Added btAxisSweep3::resetPool, to avoid non-determinism due to unsorted linked-list, thanks to Ole K., See http://code.google.com/p/bullet/issues/detail?id=126

Fixed recently introduced issue: can't re-use stack as member variable (to reduce memory allocs) in btDbvt, due to recursion.
remove btGjkEpa.* from Makefile.am, Makefile and CMakeLists.txt
avoid division-by-zero in ODE boxbox contact reduction
This commit is contained in:
erwin.coumans
2008-11-04 09:37:31 +00:00
parent 4df7c841a3
commit 8e51049359
8 changed files with 81 additions and 57 deletions

View File

@@ -33,7 +33,6 @@ libbulletcollision_a_SOURCES = \
BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp \
BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp \
BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp \
BulletCollision/NarrowPhaseCollision/btGjkEpa.cpp \
BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp \
BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp \
BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp \
@@ -115,7 +114,6 @@ libbulletcollision_a_SOURCES = \
BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h \
BulletCollision/NarrowPhaseCollision/btRaycastCallback.h \
BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h \
BulletCollision/NarrowPhaseCollision/btGjkEpa.h \
BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h \
BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h \