cleanup of gpu rigid body (removed all Adl stuff)
This commit is contained in:
@@ -6,20 +6,7 @@
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class btVector3;
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#include "parallel_primitives/host/btRadixSort32CL.h"
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struct btSapAabb
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{
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union
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{
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float m_min[4];
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int m_minIndices[4];
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};
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union
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{
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float m_max[4];
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int m_signedMaxIndices[4];
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//unsigned int m_unsignedMaxIndices[4];
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};
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};
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#include "btSapAabb.h"
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18
opencl/gpu_broadphase/host/btSapAabb.h
Normal file
18
opencl/gpu_broadphase/host/btSapAabb.h
Normal file
@@ -0,0 +1,18 @@
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#ifndef BT_SAP_AABB_H
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#define BT_SAP_AABB_H
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struct btSapAabb
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{
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union
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{
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float m_min[4];
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int m_minIndices[4];
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};
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union
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{
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float m_max[4];
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int m_signedMaxIndices[4];
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};
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};
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#endif //BT_SAP_AABB_H
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34
opencl/gpu_rigidbody/host/btConfig.h
Normal file
34
opencl/gpu_rigidbody/host/btConfig.h
Normal file
@@ -0,0 +1,34 @@
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#ifndef BT_CONFIG_H
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#define BT_CONFIG_H
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struct btConfig
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{
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int m_maxConvexBodies;
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int m_maxConvexShapes;
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int m_maxBroadphasePairs;
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int m_maxVerticesPerFace;
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int m_maxFacesPerShape;
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int m_maxConvexVertices;
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int m_maxConvexIndices;
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int m_maxConvexUniqueEdges;
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int m_maxCompoundChildShapes;
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btConfig()
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:m_maxConvexBodies(128*1024),
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m_maxConvexShapes(8192),
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m_maxVerticesPerFace(64),
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m_maxFacesPerShape(64),
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m_maxConvexVertices(8192),
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m_maxConvexIndices(8192),
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m_maxConvexUniqueEdges(8192),
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m_maxCompoundChildShapes(8192)//??
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{
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m_maxBroadphasePairs = 16*m_maxConvexBodies;
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}
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};
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#endif//BT_CONFIG_H
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504
opencl/gpu_rigidbody/host/btGpuNarrowPhase.cpp
Normal file
504
opencl/gpu_rigidbody/host/btGpuNarrowPhase.cpp
Normal file
@@ -0,0 +1,504 @@
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#include "btGpuNarrowPhase.h"
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#include "parallel_primitives/host/btOpenCLArray.h"
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#include "../../gpu_sat/host/btConvexPolyhedronCL.h"
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#include "../../gpu_sat/host/ConvexHullContact.h"
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#include "../../gpu_broadphase/host/btSapAabb.h"
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#include <string.h>
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#include "btConfig.h"
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struct btGpuNarrowPhaseInternalData
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{
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btAlignedObjectArray<btConvexUtility*>* m_convexData;
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btAlignedObjectArray<btConvexPolyhedronCL> m_convexPolyhedra;
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btAlignedObjectArray<btVector3> m_uniqueEdges;
