
" \n"
|
||||
" int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;\n"
|
||||
" int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;\n"
|
||||
" \n"
|
||||
"\n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_PLANE)\n"
|
||||
" {\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" computeContactPlaneConvex( pairIndex, bodyIndexB,bodyIndexA, collidableIndexB,collidableIndexA, \n"
|
||||
" rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);\n"
|
||||
" return;\n"
|
||||
" }\n"
|
||||
"\n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_PLANE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)\n"
|
||||
" {\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" computeContactPlaneConvex(pairIndex, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, \n"
|
||||
" rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);\n"
|
||||
" return;\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
" \n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_CONVEX_HULL)\n"
|
||||
" {\n"
|
||||
" \n"
|
||||
" computeContactSphereConvex(pairIndex, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, \n"
|
||||
" rigidBodies,collidables,convexShapes,vertices,indices,faces, globalContactsOut, nGlobalContactsOut,numPairs);\n"
|
||||
" return;\n"
|
||||
" }\n"
|
||||
"\n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_CONVEX_HULL &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)\n"
|
||||
" {\n"
|
||||
" \n"
|
||||
" computeContactSphereConvex(pairIndex, bodyIndexB, bodyIndexA, collidableIndexB, collidableIndexA, \n"
|
||||
" rigidBodies,collidables,convexShapes,vertices,indices,faces, globalContactsOut, nGlobalContactsOut,numPairs);\n"
|
||||
" return;\n"
|
||||
" }\n"
|
||||
" \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" \n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)\n"
|
||||
" {\n"
|
||||
" //sphere-sphere\n"
|
||||
" float radiusA = collidables[collidableIndexA].m_radius;\n"
|
||||
" float radiusB = collidables[collidableIndexB].m_radius;\n"
|
||||
" float4 posA = rigidBodies[bodyIndexA].m_pos;\n"
|
||||
" float4 posB = rigidBodies[bodyIndexB].m_pos;\n"
|
||||
"\n"
|
||||
" float4 diff = posA-posB;\n"
|
||||
" float len = length(diff);\n"
|
||||
" \n"
|
||||
" ///iff distance positive, don't generate a new contact\n"
|
||||
" if ( len <= (radiusA+radiusB))\n"
|
||||
" {\n"
|
||||
" ///distance (negative means penetration)\n"
|
||||
" float dist = len - (radiusA+radiusB);\n"
|
||||
" float4 normalOnSurfaceB = make_float4(1.f,0.f,0.f,0.f);\n"
|
||||
" if (len > 0.00001)\n"
|
||||
" {\n"
|
||||
" normalOnSurfaceB = diff / len;\n"
|
||||
" }\n"
|
||||
" float4 contactPosB = posB + normalOnSurfaceB*radiusB;\n"
|
||||
" contactPosB.w = dist;\n"
|
||||
" \n"
|
||||
" int dstIdx;\n"
|
||||
" AppendInc( nGlobalContactsOut, dstIdx );\n"
|
||||
" \n"
|
||||
" if (dstIdx < numPairs)\n"
|
||||
" {\n"
|
||||
" __global Contact4* c = &globalContactsOut[dstIdx];\n"
|
||||
" c->m_worldNormal = -normalOnSurfaceB;\n"
|
||||
" c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);\n"
|
||||
" c->m_batchIdx = pairIndex;\n"
|
||||
" int bodyA = pairs[pairIndex].x;\n"
|
||||
" int bodyB = pairs[pairIndex].y;\n"
|
||||
" c->m_bodyAPtrAndSignBit = rigidBodies[bodyA].m_invMass==0?-bodyA:bodyA;\n"
