added (and stripped) a simple C/C++ preprocessor (written in Lua), so the stringifier can handle the #include directive,
and embed the included files directly in the stringified files. We need this, because we start sharing struct definitions and code between C/C++ and OpenCL (and potentially other languages) preprocessor is from http://github.com/willsteel/lcpp
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@@ -36,5 +36,4 @@ static const char* instancingFragmentShader= \
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" \n"
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" color = vec4(ct * cf, at * af); \n"
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"}\n"
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"\n"
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;
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