Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters.

btRaycastVehicle and btKinematicCharacterController are derived from btActionInterface now.
Some cosmetic cleanup: changed sourceforce/sf.net url to bulletphysics.com.
This commit is contained in:
erwin.coumans
2009-03-03 16:18:23 +00:00
parent 459c22e7cb
commit 90f96aec27
38 changed files with 409 additions and 203 deletions

View File

@@ -17,12 +17,13 @@ subject to the following restrictions:
#define CHARACTER_CONTROLLER_INTERFACE_H
#include "LinearMath/btVector3.h"
#include "BulletDynamics/Dynamics/btActionInterface.h"
class btCollisionShape;
class btRigidBody;
class btCollisionWorld;
class btCharacterControllerInterface
class btCharacterControllerInterface : public btActionInterface
{
public:
btCharacterControllerInterface () {};