|
||||
" c->m_bodyBPtrAndSignBit = rigidBodies[bodyB].m_invMass==0?-bodyB:bodyB;\n"
|
||||
" c->m_worldPos[0] = contactPosB;\n"
|
||||
" GET_NPOINTS(*c) = 1;\n"
|
||||
" }//if (dstIdx < numPairs)\n"
|
||||
" }//if ( len <= (radiusA+radiusB))\n"
|
||||
"\n"
|
||||
" return;\n"
|
||||
" }//SHAPE_SPHERE SHAPE_SPHERE\n"
|
||||
"\n"
|
||||
" }// if (i<numPairs)\n"
|
||||
"\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
;
|
||||
@@ -1,9 +1,13 @@
|
||||
|
||||
#define TRIANGLE_NUM_CONVEX_FACES 5
|
||||
|
||||
#define SHAPE_CONVEX_HULL 3
|
||||
#define SHAPE_PLANE 4
|
||||
#define SHAPE_CONCAVE_TRIMESH 5
|
||||
#define SHAPE_COMPOUND_OF_CONVEX_HULLS 6
|
||||
#define SHAPE_SPHERE 7
|
||||
|
||||
|
||||
#pragma OPENCL EXTENSION cl_amd_printf : enable
|
||||
#pragma OPENCL EXTENSION cl_khr_local_int32_base_atomics : enable
|
||||
#pragma OPENCL EXTENSION cl_khr_global_int32_base_atomics : enable
|
||||
@@ -41,12 +45,8 @@ typedef struct
|
||||
{
|
||||
float4 m_worldPos[4];
|
||||
float4 m_worldNormal; // w: m_nPoints
|
||||
// float m_restituitionCoeff;
|
||||
// float m_frictionCoeff;
|
||||
u32 m_coeffs;
|
||||
u32 m_batchIdx;
|
||||
// int m_nPoints;
|
||||
// int m_padding0;
|
||||
|
||||
int m_bodyAPtrAndSignBit;//x:m_bodyAPtr, y:m_bodyBPtr
|
||||
int m_bodyBPtrAndSignBit;
|
||||
@@ -872,11 +872,6 @@ int extractManifoldSequential(const float4* p, int nPoints, float4 nearNormal, i
|
||||
contactIdx[2] = idx[2];
|
||||
contactIdx[3] = idx[3];
|
||||
|
||||
// if( max00.y < 0.0f )
|
||||
// contactIdx[0] = (int)max00.x;
|
||||
|
||||
//does this sort happen on GPU too?
|
||||
//std::sort( contactIdx, contactIdx+4 );
|
||||
|
||||
return 4;
|
||||
}
|
||||
@@ -908,7 +903,7 @@ __kernel void extractManifoldAndAddContactKernel(__global const int2* pairs,
|
||||
{
|
||||
localPoints[i] = pointsIn[i];
|
||||
}
|
||||
// int contactIdx[4] = {-1,-1,-1,-1};
|
||||
|
||||
int contactIdx[4];// = {-1,-1,-1,-1};
|
||||
contactIdx[0] = -1;
|
||||
contactIdx[1] = -1;
|
||||
@@ -954,66 +949,7 @@ void trMul(float4 translationA, Quaternion orientationA,
|
||||
*translationOut = transform(&translationB,&translationA,&orientationA);
|
||||
}
|
||||
|
||||
void computeContactPlaneConvex(int pairIndex,
|
||||
int bodyIndexA, int bodyIndexB,
|
||||
int collidableIndexA, int collidableIndexB,
|
||||
__global const BodyData* rigidBodies,
|
||||
__global const btCollidableGpu* collidables,
|
||||
__global const btGpuFace* faces,
|
||||
__global Contact4* restrict globalContactsOut,
|
||||
counter32_t nGlobalContactsOut,
|
||||
int numPairs)
|
||||
{
|
||||
float4 planeEq = faces[collidables[collidableIndexA].m_shapeIndex].m_plane;
|
||||
float radius = collidables[collidableIndexB].m_radius;
|
||||
float4 posA1 = rigidBodies[bodyIndexA].m_pos;
|
||||
float4 ornA1 = rigidBodies[bodyIndexA].m_quat;
|
||||
float4 posB1 = rigidBodies[bodyIndexB].m_pos;
|
||||
float4 ornB1 = rigidBodies[bodyIndexB].m_quat;
|
||||
|
||||
bool hasCollision = false;
|
||||
float4 planeNormal1 = make_float4(planeEq.x,planeEq.y,planeEq.z,0.f);
|
||||
float planeConstant = planeEq.w;
|
||||
float4 convexInPlaneTransPos1; Quaternion convexInPlaneTransOrn1;
|
||||
{
|
||||
float4 invPosA;Quaternion invOrnA;
|
||||
trInverse(posA1,ornA1,&invPosA,&invOrnA);
