fix build issues in previous commit
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@@ -15,19 +15,19 @@ class BulletURDFImporter : public URDFImporterInterface
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public:
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public:
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BulletURDFImporter::BulletURDFImporter(struct GUIHelperInterface* helper, LinkVisualShapesConverter* customConverter, btScalar globalScaling);
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BulletURDFImporter(struct GUIHelperInterface* helper, LinkVisualShapesConverter* customConverter, btScalar globalScaling);
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virtual ~BulletURDFImporter();
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virtual ~BulletURDFImporter();
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virtual bool loadURDF(const char* fileName, bool forceFixedBase = false);
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virtual bool loadURDF(const char* fileName, bool forceFixedBase = false);
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//warning: some quick test to load SDF: we 'activate' a model, so we can re-use URDF code path
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//warning: some quick test to load SDF: we 'activate' a model, so we can re-use URDF code path
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virtual bool loadSDF(const char* fileName, bool forceFixedBase = false);
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virtual bool loadSDF(const char* fileName, bool forceFixedBase = false);
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virtual int getNumModels() const;
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virtual int getNumModels() const;
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virtual void activateModel(int modelIndex);
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virtual void activateModel(int modelIndex);
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virtual void setBodyUniqueId(int bodyId);
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virtual void setBodyUniqueId(int bodyId);
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virtual int getBodyUniqueId() const;
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virtual int getBodyUniqueId() const;
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const char* getPathPrefix();
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const char* getPathPrefix();
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void printTree(); //for debugging
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void printTree(); //for debugging
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