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btAlignedObjectArray<btVector3> m_convexVertices;
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btAlignedObjectArray<int> m_convexIndices;
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btOpenCLArray<btConvexPolyhedronCL>* m_convexPolyhedraGPU;
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btOpenCLArray<btVector3>* m_uniqueEdgesGPU;
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btOpenCLArray<btVector3>* m_convexVerticesGPU;
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btOpenCLArray<int>* m_convexIndicesGPU;
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btOpenCLArray<btVector3>* m_worldVertsB1GPU;
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btOpenCLArray<btInt4>* m_clippingFacesOutGPU;
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btOpenCLArray<btVector3>* m_worldNormalsAGPU;
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btOpenCLArray<btVector3>* m_worldVertsA1GPU;
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btOpenCLArray<btVector3>* m_worldVertsB2GPU;
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btAlignedObjectArray<btGpuChildShape> m_cpuChildShapes;
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btOpenCLArray<btGpuChildShape>* m_gpuChildShapes;
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btAlignedObjectArray<btGpuFace> m_convexFaces;
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btOpenCLArray<btGpuFace>* m_convexFacesGPU;
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GpuSatCollision* m_gpuSatCollision;
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btAlignedObjectArray<btInt2>* m_pBufPairsCPU;
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btOpenCLArray<btInt2>* m_convexPairsOutGPU;
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btOpenCLArray<btInt2>* m_planePairs;
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btOpenCLArray<btContact4>* m_pBufContactOutGPU;
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btAlignedObjectArray<btContact4>* m_pBufContactOutCPU;
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btAlignedObjectArray<btRigidBodyCL>* m_bodyBufferCPU;
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btOpenCLArray<btRigidBodyCL>* m_bodyBufferGPU;
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btAlignedObjectArray<btInertiaCL>* m_inertiaBufferCPU;
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btOpenCLArray<btInertiaCL>* m_inertiaBufferGPU;
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int m_numAcceleratedShapes;
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int m_numAcceleratedRigidBodies;
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btAlignedObjectArray<btCollidable> m_collidablesCPU;
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btOpenCLArray<btCollidable>* m_collidablesGPU;
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btOpenCLArray<btSapAabb>* m_localShapeAABBGPU;
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btAlignedObjectArray<btSapAabb>* m_localShapeAABBCPU;
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btConfig m_config;
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};
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btGpuNarrowPhase::btGpuNarrowPhase(cl_context ctx, cl_device_id device, cl_command_queue queue, const btConfig& config)
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:m_data(0) ,m_planeBodyIndex(-1),m_static0Index(-1),
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m_context(ctx),
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m_device(device),
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m_queue(queue)
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{
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m_data = new btGpuNarrowPhaseInternalData();
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memset(m_data,0,sizeof(btGpuNarrowPhaseInternalData));
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m_data->m_config = config;
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m_data->m_gpuSatCollision = new GpuSatCollision(ctx,device,queue);
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m_data->m_pBufPairsCPU = new btAlignedObjectArray<btInt2>;
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m_data->m_pBufPairsCPU->resize(config.m_maxBroadphasePairs);
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m_data->m_convexPairsOutGPU = new btOpenCLArray<btInt2>(ctx,queue,config.m_maxBroadphasePairs,false);
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m_data->m_planePairs = new btOpenCLArray<btInt2>(ctx,queue,config.m_maxBroadphasePairs,false);
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m_data->m_pBufContactOutCPU = new btAlignedObjectArray<btContact4>();
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m_data->m_pBufContactOutCPU->resize(config.m_maxBroadphasePairs);
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m_data->m_bodyBufferCPU = new btAlignedObjectArray<btRigidBodyCL>();
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m_data->m_bodyBufferCPU->resize(config.m_maxConvexBodies);
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m_data->m_inertiaBufferCPU = new btAlignedObjectArray<btInertiaCL>();
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m_data->m_inertiaBufferCPU->resize(config.m_maxConvexBodies);
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m_data->m_pBufContactOutGPU = new btOpenCLArray<btContact4>(ctx,queue, config.m_maxBroadphasePairs,true);
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btContact4 test = m_data->m_pBufContactOutGPU->forcedAt(0);
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m_data->m_inertiaBufferGPU = new btOpenCLArray<btInertiaCL>(ctx,queue,config.m_maxConvexBodies,false);
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m_data->m_collidablesGPU = new btOpenCLArray<btCollidable>(ctx,queue,config.m_maxConvexShapes);
