preliminary work towards saveState/restoreState and saveRestoreState.py example (not implemented yet)

allow multiple options in connect, for example: p.connect(p.GUI, options="--width=640, --height=480")
This commit is contained in:
Erwin Coumans
2017-12-28 10:05:51 -08:00
parent 799d030874
commit 97547eda0d
15 changed files with 552 additions and 143 deletions

View File

@@ -8121,6 +8121,62 @@ bool PhysicsServerCommandProcessor::processLoadTextureCommand(const struct Share
return hasStatus;
}
bool PhysicsServerCommandProcessor::processRestoreStateCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes)
{
BT_PROFILE("CMD_RESTORE_STATE");
bool hasStatus = true;
SharedMemoryStatus& serverCmd = serverStatusOut;
serverCmd.m_type = CMD_RESTORE_STATE_FAILED;
btMultiBodyWorldImporter* importer = new btMultiBodyWorldImporter(m_data->m_dynamicsWorld);
importer->setImporterFlags(eRESTORE_EXISTING_OBJECTS);
bool ok = false;
if (clientCmd.m_loadStateArguments.m_stateId >= 0)
{
char* memoryBuffer = 0;
int len = 0;
ok = importer->loadFileFromMemory(memoryBuffer, len);
}
else
{
const char* prefix[] = { "", "./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/" };
int numPrefixes = sizeof(prefix) / sizeof(const char*);
char relativeFileName[1024];
FILE* f = 0;
bool found = false;
for (int i = 0; !f && i<numPrefixes; i++)
{
sprintf(relativeFileName, "%s%s", prefix[i], clientCmd.m_fileArguments.m_fileName);
f = fopen(relativeFileName, "rb");
if (f)
{
found = true;
break;
}
}
if (f)
{
fclose(f);
}
if (found)
{
ok = importer->loadFile(relativeFileName);
}
}
if (ok)
{
serverCmd.m_type = CMD_RESTORE_STATE_COMPLETED;
}
return hasStatus;
}
bool PhysicsServerCommandProcessor::processLoadBulletCommand(const struct SharedMemoryCommand& clientCmd, struct SharedMemoryStatus& serverStatusOut, char* bufferServerToClient, int bufferSizeInBytes)
{
BT_PROFILE("CMD_LOAD_BULLET");
@@ -8541,6 +8597,12 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
hasStatus = processLoadTextureCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes);
break;
}
case CMD_RESTORE_STATE:
{
hasStatus = processRestoreStateCommand(clientCmd, serverStatusOut, bufferServerToClient, bufferSizeInBytes);
break;
}
case CMD_LOAD_BULLET:
{
hasStatus = processLoadBulletCommand(clientCmd,serverStatusOut,bufferServerToClient, bufferSizeInBytes);