pybullet.createSoftBodyAnchor
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@@ -3248,6 +3248,30 @@ B3_SHARED_API int b3ChangeDynamicsInfoSetActivationState(b3SharedMemoryCommandHa
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return 0;
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}
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateSoftBodyAnchorConstraintCommand(b3PhysicsClientHandle physClient, int softBodyUniqueId, int nodeIndex, int bodyUniqueId, int linkIndex, const double bodyFramePosition[3])
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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b3Assert(cl);
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b3Assert(cl->canSubmitCommand());
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struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
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b3Assert(command);
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command->m_type = CMD_USER_CONSTRAINT;
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command->m_updateFlags = USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR;
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command->m_userConstraintArguments.m_parentBodyIndex = softBodyUniqueId;
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command->m_userConstraintArguments.m_parentJointIndex = nodeIndex;
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command->m_userConstraintArguments.m_childBodyIndex = bodyUniqueId;
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command->m_userConstraintArguments.m_childJointIndex = linkIndex;
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command->m_userConstraintArguments.m_childFrame[0] = bodyFramePosition[0];
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command->m_userConstraintArguments.m_childFrame[1] = bodyFramePosition[1];
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command->m_userConstraintArguments.m_childFrame[2] = bodyFramePosition[2];
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command->m_userConstraintArguments.m_childFrame[3] = 0.;
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command->m_userConstraintArguments.m_childFrame[4] = 0.;
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command->m_userConstraintArguments.m_childFrame[5] = 0.;
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command->m_userConstraintArguments.m_childFrame[6] = 1.;
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return (b3SharedMemoryCommandHandle)command;
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}
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateUserConstraintCommand(b3PhysicsClientHandle physClient, int parentBodyUniqueId, int parentJointIndex, int childBodyUniqueId, int childJointIndex, struct b3JointInfo* info)
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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@@ -643,6 +643,8 @@ extern "C"
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B3_SHARED_API int b3LoadSoftBodyUseFaceContact(b3SharedMemoryCommandHandle commandHandle, int useFaceContact);
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B3_SHARED_API int b3LoadSoftBodySetFrictionCoefficient(b3SharedMemoryCommandHandle commandHandle, double frictionCoefficient);
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B3_SHARED_API int b3LoadSoftBodyUseBendingSprings(b3SharedMemoryCommandHandle commandHandle, int useBendingSprings);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateSoftBodyAnchorConstraintCommand(b3PhysicsClientHandle physClient, int softBodyUniqueId, int nodeIndex, int bodyUniqueId, int linkIndex, const double bodyFramePosition[3]);
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B3_SHARED_API b3SharedMemoryCommandHandle b3RequestVREventsCommandInit(b3PhysicsClientHandle physClient);
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B3_SHARED_API void b3VREventsSetDeviceTypeFilter(b3SharedMemoryCommandHandle commandHandle, int deviceTypeFilter);
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@@ -53,7 +53,7 @@
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#include "../Extras/Serialize/BulletFileLoader/btBulletFile.h"
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#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
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#include "LinearMath/TaskScheduler/btThreadSupportInterface.h"
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#include "Wavefront/tiny_obj_loader.h"
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#ifndef SKIP_COLLISION_FILTER_PLUGIN
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#include "plugins/collisionFilterPlugin/collisionFilterPlugin.h"
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#endif
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@@ -1709,10 +1709,11 @@ struct PhysicsServerCommandProcessorInternalData
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m_dispatcher(0),
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m_solver(0),
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m_collisionConfiguration(0),
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m_dynamicsWorld(0),
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#ifndef SKIP_DEFORMABLE_BODY
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m_deformablebodySolver(0),
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#endif
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m_dynamicsWorld(0),
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m_constraintSolverType(-1),
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m_remoteDebugDrawer(0),
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m_stateLoggersUniqueId(0),
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@@ -8204,7 +8205,46 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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if (!render_mesh_is_sim_mesh)
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{
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// load render mesh
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btSoftBodyHelpers::readRenderMeshFromObj(out_found_filename.c_str(), psb);
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{
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tinyobj::attrib_t attribute;
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(attribute, shapes, out_found_filename.c_str(), pathPrefix, m_data->m_pluginManager.getFileIOInterface());
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for (int s = 0; s < (int)shapes.size(); s++)
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{
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tinyobj::shape_t& shape = shapes[s];
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int faceCount = shape.mesh.indices.size();
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int vertexCount = attribute.vertices.size()/3;
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for (int v=0;v<vertexCount;v++)
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{
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btSoftBody::Node n;
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n.m_x = btVector3(attribute.vertices[3*v],attribute.vertices[3*v+1],attribute.vertices[3*v+2]);
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psb->m_renderNodes.push_back(n);
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}
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for (int f = 0; f < faceCount; f += 3)
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{
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if (f < 0 && f >= int(shape.mesh.indices.size()))
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{
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continue;
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}
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tinyobj::index_t v_0 = shape.mesh.indices[f];
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tinyobj::index_t v_1 = shape.mesh.indices[f + 1];
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tinyobj::index_t v_2 = shape.mesh.indices[f + 2];