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m_data->m_localShapeAABBCPU = new btAlignedObjectArray<btSapAabb>;
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m_data->m_localShapeAABBGPU = new btOpenCLArray<btSapAabb>(ctx,queue,config.m_maxConvexShapes);
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//m_data->m_solverDataGPU = adl::Solver<adl::TYPE_CL>::allocate(ctx,queue, config.m_maxBroadphasePairs,false);
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m_data->m_bodyBufferGPU = new btOpenCLArray<btRigidBodyCL>(ctx,queue, config.m_maxConvexBodies,false);
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m_data->m_convexFacesGPU = new btOpenCLArray<btGpuFace>(ctx,queue,config.m_maxConvexShapes*config.m_maxFacesPerShape,false);
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m_data->m_gpuChildShapes = new btOpenCLArray<btGpuChildShape>(ctx,queue,config.m_maxCompoundChildShapes,false);
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m_data->m_convexPolyhedraGPU = new btOpenCLArray<btConvexPolyhedronCL>(ctx,queue,config.m_maxConvexShapes,false);
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m_data->m_uniqueEdgesGPU = new btOpenCLArray<btVector3>(ctx,queue,config.m_maxConvexUniqueEdges,true);
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m_data->m_convexVerticesGPU = new btOpenCLArray<btVector3>(ctx,queue,config.m_maxConvexVertices,true);
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m_data->m_convexIndicesGPU = new btOpenCLArray<int>(ctx,queue,config.m_maxConvexIndices,true);
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m_data->m_worldVertsB1GPU = new btOpenCLArray<btVector3>(ctx,queue,config.m_maxConvexBodies*config.m_maxVerticesPerFace);
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m_data->m_clippingFacesOutGPU = new btOpenCLArray<btInt4>(ctx,queue,config.m_maxConvexBodies);
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m_data->m_worldNormalsAGPU = new btOpenCLArray<btVector3>(ctx,queue,config.m_maxConvexBodies);
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m_data->m_worldVertsA1GPU = new btOpenCLArray<btVector3>(ctx,queue,config.m_maxConvexBodies*config.m_maxVerticesPerFace);
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m_data->m_worldVertsB2GPU = new btOpenCLArray<btVector3>(ctx,queue,config.m_maxConvexBodies*config.m_maxVerticesPerFace);
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m_data->m_convexData = new btAlignedObjectArray<btConvexUtility* >();
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m_data->m_convexData->resize(config.m_maxConvexShapes);
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m_data->m_convexPolyhedra.resize(config.m_maxConvexShapes);
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m_data->m_numAcceleratedShapes = 0;
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m_data->m_numAcceleratedRigidBodies = 0;
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//m_data->m_contactCGPU = new btOpenCLArray<Constraint4>(ctx,queue,config.m_maxBroadphasePairs,false);
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//m_data->m_frictionCGPU = new btOpenCLArray<adl::Solver<adl::TYPE_CL>::allocateFrictionConstraint( m_data->m_deviceCL, config.m_maxBroadphasePairs);
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}
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btGpuNarrowPhase::~btGpuNarrowPhase()
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{
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delete m_data->m_gpuSatCollision;
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delete m_data->m_pBufPairsCPU;
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delete m_data->m_convexPairsOutGPU;
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delete m_data->m_planePairs;
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delete m_data->m_pBufContactOutCPU;
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delete m_data->m_bodyBufferCPU;
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delete m_data->m_inertiaBufferCPU;
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delete m_data->m_pBufContactOutGPU;
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delete m_data->m_inertiaBufferGPU;
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delete m_data->m_collidablesGPU;
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delete m_data->m_localShapeAABBCPU;
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delete m_data->m_localShapeAABBGPU;
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delete m_data->m_bodyBufferGPU;
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delete m_data->m_convexFacesGPU;
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delete m_data->m_gpuChildShapes;
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delete m_data->m_convexPolyhedraGPU;
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delete m_data->m_uniqueEdgesGPU;
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delete m_data->m_convexVerticesGPU;
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delete m_data->m_convexIndicesGPU;
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delete m_data->m_worldVertsB1GPU;
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delete m_data->m_clippingFacesOutGPU;
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delete m_data->m_worldNormalsAGPU;
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delete m_data->m_worldVertsA1GPU;
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delete m_data->m_worldVertsB2GPU;
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delete m_data->m_convexData;
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delete m_data;
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}
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int btGpuNarrowPhase::allocateCollidable()