|
||||
trMul(invPosA,invOrnA,posB1,ornB1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);
|
||||
}
|
||||
float4 planeInConvexPos1; Quaternion planeInConvexOrn1;
|
||||
{
|
||||
float4 invPosB;Quaternion invOrnB;
|
||||
trInverse(posB1,ornB1,&invPosB,&invOrnB);
|
||||
trMul(invPosB,invOrnB,posA1,ornA1,&planeInConvexPos1,&planeInConvexOrn1);
|
||||
}
|
||||
float4 vtx1 = qtRotate(planeInConvexOrn1,-planeNormal1)*radius;
|
||||
float4 vtxInPlane1 = transform(&vtx1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);
|
||||
float distance = dot3F4(planeNormal1,vtxInPlane1) - planeConstant;
|
||||
hasCollision = distance < 0.f;//m_manifoldPtr->getContactBreakingThreshold();
|
||||
if (hasCollision)
|
||||
{
|
||||
float4 vtxInPlaneProjected1 = vtxInPlane1 - distance*planeNormal1;
|
||||
float4 vtxInPlaneWorld1 = transform(&vtxInPlaneProjected1,&posA1,&ornA1);
|
||||
float4 normalOnSurfaceB1 = qtRotate(ornA1,planeNormal1);
|
||||
float4 pOnB1 = vtxInPlaneWorld1+normalOnSurfaceB1*distance;
|
||||
pOnB1.w = distance;
|
||||
|
||||
int dstIdx;
|
||||
AppendInc( nGlobalContactsOut, dstIdx );
|
||||
|
||||
if (dstIdx < numPairs)
|
||||
{
|
||||
__global Contact4* c = &globalContactsOut[dstIdx];
|
||||
c->m_worldNormal = normalOnSurfaceB1;
|
||||
c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);
|
||||
c->m_batchIdx = pairIndex;
|
||||
c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
|
||||
c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
|
||||
c->m_worldPos[0] = pOnB1;
|
||||
GET_NPOINTS(*c) = 1;
|
||||
}//if (dstIdx < numPairs)
|
||||
}//if (hasCollision)
|
||||
}
|
||||
|
||||
|
||||
__kernel void clipHullHullKernel( __global const int2* pairs,
|
||||
@@ -1053,74 +989,6 @@ __kernel void clipHullHullKernel( __global const int2* pairs,
|
||||
int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
|
||||
int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
|
||||
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_PLANE)
|
||||
{
|
||||
|
||||
|
||||
computeContactPlaneConvex( pairIndex, bodyIndexB,bodyIndexA, collidableIndexB,collidableIndexA,
|
||||
rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);
|
||||
return;
|
||||
}
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_PLANE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
|
||||
{
|
||||
|
||||
|
||||
computeContactPlaneConvex(pairIndex, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB,
|
||||
rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
|
||||
collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
|
||||
{
|
||||
//sphere-sphere
|
||||
float radiusA = collidables[collidableIndexA].m_radius;
|
||||
float radiusB = collidables[collidableIndexB].m_radius;
|
||||
float4 posA = rigidBodies[bodyIndexA].m_pos;
|
||||
float4 posB = rigidBodies[bodyIndexB].m_pos;
|
||||
|
||||
float4 diff = posA-posB;
|
||||
float len = length(diff);
|
||||
|
||||
///iff distance positive, don't generate a new contact
|
||||
if ( len <= (radiusA+radiusB))
|
||||
{
|
||||
///distance (negative means penetration)
|
||||
float dist = len - (radiusA+radiusB);
|
||||
float4 normalOnSurfaceB = make_float4(1.f,0.f,0.f,0.f);
|
||||
if (len > 0.00001)
|
||||
{
|
||||
normalOnSurfaceB = diff / len;
|
