Introduced btActionInterface. This makes it easier to extend user-defined actions, such as vehicles and characters.
btRaycastVehicle and btKinematicCharacterController are derived from btActionInterface now. Some cosmetic cleanup: changed sourceforce/sf.net url to bulletphysics.com.
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@@ -17,12 +17,13 @@ subject to the following restrictions:
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#define CHARACTER_CONTROLLER_INTERFACE_H
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#include "LinearMath/btVector3.h"
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#include "BulletDynamics/Dynamics/btActionInterface.h"
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class btCollisionShape;
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class btRigidBody;
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class btCollisionWorld;
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class btCharacterControllerInterface
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class btCharacterControllerInterface : public btActionInterface
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{
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public:
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btCharacterControllerInterface () {};
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