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{
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int curSize = m_data->m_collidablesCPU.size();
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m_data->m_collidablesCPU.expand();
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return curSize;
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}
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int btGpuNarrowPhase::registerConvexHullShape(btConvexUtility* convexPtr,btCollidable& col)
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{
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m_data->m_convexData->resize(m_data->m_numAcceleratedShapes+1);
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m_data->m_convexPolyhedra.resize(m_data->m_numAcceleratedShapes+1);
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btConvexPolyhedronCL& convex = m_data->m_convexPolyhedra.at(m_data->m_convexPolyhedra.size()-1);
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convex.mC = convexPtr->mC;
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convex.mE = convexPtr->mE;
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convex.m_extents= convexPtr->m_extents;
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convex.m_localCenter = convexPtr->m_localCenter;
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convex.m_radius = convexPtr->m_radius;
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convex.m_numUniqueEdges = convexPtr->m_uniqueEdges.size();
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int edgeOffset = m_data->m_uniqueEdges.size();
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convex.m_uniqueEdgesOffset = edgeOffset;
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m_data->m_uniqueEdges.resize(edgeOffset+convex.m_numUniqueEdges);
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//convex data here
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int i;
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for ( i=0;i<convexPtr->m_uniqueEdges.size();i++)
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{
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m_data->m_uniqueEdges[edgeOffset+i] = convexPtr->m_uniqueEdges[i];
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}
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int faceOffset = m_data->m_convexFaces.size();
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convex.m_faceOffset = faceOffset;
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convex.m_numFaces = convexPtr->m_faces.size();
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m_data->m_convexFaces.resize(faceOffset+convex.m_numFaces);
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for (i=0;i<convexPtr->m_faces.size();i++)
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{
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m_data->m_convexFaces[convex.m_faceOffset+i].m_plane[0] = convexPtr->m_faces[i].m_plane[0];
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m_data->m_convexFaces[convex.m_faceOffset+i].m_plane[1] = convexPtr->m_faces[i].m_plane[1];
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m_data->m_convexFaces[convex.m_faceOffset+i].m_plane[2] = convexPtr->m_faces[i].m_plane[2];
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m_data->m_convexFaces[convex.m_faceOffset+i].m_plane[3] = convexPtr->m_faces[i].m_plane[3];
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int indexOffset = m_data->m_convexIndices.size();
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int numIndices = convexPtr->m_faces[i].m_indices.size();
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m_data->m_convexFaces[convex.m_faceOffset+i].m_numIndices = numIndices;
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m_data->m_convexFaces[convex.m_faceOffset+i].m_indexOffset = indexOffset;
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m_data->m_convexIndices.resize(indexOffset+numIndices);
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for (int p=0;p<numIndices;p++)
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{
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m_data->m_convexIndices[indexOffset+p] = convexPtr->m_faces[i].m_indices[p];
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}
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}
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convex.m_numVertices = convexPtr->m_vertices.size();
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int vertexOffset = m_data->m_convexVertices.size();
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convex.m_vertexOffset =vertexOffset;
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m_data->m_convexVertices.resize(vertexOffset+convex.m_numVertices);
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for (int i=0;i<convexPtr->m_vertices.size();i++)
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{
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m_data->m_convexVertices[vertexOffset+i] = convexPtr->m_vertices[i];
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}
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(*m_data->m_convexData)[m_data->m_numAcceleratedShapes] = convexPtr;
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m_data->m_convexFacesGPU->copyFromHost(m_data->m_convexFaces);
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m_data->m_convexPolyhedraGPU->copyFromHost(m_data->m_convexPolyhedra);
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m_data->m_uniqueEdgesGPU->copyFromHost(m_data->m_uniqueEdges);
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m_data->m_convexVerticesGPU->copyFromHost(m_data->m_convexVertices);
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m_data->m_convexIndicesGPU->copyFromHost(m_data->m_convexIndices);
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return m_data->m_numAcceleratedShapes++;
