Propagate the allowed penetration through convex cast against a triangle mesh.
Thanks for the report and patch to Paul Dubois, Issue 451
This commit is contained in:
@@ -58,7 +58,8 @@ public:
|
||||
btTransform m_convexShapeTo;
|
||||
btTransform m_triangleToWorld;
|
||||
btScalar m_hitFraction;
|
||||
btScalar m_triangleCollisionMargin;
|
||||
btScalar m_triangleCollisionMargin;
|
||||
btScalar m_allowedPenetration;
|
||||
|
||||
btTriangleConvexcastCallback (const btConvexShape* convexShape, const btTransform& convexShapeFrom, const btTransform& convexShapeTo, const btTransform& triangleToWorld, const btScalar triangleCollisionMargin);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user