cmake Win32 fixes
fixed some more warnings added alignment macros to some classes btPersistentManifold from 128 to 16 bytes aligned prepare command to select collision filter mode (SIM_PARAM_UPDATE_COLLISION_FILTER_MODE)
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@@ -33,7 +33,7 @@ GLInstanceGraphicsShape* btgCreateGraphicsShapeFromWavefrontObj(std::vector<tiny
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int vtxBaseIndex = vertices->size();
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if (f<0 && f>=shape.mesh.indices.size())
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if (f<0 && f>=int(shape.mesh.indices.size()))
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{
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continue;
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}
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@@ -49,7 +49,7 @@ GLInstanceGraphicsShape* btgCreateGraphicsShapeFromWavefrontObj(std::vector<tiny
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{
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int uv0Index = shape.mesh.indices[f]*2+0;
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int uv1Index = shape.mesh.indices[f]*2+1;
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if (uv0Index>=0 && uv1Index>=0 && (uv0Index < shape.mesh.texcoords.size()) && (uv1Index < shape.mesh.texcoords.size()))
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if (uv0Index>=0 && uv1Index>=0 && (uv0Index < int(shape.mesh.texcoords.size()) && (uv1Index < shape.mesh.texcoords.size())))
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{
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vtx0.uv[0] = shape.mesh.texcoords[uv0Index];
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vtx0.uv[1] = shape.mesh.texcoords[uv1Index];
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