diff --git a/examples/pybullet/pybullet.c b/examples/pybullet/pybullet.c index cae7bb816..ff92f8929 100644 --- a/examples/pybullet/pybullet.c +++ b/examples/pybullet/pybullet.c @@ -8529,10 +8529,10 @@ static PyObject* pybullet_calculateInverseKinematics(PyObject* self, { int szInBytes = sizeof(double) * szJointDamping; int i; - if (szJointDamping != dofCount) - { - printf("calculateInverseKinematics: the size of input joint damping values should be equal to the number of degrees of freedom, ignoring the additonal values."); - } + //if (szJointDamping != dofCount) + //{ + // printf("calculateInverseKinematics: the size of input joint damping values should be equal to the number of degrees of freedom, ignoring the additonal values."); + //} jointDamping = (double*)malloc(szInBytes); for (i = 0; i < szJointDamping; i++) { diff --git a/setup.py b/setup.py index cc4d88e67..a660aeb04 100644 --- a/setup.py +++ b/setup.py @@ -453,7 +453,7 @@ print("-----") setup( name = 'pybullet', - version='2.1.1', + version='2.1.2', description='Official Python Interface for the Bullet Physics SDK specialized for Robotics Simulation and Reinforcement Learning', long_description='pybullet is an easy to use Python module for physics simulation, robotics and deep reinforcement learning based on the Bullet Physics SDK. With pybullet you can load articulated bodies from URDF, SDF and other file formats. pybullet provides forward dynamics simulation, inverse dynamics computation, forward and inverse kinematics and collision detection and ray intersection queries. Aside from physics simulation, pybullet supports to rendering, with a CPU renderer and OpenGL visualization and support for virtual reality headsets.', url='https://github.com/bulletphysics/bullet3',