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btSoftBody::Face ff;
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ff.m_n[0] = &psb->m_renderNodes[v_0.vertex_index];
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ff.m_n[1] = &psb->m_renderNodes[v_1.vertex_index];
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ff.m_n[2] = &psb->m_renderNodes[v_2.vertex_index];
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psb->m_renderFaces.push_back(ff);
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}
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}
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}
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btSoftBodyHelpers::interpolateBarycentricWeights(psb);
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}
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else
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@@ -10645,6 +10685,84 @@ bool PhysicsServerCommandProcessor::processCreateUserConstraintCommand(const str
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SharedMemoryStatus& serverCmd = serverStatusOut;
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serverCmd.m_type = CMD_USER_CONSTRAINT_FAILED;
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hasStatus = true;
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if (clientCmd.m_updateFlags & USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR)
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{
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#ifndef SKIP_DEFORMABLE_BODY
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InternalBodyHandle* sbodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_userConstraintArguments.m_parentBodyIndex);
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if (sbodyHandle)
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{
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if (sbodyHandle->m_softBody)
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{
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int nodeIndex = clientCmd.m_userConstraintArguments.m_parentJointIndex;
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if (nodeIndex>=0 && nodeIndex < sbodyHandle->m_softBody->m_nodes.size())
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{
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int bodyUniqueId = clientCmd.m_userConstraintArguments.m_childBodyIndex;
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if (bodyUniqueId<=0)
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{
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//fixed anchor (mass = 0)
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sbodyHandle->m_softBody->setMass(nodeIndex,0.0);
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int uid = m_data->m_userConstraintUIDGenerator++;
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serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid;
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serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED;
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} else
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{
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InternalBodyHandle* mbodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId);
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if (mbodyHandle && mbodyHandle->m_multiBody)
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{
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btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
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if (deformWorld)
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{
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int linkIndex = clientCmd.m_userConstraintArguments.m_childJointIndex;
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if (linkIndex<0)
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{
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sbodyHandle->m_softBody->appendDeformableAnchor(nodeIndex, mbodyHandle->m_multiBody->getBaseCollider());
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} else
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{
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if (linkIndex < mbodyHandle->m_multiBody->getNumLinks())
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{
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sbodyHandle->m_softBody->appendDeformableAnchor(nodeIndex, mbodyHandle->m_multiBody->getLinkCollider(linkIndex));
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}
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}
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}
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}
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if (mbodyHandle && mbodyHandle->m_rigidBody)
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{
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btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
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if (deformWorld)
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{
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//todo: expose those values
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bool disableCollisionBetweenLinkedBodies = true;
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//btVector3 localPivot(0,0,0);
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sbodyHandle->m_softBody->appendDeformableAnchor(nodeIndex, mbodyHandle->m_rigidBody);
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}
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#if 1
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btSoftMultiBodyDynamicsWorld* softWorld = getSoftWorld();
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if (softWorld)
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{
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bool disableCollisionBetweenLinkedBodies = true;
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btVector3 localPivot(clientCmd.m_userConstraintArguments.m_childFrame[0],
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clientCmd.m_userConstraintArguments.m_childFrame[1],
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clientCmd.m_userConstraintArguments.m_childFrame[2]);
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sbodyHandle->m_softBody->appendAnchor(nodeIndex, mbodyHandle->m_rigidBody, localPivot, disableCollisionBetweenLinkedBodies);
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}
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#endif
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}
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int uid = m_data->m_userConstraintUIDGenerator++;
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serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid;
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serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED;
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}
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}
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}
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}
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#endif
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}
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if (clientCmd.m_updateFlags & USER_CONSTRAINT_REQUEST_STATE)
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{
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int constraintUid = clientCmd.m_userConstraintArguments.m_userConstraintUniqueId;
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@@ -800,6 +800,7 @@ enum EnumUserConstraintFlags
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USER_CONSTRAINT_CHANGE_RELATIVE_POSITION_TARGET = 512,
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USER_CONSTRAINT_CHANGE_ERP = 1024,
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USER_CONSTRAINT_REQUEST_STATE = 2048,
