fix cmake (patch egl)
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@@ -369,6 +369,12 @@ IF(BUILD_PYBULLET)
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ENDIF(BUILD_PYBULLET)
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ENDIF(BUILD_PYBULLET)
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OPTION(BUILD_EGL "Build OpenGL/EGL" ON)
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IF(BUILD_EGL)
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ADD_DEFINITIONS(-DBT_USE_EGL)
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ENDIF(BUILD_EGL)
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IF(BUILD_BULLET3)
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IF(BUILD_BULLET3)
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IF(APPLE)
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IF(APPLE)
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MESSAGE("Mac OSX Version is ${_CURRENT_OSX_VERSION}")
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MESSAGE("Mac OSX Version is ${_CURRENT_OSX_VERSION}")
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@@ -47,6 +47,10 @@ IF(NOT WIN32 AND NOT APPLE)
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SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad/glx.c ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad/gl.c ${OpenGLWindowCommon_CPP} )
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SET(OpenGLWindow_SRCS ${OpenGLWindowLinux_CPP} ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad/glx.c ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad/gl.c ${OpenGLWindowCommon_CPP} )
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ENDIF()
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ENDIF()
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IF(BUILD_EGL)
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SET(OpenGLWindow_SRCS ${OpenGLWindow_SRCS} ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad/egl.c)
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ENDIF(BUILD_EGL)
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ADD_LIBRARY(OpenGLWindow ${OpenGLWindow_SRCS} ${OpenGLWindow_HDRS})
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ADD_LIBRARY(OpenGLWindow ${OpenGLWindow_SRCS} ${OpenGLWindow_HDRS})
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