preliminary work towards saveState/restoreState and saveRestoreState.py example (not implemented yet)
allow multiple options in connect, for example: p.connect(p.GUI, options="--width=640, --height=480")
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@@ -69,6 +69,13 @@ struct SdfArgs
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struct FileArgs
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{
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char m_fileName[MAX_URDF_FILENAME_LENGTH];
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int m_stateId;
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};
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enum EnumLoadStateArgsUpdateFlags
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{
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CMD_LOAD_STATE_HAS_STATEID=1,
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CMD_LOAD_STATE_HAS_FILENAME=2,
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};
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enum EnumUrdfArgsUpdateFlags
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@@ -922,6 +929,12 @@ struct b3ChangeTextureArgs
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int m_height;
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};
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struct b3StateSerializationArguments
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{
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char m_fileName[MAX_URDF_FILENAME_LENGTH];
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int m_stateId;
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};
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struct SharedMemoryCommand
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{
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int m_type;
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@@ -976,6 +989,7 @@ struct SharedMemoryCommand
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struct b3ChangeTextureArgs m_changeTextureArgs;
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struct b3SearchPathfArgs m_searchPathArgs;
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struct b3CustomCommand m_customCommandArgs;
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struct b3StateSerializationArguments m_loadStateArguments;
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};
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};
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@@ -1050,6 +1064,7 @@ struct SharedMemoryStatus
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struct b3LoadTextureResultArgs m_loadTextureResultArguments;
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struct b3CustomCommandResultArgs m_customCommandResultArgs;
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struct b3PhysicsSimulationParameters m_simulationParameterResultArgs;
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struct b3StateSerializationArguments m_saveStateResultArgs;
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};
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};
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