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USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR = 4096,
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};
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enum EnumBodyChangeFlags
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29
examples/pybullet/examples/deformable_anchor.py
Normal file
29
examples/pybullet/examples/deformable_anchor.py
Normal file
@@ -0,0 +1,29 @@
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import pybullet as p
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from time import sleep
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physicsClient = p.connect(p.GUI)
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p.resetSimulation(p.RESET_USE_DEFORMABLE_WORLD)
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p.setGravity(0, 0, -10)
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planeOrn = [0,0,0,1]#p.getQuaternionFromEuler([0.3,0,0])
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planeId = p.loadURDF("plane.urdf", [0,0,-2],planeOrn)
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boxId = p.loadURDF("cube.urdf", [0,1,2],useMaximalCoordinates = True)
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clothId = p.loadSoftBody("cloth_z_up.obj", basePosition = [0,0,2], scale = 0.5, mass = 1., useNeoHookean = 0, useBendingSprings=1,useMassSpring=1, springElasticStiffness=40, springDampingStiffness=.1, useSelfCollision = 0, frictionCoeff = .5, useFaceContact=1)
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p.createSoftBodyAnchor(clothId ,0,-1,-1)
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p.createSoftBodyAnchor(clothId ,1,-1,-1)
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p.createSoftBodyAnchor(clothId ,3,boxId,-1, [0.5,-0.5,0])
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p.createSoftBodyAnchor(clothId ,2,boxId,-1, [-0.5,-0.5,0])
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p.setPhysicsEngineParameter(sparseSdfVoxelSize=0.25)
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p.setRealTimeSimulation(1)
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while p.isConnected():
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p.getNumBodies()
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sleep(1./240.)
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@@ -1963,6 +1963,10 @@ static PyObject* pybullet_loadSDF(PyObject* self, PyObject* args, PyObject* keyw
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}
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#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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// Load a softbody from an obj file
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static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject* keywds)
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{
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@@ -2072,6 +2076,56 @@ static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject*
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}
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return PyLong_FromLong(bodyUniqueId);
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}
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static PyObject* pybullet_createSoftBodyAnchor(PyObject* self, PyObject* args, PyObject* keywds)
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{
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b3SharedMemoryCommandHandle commandHandle;
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int softBodyUniqueId = -1;
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int nodeIndex = -1;
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int bodyUniqueId = -1;
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int linkIndex = -1;
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PyObject* bodyFramePositionObj = 0;
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double bodyFramePosition[3] = {0, 0, 0};
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struct b3JointInfo jointInfo;
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b3SharedMemoryStatusHandle statusHandle;
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int statusType;
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int physicsClientId = 0;
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b3PhysicsClientHandle sm = 0;
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static char* kwlist[] = {"softBodyBodyUniqueId", "nodeIndex",
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"bodyUniqueId", "linkIndex", "bodyFramePosition",
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"physicsClientId",
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NULL};
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if (!PyArg_ParseTupleAndKeywords(args, keywds, "ii|iiOi", kwlist, &softBodyUniqueId, &nodeIndex,
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&bodyUniqueId, &linkIndex,&bodyFramePositionObj,&physicsClientId))
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{
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return NULL;
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}
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sm = getPhysicsClient(physicsClientId);
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if (sm == 0)
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{
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PyErr_SetString(SpamError, "Not connected to physics server.");
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return NULL;
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}
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pybullet_internalSetVectord(bodyFramePositionObj, bodyFramePosition);
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commandHandle = b3InitCreateSoftBodyAnchorConstraintCommand(sm, softBodyUniqueId, nodeIndex, bodyUniqueId, linkIndex, bodyFramePosition);
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statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
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statusType = b3GetStatusType(statusHandle);
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if (statusType == CMD_USER_CONSTRAINT_COMPLETED)
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{
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int userConstraintUid = b3GetStatusUserConstraintUniqueId(statusHandle);
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PyObject* ob = PyLong_FromLong(userConstraintUid);
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return ob;
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}
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PyErr_SetString(SpamError, "createSoftBodyAnchor failed.");
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return NULL;
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}
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#endif
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// Reset the simulation to remove all loaded objects
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@@ -11798,6 +11852,10 @@ static PyMethodDef SpamMethods[] = {
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#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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{"loadSoftBody", (PyCFunction)pybullet_loadSoftBody, METH_VARARGS | METH_KEYWORDS,
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"Load a softbody from an obj file."},
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{"createSoftBodyAnchor", (PyCFunction)pybullet_createSoftBodyAnchor, METH_VARARGS | METH_KEYWORDS,
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"Create an anchor (attachment) between a soft body and a rigid or multi body."},
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#endif
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{"loadBullet", (PyCFunction)pybullet_loadBullet, METH_VARARGS | METH_KEYWORDS,
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"Load a world from a .bullet file."},
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