Merge pull request #1572 from erwincoumans/master

explicitly remove textures during resetSimulation
This commit is contained in:
erwincoumans
2018-02-22 08:37:03 -08:00
committed by GitHub
15 changed files with 100 additions and 5 deletions

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@@ -73,6 +73,7 @@ struct CommonRenderInterface
virtual void updateTexture(int textureIndex, const unsigned char* texels, bool flipPixelsY=true)=0;
virtual void activateTexture(int textureIndex)=0;
virtual void replaceTexture(int shapeIndex, int textureIndex){};
virtual void removeTexture(int textureIndex) = 0;
virtual int getShapeIndexFromInstance(int srcIndex) {return -1;}