work-in-progress

add UDP network connection for physics client <-> server.
also set spinning friction in rolling friction demo (otherwise objects may keep on spinning forever)
This commit is contained in:
erwincoumans
2016-11-04 13:15:10 -07:00
parent c2ca88bf44
commit 9708392322
52 changed files with 2104 additions and 214 deletions

View File

@@ -15,6 +15,8 @@
#include "../Importers/ImportURDFDemo/ImportURDFSetup.h"
#include "../Importers/ImportSDFDemo/ImportSDFSetup.h"
#include "../Importers/ImportSTLDemo/ImportSTLSetup.h"
#include "../Importers/ImportBullet/SerializeSetup.h"
#include "LinearMath/btAlignedAllocator.h"
@@ -34,6 +36,8 @@ int main(int argc, char* argv[])
exampleBrowser->registerFileImporter(".sdf", ImportSDFCreateFunc);
exampleBrowser->registerFileImporter(".obj", ImportObjCreateFunc);
exampleBrowser->registerFileImporter(".stl", ImportSTLCreateFunc);
exampleBrowser->registerFileImporter(".bullet", SerializeBulletCreateFunc);
clock.reset();
if (init)