Some changes in rendering, to get shadows for trimeshes
Add dynamic aabb tree (btDbvt) optimization for btCompoundShape/btCompoundCollisionAlgorithm Add btTransformAabb util, todo: deploy it throughout the codebase
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Add dynamic aabb tree (btDbvt) optimization for btCompoundShape/btCompoundCollisionAlgorithm Add btTransformAabb util, todo: deploy it throughout the codebase