fix mac osx build

This commit is contained in:
Erwin Coumans
2018-02-21 08:16:00 -08:00
parent 3a019be57e
commit 9288ea9c6a
3 changed files with 10 additions and 9 deletions

View File

@@ -3,6 +3,7 @@ INCLUDE_DIRECTORIES(
..
../ThirdPartyLibs
../../src
../ThirdPartyLibs/glad
)
FILE(GLOB OpenGLWindow_HDRS "*.h" )
@@ -30,7 +31,7 @@ IF (WIN32)
ENDIF(WIN32)
IF (APPLE)
SET(OpenGLWindow_SRCS ${OpenGLWindowMac_CPP} ${OpenGLWindowMacObjC_CPP} ${OpenGLWindowCommon_CPP} )
SET(OpenGLWindow_SRCS ${OpenGLWindowMac_CPP} ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad/glad.c ${OpenGLWindowMacObjC_CPP} ${OpenGLWindowCommon_CPP} )
ENDIF(APPLE)
#no Linux detection?