||||
}
|
||||
float4 contactPosB = posB + normalOnSurfaceB*radiusB;
|
||||
contactPosB.w = dist;
|
||||
|
||||
int dstIdx;
|
||||
AppendInc( nGlobalContactsOut, dstIdx );
|
||||
|
||||
if (dstIdx < numPairs)
|
||||
{
|
||||
__global Contact4* c = &globalContactsOut[dstIdx];
|
||||
c->m_worldNormal = -normalOnSurfaceB;
|
||||
c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);
|
||||
c->m_batchIdx = pairIndex;
|
||||
int bodyA = pairs[pairIndex].x;
|
||||
int bodyB = pairs[pairIndex].y;
|
||||
c->m_bodyAPtrAndSignBit = rigidBodies[bodyA].m_invMass==0?-bodyA:bodyA;
|
||||
c->m_bodyBPtrAndSignBit = rigidBodies[bodyB].m_invMass==0?-bodyB:bodyB;
|
||||
c->m_worldPos[0] = contactPosB;
|
||||
GET_NPOINTS(*c) = 1;
|
||||
}//if (dstIdx < numPairs)
|
||||
}//if ( len <= (radiusA+radiusB))
|
||||
|
||||
return;
|
||||
}//SHAPE_SPHERE SHAPE_SPHERE
|
||||
|
||||
if (hasSeparatingAxis[i])
|
||||
{
|
||||
|
||||
@@ -1262,10 +1130,6 @@ __kernel void clipCompoundsHullHullKernel( __global const int4* gpuCompoundPai
|
||||
int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
|
||||
int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int numLocalContactsOut = clipHullAgainstHull(gpuCompoundSepNormalsOut[i],
|
||||
&convexShapes[shapeIndexA], &convexShapes[shapeIndexB],
|
||||
posA,ornA,
|
||||
|
||||
@@ -3,9 +3,13 @@ static const char* satClipKernelsCL= \
|
||||
"\n"
|
||||
"#define TRIANGLE_NUM_CONVEX_FACES 5\n"
|
||||
"\n"
|
||||
"#define SHAPE_CONVEX_HULL 3\n"
|
||||
"#define SHAPE_PLANE 4\n"
|
||||
"#define SHAPE_CONCAVE_TRIMESH 5\n"
|
||||
"#define SHAPE_COMPOUND_OF_CONVEX_HULLS 6\n"
|
||||
"#define SHAPE_SPHERE 7\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"#pragma OPENCL EXTENSION cl_amd_printf : enable\n"
|
||||
"#pragma OPENCL EXTENSION cl_khr_local_int32_base_atomics : enable\n"
|
||||
"#pragma OPENCL EXTENSION cl_khr_global_int32_base_atomics : enable\n"
|
||||
@@ -43,12 +47,8 @@ static const char* satClipKernelsCL= \
|
||||
"{\n"
|
||||
" float4 m_worldPos[4];\n"
|
||||
" float4 m_worldNormal; // w: m_nPoints\n"
|
||||
"// float m_restituitionCoeff;\n"
|
||||
"// float m_frictionCoeff;\n"
|
||||
" u32 m_coeffs;\n"
|
||||
" u32 m_batchIdx;\n"
|
||||
"// int m_nPoints;\n"
|
||||
"// int m_padding0;\n"
|
||||
"\n"
|
||||
" int m_bodyAPtrAndSignBit;//x:m_bodyAPtr, y:m_bodyBPtr\n"
|
||||
" int m_bodyBPtrAndSignBit;\n"
|
||||
@@ -874,11 +874,6 @@ static const char* satClipKernelsCL= \
|
||||
" contactIdx[2] = idx[2];\n"
|
||||
" contactIdx[3] = idx[3];\n"
|
||||
"\n"
|
||||
"// if( max00.y < 0.0f )\n"
|
||||
"// contactIdx[0] = (int)max00.x;\n"
|
||||
"\n"
|
||||
" //does this sort happen on GPU too?\n"
|
||||
" //std::sort( contactIdx, contactIdx+4 );\n"
|
||||
"\n"
|
||||
" return 4;\n"
|
||||
" }\n"
|
||||
@@ -910,7 +905,7 @@ static const char* satClipKernelsCL= \
|
||||
" {\n"
|
||||
" localPoints[i] = pointsIn[i];\n"
|
||||
" }\n"
|
||||
"// int contactIdx[4] = {-1,-1,-1,-1};\n"
|
||||
"\n"
|
||||
" int contactIdx[4];// = {-1,-1,-1,-1};\n"
|
||||
" contactIdx[0] = -1;\n"
|
||||
" contactIdx[1] = -1;\n"
|
||||
@@ -956,66 +951,7 @@ static const char* satClipKernelsCL= \
|
||||
" *translationOut = transform(&translationB,&translationA,&orientationA);\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"void computeContactPlaneConvex(int pairIndex,\n"
