removed scaling from btTransform (we only want to deal with rigid transforms)
added BasicDemo to projectfiles (serves as a very small test for porting Bullet to other languages)
This commit is contained in:
@@ -132,6 +132,10 @@ SOURCE=..\..\src\LinearMath\btMinMax.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\LinearMath\btMotionState.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\src\LinearMath\btPoint3.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
Reference in New Issue
Block a user