From 193e680790cd282ffc5e0db3ab9407e1999f8551 Mon Sep 17 00:00:00 2001 From: Erwin Coumans Date: Fri, 20 Feb 2015 13:51:24 -0800 Subject: [PATCH] _N -> n, _C -> c, _L ->l, some collision with a standard C++ header? --- .../Gimpact/gim_basic_geometry_operations.h | 14 +++++++------- src/BulletDynamics/MLCPSolvers/btDantzigLCP.cpp | 12 ++++++------ 2 files changed, 13 insertions(+), 13 deletions(-) diff --git a/src/BulletCollision/Gimpact/gim_basic_geometry_operations.h b/src/BulletCollision/Gimpact/gim_basic_geometry_operations.h index 915277404..d98051da3 100644 --- a/src/BulletCollision/Gimpact/gim_basic_geometry_operations.h +++ b/src/BulletCollision/Gimpact/gim_basic_geometry_operations.h @@ -404,12 +404,12 @@ SIMD_FORCE_INLINE void SEGMENT_COLLISION( CLASS_POINT & vPointA, CLASS_POINT & vPointB) { - CLASS_POINT _AD,_BD,_N; + CLASS_POINT _AD,_BD,n; vec4f _M;//plane VEC_DIFF(_AD,vA2,vA1); VEC_DIFF(_BD,vB2,vB1); - VEC_CROSS(_N,_AD,_BD); - GREAL _tp = VEC_DOT(_N,_N); + VEC_CROSS(n,_AD,_BD); + GREAL _tp = VEC_DOT(n,n); if(_tp