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}
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int btGpuNarrowPhase::registerConvexHullShape(const float* vertices, int strideInBytes, int numVertices, const float* scaling)
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{
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btAlignedObjectArray<btVector3> verts;
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unsigned char* vts = (unsigned char*) vertices;
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for (int i=0;i<numVertices;i++)
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{
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float* vertex = (float*) &vts[i*strideInBytes];
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verts.push_back(btVector3(vertex[0]*scaling[0],vertex[1]*scaling[1],vertex[2]*scaling[2]));
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}
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btConvexUtility* utilPtr = new btConvexUtility();
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bool merge = true;
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if (numVertices)
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{
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utilPtr->initializePolyhedralFeatures(&verts[0],verts.size(),merge);
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}
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int collidableIndex = registerConvexHullShape(utilPtr);
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return collidableIndex;
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}
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int btGpuNarrowPhase::registerConvexHullShape(btConvexUtility* utilPtr)
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{
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int collidableIndex = allocateCollidable();
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btCollidable& col = getCollidableCpu(collidableIndex);
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col.m_shapeType = SHAPE_CONVEX_HULL;
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col.m_shapeIndex = -1;
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{
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btVector3 localCenter(0,0,0);
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for (int i=0;i<utilPtr->m_vertices.size();i++)
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localCenter+=utilPtr->m_vertices[i];
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localCenter*= (1.f/utilPtr->m_vertices.size());
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utilPtr->m_localCenter = localCenter;
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col.m_shapeIndex = registerConvexHullShape(utilPtr,col);
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}
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if (col.m_shapeIndex>=0)
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{
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btSapAabb aabb;
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btVector3 myAabbMin(1e30f,1e30f,1e30f);
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btVector3 myAabbMax(-1e30f,-1e30f,-1e30f);
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for (int i=0;i<utilPtr->m_vertices.size();i++)
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{
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myAabbMin.setMin(utilPtr->m_vertices[i]);
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myAabbMax.setMax(utilPtr->m_vertices[i]);
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}
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aabb.m_min[0] = myAabbMin[0];
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aabb.m_min[1] = myAabbMin[1];
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aabb.m_min[2] = myAabbMin[2];
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aabb.m_minIndices[3] = 0;
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aabb.m_max[0] = myAabbMax[0];
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aabb.m_max[1] = myAabbMax[1];
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aabb.m_max[2] = myAabbMax[2];
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aabb.m_signedMaxIndices[3] = 0;
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m_data->m_localShapeAABBCPU->push_back(aabb);
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m_data->m_localShapeAABBGPU->push_back(aabb);
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}
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return collidableIndex;
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}
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|
||||
|
||||
|
||||
cl_mem btGpuNarrowPhase::getBodiesGpu()
|
||||
{
|
||||
return (cl_mem)m_data->m_bodyBufferGPU->getBufferCL();
|
||||
}
|
||||
|
||||
|
||||
int btGpuNarrowPhase::getNumBodiesGpu() const
|
||||
{
|
||||
return m_data->m_bodyBufferGPU->size();
|
||||
}
|
||||
|
||||
cl_mem btGpuNarrowPhase::getBodyInertiasGpu()
|
||||
{
|
||||
return (cl_mem)m_data->m_inertiaBufferGPU->getBufferCL();
|
||||
}
|
||||
|
||||
int btGpuNarrowPhase::getNumBodyInertiasGpu() const
|
||||
{
|
||||
return m_data->m_inertiaBufferGPU->size();
|
||||
}
|
||||
|
||||
|
||||
btCollidable& btGpuNarrowPhase::getCollidableCpu(int collidableIndex)
|
||||
{
|
||||
return m_data->m_collidablesCPU[collidableIndex];
|
||||
}
|
||||
|
||||
const btCollidable& btGpuNarrowPhase::getCollidableCpu(int collidableIndex) const
|
||||
{
|
||||
return m_data->m_collidablesCPU[collidableIndex];
|
||||
}
|
||||
|
||||
cl_mem btGpuNarrowPhase::getCollidablesGpu()
|
||||
{
|
||||
return m_data->m_collidablesGPU->getBufferCL();
|
||||
}
|
||||
|
||||
int btGpuNarrowPhase::getNumCollidablesGpu() const
|
||||
{
|
||||
return m_data->m_collidablesGPU->size();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int btGpuNarrowPhase::getNumContactsGpu() const