|
||||
" int bodyIndexA, int bodyIndexB, \n"
|
||||
" int collidableIndexA, int collidableIndexB, \n"
|
||||
" __global const BodyData* rigidBodies, \n"
|
||||
" __global const btCollidableGpu* collidables,\n"
|
||||
" __global const btGpuFace* faces,\n"
|
||||
" __global Contact4* restrict globalContactsOut,\n"
|
||||
" counter32_t nGlobalContactsOut,\n"
|
||||
" int numPairs)\n"
|
||||
"{\n"
|
||||
" float4 planeEq = faces[collidables[collidableIndexA].m_shapeIndex].m_plane;\n"
|
||||
" float radius = collidables[collidableIndexB].m_radius;\n"
|
||||
" float4 posA1 = rigidBodies[bodyIndexA].m_pos;\n"
|
||||
" float4 ornA1 = rigidBodies[bodyIndexA].m_quat;\n"
|
||||
" float4 posB1 = rigidBodies[bodyIndexB].m_pos;\n"
|
||||
" float4 ornB1 = rigidBodies[bodyIndexB].m_quat;\n"
|
||||
"\n"
|
||||
" bool hasCollision = false;\n"
|
||||
" float4 planeNormal1 = make_float4(planeEq.x,planeEq.y,planeEq.z,0.f);\n"
|
||||
" float planeConstant = planeEq.w;\n"
|
||||
" float4 convexInPlaneTransPos1; Quaternion convexInPlaneTransOrn1;\n"
|
||||
" {\n"
|
||||
" float4 invPosA;Quaternion invOrnA;\n"
|
||||
" trInverse(posA1,ornA1,&invPosA,&invOrnA);\n"
|
||||
" trMul(invPosA,invOrnA,posB1,ornB1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);\n"
|
||||
" }\n"
|
||||
" float4 planeInConvexPos1; Quaternion planeInConvexOrn1;\n"
|
||||
" {\n"
|
||||
" float4 invPosB;Quaternion invOrnB;\n"
|
||||
" trInverse(posB1,ornB1,&invPosB,&invOrnB);\n"
|
||||
" trMul(invPosB,invOrnB,posA1,ornA1,&planeInConvexPos1,&planeInConvexOrn1); \n"
|
||||
" }\n"
|
||||
" float4 vtx1 = qtRotate(planeInConvexOrn1,-planeNormal1)*radius;\n"
|
||||
" float4 vtxInPlane1 = transform(&vtx1,&convexInPlaneTransPos1,&convexInPlaneTransOrn1);\n"
|
||||
" float distance = dot3F4(planeNormal1,vtxInPlane1) - planeConstant;\n"
|
||||
" hasCollision = distance < 0.f;//m_manifoldPtr->getContactBreakingThreshold();\n"
|
||||
" if (hasCollision)\n"
|
||||
" {\n"
|
||||
" float4 vtxInPlaneProjected1 = vtxInPlane1 - distance*planeNormal1;\n"
|
||||
" float4 vtxInPlaneWorld1 = transform(&vtxInPlaneProjected1,&posA1,&ornA1);\n"
|
||||
" float4 normalOnSurfaceB1 = qtRotate(ornA1,planeNormal1);\n"
|
||||
" float4 pOnB1 = vtxInPlaneWorld1+normalOnSurfaceB1*distance;\n"
|
||||
" pOnB1.w = distance;\n"
|
||||
"\n"
|
||||
" int dstIdx;\n"
|
||||
" AppendInc( nGlobalContactsOut, dstIdx );\n"
|
||||
" \n"
|
||||
" if (dstIdx < numPairs)\n"
|
||||
" {\n"
|
||||
" __global Contact4* c = &globalContactsOut[dstIdx];\n"
|
||||
" c->m_worldNormal = normalOnSurfaceB1;\n"
|
||||
" c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);\n"
|
||||
" c->m_batchIdx = pairIndex;\n"
|
||||
" c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;\n"
|
||||
" c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;\n"
|
||||
" c->m_worldPos[0] = pOnB1;\n"
|
||||
" GET_NPOINTS(*c) = 1;\n"
|
||||
" }//if (dstIdx < numPairs)\n"
|
||||
" }//if (hasCollision)\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__kernel void clipHullHullKernel( __global const int2* pairs, \n"
|
||||
@@ -1055,74 +991,6 @@ static const char* satClipKernelsCL= \
|
||||
" int collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;\n"
|
||||
