Fix initialization order
This commit is necessary in order to fix the error that we get in godot with the flag: "-Werror=reorder"
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@@ -80,11 +80,11 @@ struct btSISolverSingleIterationData
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m_orderNonContactConstraintPool(orderNonContactConstraintPool),
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m_orderFrictionConstraintPool(orderFrictionConstraintPool),
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m_tmpConstraintSizesPool(tmpConstraintSizesPool),
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m_seed(seed),
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m_resolveSingleConstraintRowGeneric(resolveSingleConstraintRowGeneric),
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m_resolveSingleConstraintRowLowerLimit(resolveSingleConstraintRowLowerLimit),
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m_resolveSplitPenetrationImpulse(resolveSplitPenetrationImpulse),
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m_kinematicBodyUniqueIdToSolverBodyTable(kinematicBodyUniqueIdToSolverBodyTable),
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m_seed(seed),
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m_fixedBodyId(fixedBodyId),
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m_maxOverrideNumSolverIterations(maxOverrideNumSolverIterations)
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{
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@@ -320,4 +320,4 @@ public:
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btSolverAnalyticsData m_analyticsData;
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};
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#endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H
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#endif //BT_SEQUENTIAL_IMPULSE_CONSTRAINT_SOLVER_H
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