|
||||
{
|
||||
return m_data->m_pBufContactOutGPU->size();
|
||||
}
|
||||
cl_mem btGpuNarrowPhase::getContactsGpu()
|
||||
{
|
||||
return m_data->m_pBufContactOutGPU->getBufferCL();
|
||||
}
|
||||
|
||||
|
||||
void btGpuNarrowPhase::computeContacts(cl_mem broadphasePairs, int numBroadphasePairs, cl_mem aabbs, int numObjects)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
const btSapAabb& btGpuNarrowPhase::getLocalSpaceAabb(int collidableIndex) const
|
||||
{
|
||||
return m_data->m_localShapeAABBCPU->at(collidableIndex);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int btGpuNarrowPhase::registerRigidBody(int collidableIndex, float mass, const float* position, const float* orientation , const float* aabbMinPtr, const float* aabbMaxPtr,bool writeToGpu)
|
||||
{
|
||||
btVector3 aabbMin(aabbMinPtr[0],aabbMinPtr[1],aabbMinPtr[2]);
|
||||
btVector3 aabbMax (aabbMaxPtr[0],aabbMaxPtr[1],aabbMaxPtr[2]);
|
||||
|
||||
btAssert(m_data->m_numAcceleratedRigidBodies< (m_data->m_config.m_maxConvexBodies-1));
|
||||
|
||||
m_data->m_bodyBufferGPU->resize(m_data->m_numAcceleratedRigidBodies+1);
|
||||
|
||||
btRigidBodyCL& body = m_data->m_bodyBufferCPU->at(m_data->m_numAcceleratedRigidBodies);
|
||||
|
||||
float friction = 1.f;
|
||||
float restitution = 0.f;
|
||||
|
||||
body.m_frictionCoeff = friction;
|
||||
body.m_restituitionCoeff = restitution;
|
||||
body.m_angVel.setZero();
|
||||
body.m_linVel.setValue(0,-1,0);//.setZero();
|
||||
body.m_pos.setValue(position[0],position[1],position[2]);
|
||||
body.m_quat.setValue(orientation[0],orientation[1],orientation[2],orientation[3]);
|
||||
body.m_collidableIdx = collidableIndex;
|
||||
if (collidableIndex>=0)
|
||||
{
|
||||
// body.m_shapeType = m_data->m_collidablesCPU.at(collidableIndex).m_shapeType;
|
||||
} else
|
||||
{
|
||||
// body.m_shapeType = CollisionShape::SHAPE_PLANE;
|
||||
m_planeBodyIndex = m_data->m_numAcceleratedRigidBodies;
|
||||
}
|
||||
//body.m_shapeType = shapeType;
|
||||
|
||||
|
||||
body.m_invMass = mass? 1.f/mass : 0.f;
|
||||
|
||||
if (writeToGpu)
|
||||
{
|
||||
m_data->m_bodyBufferGPU->copyFromHostPointer(&body,1,m_data->m_numAcceleratedRigidBodies);
|
||||
}
|
||||
|
||||
btInertiaCL& shapeInfo = m_data->m_inertiaBufferCPU->at(m_data->m_numAcceleratedRigidBodies);
|
||||
|
||||
if (mass==0.f)
|
||||
{
|
||||
if (m_data->m_numAcceleratedRigidBodies==0)
|
||||
m_static0Index = 0;
|
||||
|
||||
shapeInfo.m_initInvInertia.setValue(0,0,0,0,0,0,0,0,0);
|
||||
shapeInfo.m_invInertiaWorld.setValue(0,0,0,0,0,0,0,0,0);
|
||||
} else
|
||||
{
|
||||
|
||||
assert(body.m_collidableIdx>=0);
|
||||
|
||||
//approximate using the aabb of the shape
|
||||
|
||||
//Aabb aabb = (*m_data->m_shapePointers)[shapeIndex]->m_aabb;
|
||||
btVector3 halfExtents = (aabbMax-aabbMin);//*0.5f;//fake larger inertia makes demos more stable ;-)
|
||||
|
||||
btVector3 localInertia;
|
||||
|
||||
float lx=2.f*halfExtents[0];
|
||||
float ly=2.f*halfExtents[1];
|
||||
float lz=2.f*halfExtents[2];
|
||||
|
||||
localInertia.setValue( (mass/12.0f) * (ly*ly + lz*lz),
|
||||
(mass/12.0f) * (lx*lx + lz*lz),
|
||||
(mass/12.0f) * (lx*lx + ly*ly));
|
||||
|
||||
btVector3 invLocalInertia;
|
||||
invLocalInertia[0] = 1.f/localInertia[0];
|
||||
invLocalInertia[1] = 1.f/localInertia[1];
|
||||
invLocalInertia[2] = 1.f/localInertia[2];
|
||||
invLocalInertia[3] = 0.f;
|
||||
|
||||
shapeInfo.m_initInvInertia.setValue(
|
||||
invLocalInertia[0], 0, 0,
|
||||
0, invLocalInertia[1], 0,
|
||||
0, 0, invLocalInertia[2]);
|
||||
|
||||
btMatrix3x3 m (body.m_quat);
|
||||
|
||||
shapeInfo.m_invInertiaWorld = m.scaled(invLocalInertia) * m.transpose();
|
||||
|
||||
}
|
||||
|
||||
if (writeToGpu)
|
||||
m_data->m_inertiaBufferGPU->copyFromHostPointer(&shapeInfo,1,m_data->m_numAcceleratedRigidBodies);
|
||||
|
||||
|
||||
|
||||
return m_data->m_numAcceleratedRigidBodies++;
|
||||
}
|
||||
|
||||
void btGpuNarrowPhase::writeAllBodiesToGpu()
|
||||
{
|
||||
m_data->m_bodyBufferGPU->resize(m_data->m_numAcceleratedRigidBodies);
|
||||
m_data->m_inertiaBufferGPU->resize(m_data->m_numAcceleratedRigidBodies);
|
||||
|
||||
m_data->m_bodyBufferGPU->copyFromHostPointer(&m_data->m_bodyBufferCPU->at(0),m_data->m_numAcceleratedRigidBodies);
|
||||
m_data->m_inertiaBufferGPU->copyFromHostPointer(&m_data->m_inertiaBufferCPU->at(0),m_data->m_numAcceleratedRigidBodies);
|
||||
|
||||
m_data->m_collidablesGPU->copyFromHost(m_data->m_collidablesCPU);
|
||||
|
||||
}
|
||||
76
opencl/gpu_rigidbody/host/btGpuNarrowPhase.h
Normal file
76
opencl/gpu_rigidbody/host/btGpuNarrowPhase.h
Normal file
@@ -0,0 +1,76 @@
|
||||
#ifndef BT_GPU_NARROWPHASE_H
|
||||
#define BT_GPU_NARROWPHASE_H
|
||||
|
||||
#include "../../gpu_sat/host/btCollidable.h"
|
||||
#include "basic_initialize/btOpenCLInclude.h"
|
||||
#include "BulletCommon/btAlignedObjectArray.h"
|
||||
#include "BulletCommon/btVector3.h"
|
||||
|
||||
class btGpuNarrowPhase
|
||||
{
|
||||
protected:
|
||||
|
||||
struct btGpuNarrowPhaseInternalData* m_data;
|
||||
int m_acceleratedCompanionShapeIndex;
|
||||
int m_planeBodyIndex;
|
||||
int m_static0Index;
|
||||
|
||||
cl_context m_context;
|
||||
cl_device_id m_device;
|
||||
cl_command_queue m_queue;
|
||||
|
||||
|
||||
public:
|
||||
|
||||
|
||||
|
||||
|
||||
btGpuNarrowPhase(cl_context vtx, cl_device_id dev, cl_command_queue q, const struct btConfig& config);
|
||||
|
||||
virtual ~btGpuNarrowPhase(void);
|
||||
|
||||
|
||||
int registerCompoundShape(btAlignedObjectArray<btGpuChildShape>* childShapes);
|
||||
int registerFace(const btVector3& faceNormal, float faceConstant);
|
||||
int registerConcaveMeshShape(btAlignedObjectArray<btVector3>* vertices, btAlignedObjectArray<int>* indices, btCollidable& col, const float* scaling);
|
||||
int registerConcaveMeshShape(class objLoader* obj, btCollidable& col, const float* scaling);
|
||||
|
||||
//do they need to be merged?
