fixes in debug drawer: always use rgba color with each component in range [0..1]

use sphere/box rendering of debug drawer
Thanks accodejockey for the report: See http://code.google.com/p/bullet/issues/detail?id=280
Also see http://code.google.com/p/bullet/issues/detail?id=279
This commit is contained in:
erwin.coumans
2010-01-19 19:38:18 +00:00
parent c6df06c6a1
commit 96d73d642d
8 changed files with 68 additions and 61 deletions

View File

@@ -78,10 +78,10 @@ void btQuantizedBvh::buildInternal()
#ifdef DEBUG_PATCH_COLORS
btVector3 color[4]=
{
btVector3(255,0,0),
btVector3(0,255,0),
btVector3(0,0,255),
btVector3(0,255,255)
btVector3(1,0,0),
btVector3(0,1,0),
btVector3(0,0,1),
btVector3(0,1,1)
};
#endif //DEBUG_PATCH_COLORS