updated MSVC projectfiles: added colladaExport.*, drawUtils.* and BulletColladaConverter, COLLADA_DOM and libxml.
Note: Bullet libs need to be switched to Multithreaded DLL run-time: we should add additional configurations for plugins!
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@@ -271,7 +271,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/export:initializePlugin /export:uninitializePlugin "
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AdditionalDependencies="odbc32.lib odbccp32.lib OpenMaya.lib Foundation.lib OpenMayaRender.lib OpenMayaFX.lib OpenMayaAnim.lib OpenMayaUI.lib"
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AdditionalDependencies="opengl32.lib glu32.lib odbc32.lib odbccp32.lib OpenMaya.lib Foundation.lib OpenMayaRender.lib OpenMayaFX.lib OpenMayaAnim.lib OpenMayaUI.lib"
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OutputFile=".\BulletMayaPlugin.mll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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@@ -538,6 +538,14 @@
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RelativePath=".\bt_sphere_shape.h"
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>
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</File>
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<File
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RelativePath=".\colladaExport.cpp"
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>
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</File>
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<File
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RelativePath=".\colladaExport.h"
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>
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</File>
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<File
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RelativePath=".\collision_shape.h"
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>
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@@ -562,6 +570,14 @@
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RelativePath=".\convex_hull_shape_impl.h"
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</File>
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<File
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RelativePath=".\drawUtils.cpp"
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>
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</File>
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<File
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RelativePath=".\drawUtils.h"
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>
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</File>
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<File
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RelativePath=".\dRigidBodyArrayCmd.cpp"
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>
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