|
||||
int registerConvexHullShape(class btConvexUtility* convexPtr, btCollidable& col);
|
||||
int registerConvexHullShape(btConvexUtility* utilPtr);
|
||||
int registerConvexHullShape(const float* vertices, int strideInBytes, int numVertices, const float* scaling);
|
||||
|
||||
int registerConvexHeightfield(class ConvexHeightField* convexShape,btCollidable& col);
|
||||
int registerRigidBody(int collidableIndex, float mass, const float* position, const float* orientation, const float* aabbMin, const float* aabbMax,bool writeToGpu);
|
||||
void setObjectTransform(const float* position, const float* orientation , int bodyIndex);
|
||||
|
||||
void writeAllBodiesToGpu();
|
||||
|
||||
void readbackAllBodiesToCpu();
|
||||
void getObjectTransformFromCpu(float* position, float* orientation , int bodyIndex) const;
|
||||
|
||||
virtual void computeContacts(cl_mem broadphasePairs, int numBroadphasePairs, cl_mem aabbs, int numObjects);
|
||||
|
||||
|
||||
cl_mem getBodiesGpu();
|
||||
int getNumBodiesGpu() const;
|
||||
|
||||
cl_mem getBodyInertiasGpu();
|
||||
int getNumBodyInertiasGpu() const;
|
||||
|
||||
cl_mem getCollidablesGpu();
|
||||
int getNumCollidablesGpu() const;
|
||||
|
||||
cl_mem getContactsGpu();
|
||||
int getNumContactsGpu() const;
|
||||
|
||||
int allocateCollidable();
|
||||
|
||||
btCollidable& getCollidableCpu(int collidableIndex);
|
||||
const btCollidable& getCollidableCpu(int collidableIndex) const;
|
||||
|
||||
const struct btSapAabb& getLocalSpaceAabb(int collidableIndex) const;
|
||||
};
|
||||
|
||||
#endif //BT_GPU_NARROWPHASE_H
|
||||
|
||||
171
opencl/gpu_rigidbody/host/btGpuRigidBodyPipeline.cpp
Normal file
171
opencl/gpu_rigidbody/host/btGpuRigidBodyPipeline.cpp
Normal file
@@ -0,0 +1,171 @@
|
||||
#include "btGpuRigidBodyPipeline.h"
|
||||
#include "btGpuRigidBodyPipelineInternalData.h"
|
||||
#include "../kernels/integrateKernel.h"
|
||||
#include "../../basic_initialize/btOpenCLUtils.h"
|
||||
#include "btGpuNarrowPhase.h"
|
||||
#include "BulletGeometry/btAabbUtil2.h"
|
||||
#include "../../gpu_broadphase/host/btSapAabb.h"
|
||||
#include "../../gpu_broadphase/host/btGpuSapBroadphase.h"
|
||||
#include "parallel_primitives/host/btLauncherCL.h"
|
||||
|
||||
btGpuRigidBodyPipeline::btGpuRigidBodyPipeline(cl_context ctx,cl_device_id device, cl_command_queue q,class btGpuNarrowPhase* narrowphase, class btGpuSapBroadphase* broadphaseSap )
|
||||
{
|
||||
m_data = new btGpuRigidBodyPipelineInternalData;
|
||||
m_data->m_context = ctx;
|
||||
m_data->m_device = device;
|
||||
m_data->m_queue = q;
|
||||
|
||||
m_data->m_broadphaseSap = broadphaseSap;
|
||||
m_data->m_narrowphase = narrowphase;
|
||||
|
||||
cl_int errNum=0;
|
||||
|
||||
{
|
||||
cl_program prog = btOpenCLUtils::compileCLProgramFromString(m_data->m_context,m_data->m_device,integrateKernelCL,&errNum,"","opencl/gpu_rigidbody/kernels/integrateKernel.cl");
|
||||
btAssert(errNum==CL_SUCCESS);
