enable btMultiBodyGearConstraint positional error correction
fix multibody debug drawing of joint frames
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@@ -826,21 +826,24 @@ void btMultiBodyDynamicsWorld::debugDrawWorld()
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{
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btMultiBody* bod = m_multiBodies[b];
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bod->forwardKinematics(m_scratch_world_to_local1,m_scratch_local_origin1);
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getDebugDrawer()->drawTransform(bod->getBaseWorldTransform(), 0.1);
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if (mode & btIDebugDraw::DBG_DrawFrames)
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{
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getDebugDrawer()->drawTransform(bod->getBaseWorldTransform(), 0.1);
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}
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for (int m = 0; m<bod->getNumLinks(); m++)
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{
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const btTransform& tr = bod->getLink(m).m_cachedWorldTransform;
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getDebugDrawer()->drawTransform(tr, 0.1);
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if (mode & btIDebugDraw::DBG_DrawFrames)
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{
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getDebugDrawer()->drawTransform(tr, 0.1);
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}
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//draw the joint axis
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if (bod->getLink(m).m_jointType==btMultibodyLink::eRevolute)
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{
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btVector3 vec = quatRotate(tr.getRotation(),bod->getLink(m).m_axes[0].m_topVec);
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btVector3 vec = quatRotate(tr.getRotation(),bod->getLink(m).m_axes[0].m_topVec)*0.1;
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btVector4 color(0,0,0,1);//1,1,1);
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btVector3 from = vec+tr.getOrigin()-quatRotate(tr.getRotation(),bod->getLink(m).m_dVector);
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@@ -849,7 +852,7 @@ void btMultiBodyDynamicsWorld::debugDrawWorld()
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}
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if (bod->getLink(m).m_jointType==btMultibodyLink::eFixed)
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{
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btVector3 vec = quatRotate(tr.getRotation(),bod->getLink(m).m_axes[0].m_bottomVec);
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btVector3 vec = quatRotate(tr.getRotation(),bod->getLink(m).m_axes[0].m_bottomVec)*0.1;
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btVector4 color(0,0,0,1);//1,1,1);
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btVector3 from = vec+tr.getOrigin()-quatRotate(tr.getRotation(),bod->getLink(m).m_dVector);
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@@ -858,7 +861,7 @@ void btMultiBodyDynamicsWorld::debugDrawWorld()
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}
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if (bod->getLink(m).m_jointType==btMultibodyLink::ePrismatic)
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{
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btVector3 vec = quatRotate(tr.getRotation(),bod->getLink(m).m_axes[0].m_bottomVec);
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btVector3 vec = quatRotate(tr.getRotation(),bod->getLink(m).m_axes[0].m_bottomVec)*0.1;
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btVector4 color(0,0,0,1);//1,1,1);
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btVector3 from = vec+tr.getOrigin()-quatRotate(tr.getRotation(),bod->getLink(m).m_dVector);
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