" int collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_PLANE)\n"
|
||||
" {\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" computeContactPlaneConvex( pairIndex, bodyIndexB,bodyIndexA, collidableIndexB,collidableIndexA, \n"
|
||||
" rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);\n"
|
||||
" return;\n"
|
||||
" }\n"
|
||||
"\n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_PLANE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)\n"
|
||||
" {\n"
|
||||
"\n"
|
||||
"\n"
|
||||
" computeContactPlaneConvex(pairIndex, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, \n"
|
||||
" rigidBodies,collidables,faces, globalContactsOut, nGlobalContactsOut,numPairs);\n"
|
||||
" return;\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
" \n"
|
||||
" if (collidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&\n"
|
||||
" collidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)\n"
|
||||
" {\n"
|
||||
" //sphere-sphere\n"
|
||||
" float radiusA = collidables[collidableIndexA].m_radius;\n"
|
||||
" float radiusB = collidables[collidableIndexB].m_radius;\n"
|
||||
" float4 posA = rigidBodies[bodyIndexA].m_pos;\n"
|
||||
" float4 posB = rigidBodies[bodyIndexB].m_pos;\n"
|
||||
"\n"
|
||||
" float4 diff = posA-posB;\n"
|
||||
" float len = length(diff);\n"
|
||||
" \n"
|
||||
" ///iff distance positive, don't generate a new contact\n"
|
||||
" if ( len <= (radiusA+radiusB))\n"
|
||||
" {\n"
|
||||
" ///distance (negative means penetration)\n"
|
||||
" float dist = len - (radiusA+radiusB);\n"
|
||||
" float4 normalOnSurfaceB = make_float4(1.f,0.f,0.f,0.f);\n"
|
||||
" if (len > 0.00001)\n"
|
||||
" {\n"
|
||||
" normalOnSurfaceB = diff / len;\n"
|
||||
" }\n"
|
||||
" float4 contactPosB = posB + normalOnSurfaceB*radiusB;\n"
|
||||
" contactPosB.w = dist;\n"
|
||||
" \n"
|
||||
" int dstIdx;\n"
|
||||
" AppendInc( nGlobalContactsOut, dstIdx );\n"
|
||||
" \n"
|
||||
" if (dstIdx < numPairs)\n"
|
||||
" {\n"
|
||||
" __global Contact4* c = &globalContactsOut[dstIdx];\n"
|
||||
" c->m_worldNormal = -normalOnSurfaceB;\n"
|
||||
" c->m_coeffs = (u32)(0.f*0xffff) | ((u32)(0.7f*0xffff)<<16);\n"
|
||||
" c->m_batchIdx = pairIndex;\n"
|
||||
" int bodyA = pairs[pairIndex].x;\n"
|
||||
" int bodyB = pairs[pairIndex].y;\n"
|
||||
" c->m_bodyAPtrAndSignBit = rigidBodies[bodyA].m_invMass==0?-bodyA:bodyA;\n"
|
||||
" c->m_bodyBPtrAndSignBit = rigidBodies[bodyB].m_invMass==0?-bodyB:bodyB;\n"
|
||||
" c->m_worldPos[0] = contactPosB;\n"
|
||||
" GET_NPOINTS(*c) = 1;\n"
|
||||
" }//if (dstIdx < numPairs)\n"
|
||||
" }//if ( len <= (radiusA+radiusB))\n"
|
||||
"\n"
|
||||
" return;\n"
|
||||
" }//SHAPE_SPHERE SHAPE_SPHERE\n"
|
||||
"\n"
|
||||
" if (hasSeparatingAxis[i])\n"
|
||||
" {\n"
|
||||
"\n"
|
||||
@@ -1264,10 +1132,6 @@ static const char* satClipKernelsCL= \
|
||||
" int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;\n"
|
||||
" int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;\n"
|
||||
" \n"
|
||||
" \n"
|
||||
"\n"
|
||||
"\n"
|
||||
" \n"
|
||||
" int numLocalContactsOut = clipHullAgainstHull(gpuCompoundSepNormalsOut[i],\n"
|
||||
" &convexShapes[shapeIndexA], &convexShapes[shapeIndexB],\n"
|
||||
" posA,ornA,\n"
|
||||
|
||||
Reference in New Issue
Block a user