fix build, add premake4.lua

This commit is contained in:
Erwin Coumans
2016-04-26 21:08:02 -07:00
parent 40841e9078
commit 924456548e
2 changed files with 30 additions and 1 deletions

View File

@@ -7,7 +7,7 @@
#include "TinyRenderer/model.h"
#include "TinyRenderer/geometry.h"
#include "TinyRenderer/our_gl.h"
#include "../../Utils/b3ResourcePath.h"
#include "../Utils/b3ResourcePath.h"
#include "Bullet3Common/b3MinMax.h"
Vec3f light_dir_world(1,1,1);

View File

@@ -0,0 +1,29 @@
project "App_TinyRenderer"
language "C++"
kind "ConsoleApp"
includedirs {
".",
"../../src",
".."
}
links{ "OpenGL_Window","Bullet3Common"}
initOpenGL()
initGlew()
files {
"*.cpp",
"*.h",
"../Utils/b3ResourcePath.cpp"
}
if os.is("Linux") then initX11() end
if os.is("MacOSX") then
links{"Cocoa.framework"}
end