Refactoring:
Moved optional code to Extras: AlgebraicCCD,EPA,quickstep Moved SimpleBroadphase data to OverlappingPairCache, and derive both SimpleBroadphase and AxisSweep3 from OverlappingPairCache. Added ParallelPhysicsEnvironment (prepair more parallel mainloop) Upgraded hardcoded limit from 1024/8192 to 32766/65535 (max objects / max overlapping pairs)
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@@ -16,12 +16,9 @@ subject to the following restrictions:
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#ifndef SIMPLE_BROADPHASE_H
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#define SIMPLE_BROADPHASE_H
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//#define SIMPLE_MAX_PROXIES 8192
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//#define SIMPLE_MAX_OVERLAP 4096
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#include "BroadphaseInterface.h"
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#include "BroadphaseProxy.h"
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#include "SimdPoint3.h"
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#include "OverlappingPairCache.h"
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struct SimpleBroadphaseProxy : public BroadphaseProxy
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{
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@@ -40,7 +37,7 @@ struct SimpleBroadphaseProxy : public BroadphaseProxy
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};
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///SimpleBroadphase is a brute force aabb culling broadphase based on O(n^2) aabb checks
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class SimpleBroadphase : public BroadphaseInterface
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class SimpleBroadphase : public OverlappingPairCache
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{
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SimpleBroadphaseProxy* m_proxies;
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@@ -50,14 +47,10 @@ class SimpleBroadphase : public BroadphaseInterface
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SimpleBroadphaseProxy** m_pProxies;
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int m_numProxies;
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//during the dispatch, check that user doesn't destroy/create proxy
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bool m_blockedForChanges;
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BroadphasePair* m_OverlappingPairs;
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int m_NumOverlapBroadphasePair;
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int m_maxProxies;
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int m_maxOverlap;
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inline SimpleBroadphaseProxy* GetSimpleProxyFromProxy(BroadphaseProxy* proxy)
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{
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@@ -70,13 +63,8 @@ class SimpleBroadphase : public BroadphaseInterface
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void validate();
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protected:
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void RemoveOverlappingPair(BroadphasePair& pair);
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void CleanOverlappingPair(BroadphasePair& pair);
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void RemoveOverlappingPairsContainingProxy(BroadphaseProxy* proxy);
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void AddOverlappingPair(BroadphaseProxy* proxy0,BroadphaseProxy* proxy1);
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BroadphasePair* FindPair(BroadphaseProxy* proxy0,BroadphaseProxy* proxy1);
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virtual void RefreshOverlappingPairs();
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public:
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SimpleBroadphase(int maxProxies=4096,int maxOverlap=8192);
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@@ -88,17 +76,10 @@ public:
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virtual void DestroyProxy(BroadphaseProxy* proxy);
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virtual void SetAabb(BroadphaseProxy* proxy,const SimdVector3& aabbMin,const SimdVector3& aabbMax);
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virtual void CleanProxyFromPairs(BroadphaseProxy* proxy);
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virtual void DispatchAllCollisionPairs(Dispatcher& dispatcher,DispatcherInfo& dispatchInfo);
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inline bool NeedsCollision(BroadphaseProxy* proxy0,BroadphaseProxy* proxy1) const
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{
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bool collides = proxy0->m_collisionFilterGroup & proxy1->m_collisionFilterMask;
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collides = collides && (proxy1->m_collisionFilterGroup & proxy0->m_collisionFilterMask);
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return collides;
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}
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};
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