|
||||
m_data->m_integrateTransformsKernel = btOpenCLUtils::compileCLKernelFromString(m_data->m_context, m_data->m_device,integrateKernelCL, "integrateTransformsKernel",&errNum,prog);
|
||||
btAssert(errNum==CL_SUCCESS);
|
||||
clReleaseProgram(prog);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
btGpuRigidBodyPipeline::~btGpuRigidBodyPipeline()
|
||||
{
|
||||
clReleaseKernel(m_data->m_integrateTransformsKernel);
|
||||
|
||||
delete m_data;
|
||||
}
|
||||
|
||||
void btGpuRigidBodyPipeline::stepSimulation(float deltaTime)
|
||||
{
|
||||
btLauncherCL launcher(m_data->m_queue,m_data->m_integrateTransformsKernel);
|
||||
//integrateTransformsKernel( __global Body* bodies,const int numNodes, float timeStep, float angularDamping)
|
||||
|
||||
launcher.setBuffer(m_data->m_narrowphase->getBodiesGpu());
|
||||
int numBodies = m_data->m_narrowphase->getNumBodiesGpu();
|
||||
launcher.setConst(numBodies);
|
||||
float timeStep = 1./60.f;
|
||||
launcher.setConst(timeStep);
|
||||
float angularDamp = 0.99f;
|
||||
launcher.setConst(angularDamp);
|
||||
launcher.launch1D(numBodies);
|
||||
|
||||
}
|
||||
|
||||
|
||||
cl_mem btGpuRigidBodyPipeline::getBodyBuffer()
|
||||
{
|
||||
return m_data->m_narrowphase->getBodiesGpu();
|
||||
}
|
||||
|
||||
int btGpuRigidBodyPipeline::getNumBodies() const
|
||||
{
|
||||
return m_data->m_narrowphase->getNumBodiesGpu();
|
||||
}
|
||||
|
||||
|
||||
|
||||
int btGpuRigidBodyPipeline::registerConvexPolyhedron(btConvexUtility* utilPtr)
|
||||
{
|
||||
/*
|
||||
int collidableIndex = m_narrowphaseAndSolver->allocateCollidable();
|
||||
|
||||
btCollidable& col = m_narrowphaseAndSolver->getCollidableCpu(collidableIndex);
|
||||
col.m_shapeType = CollisionShape::SHAPE_CONVEX_HULL;
|
||||
col.m_shapeIndex = -1;
|
||||
|
||||
|
||||
if (m_narrowphaseAndSolver)
|
||||
{
|
||||
btVector3 localCenter(0,0,0);
|
||||
for (int i=0;i<utilPtr->m_vertices.size();i++)
|
||||
localCenter+=utilPtr->m_vertices[i];
|
||||
localCenter*= (1.f/utilPtr->m_vertices.size());
|
||||
utilPtr->m_localCenter = localCenter;
|
||||
|
||||
col.m_shapeIndex = m_narrowphaseAndSolver->registerConvexHullShape(utilPtr,col);
|
||||
}
|
||||
|
||||
if (col.m_shapeIndex>=0)
|
||||
{
|
||||
btAABBHost aabbMin, aabbMax;
|
||||
btVector3 myAabbMin(1e30f,1e30f,1e30f);
|
||||
btVector3 myAabbMax(-1e30f,-1e30f,-1e30f);
|
||||
|
||||
for (int i=0;i<utilPtr->m_vertices.size();i++)
|
||||
{
|
||||
myAabbMin.setMin(utilPtr->m_vertices[i]);
|
||||
myAabbMax.setMax(utilPtr->m_vertices[i]);
|
||||
}
|
||||
aabbMin.fx = myAabbMin[0];//s_convexHeightField->m_aabb.m_min.x;
|
||||
aabbMin.fy = myAabbMin[1];//s_convexHeightField->m_aabb.m_min.y;
|
||||
aabbMin.fz= myAabbMin[2];//s_convexHeightField->m_aabb.m_min.z;
|
||||
aabbMin.uw = 0;
|
||||
|
||||
aabbMax.fx = myAabbMax[0];//s_convexHeightField->m_aabb.m_max.x;
|
||||
aabbMax.fy = myAabbMax[1];//s_convexHeightField->m_aabb.m_max.y;
|
||||
aabbMax.fz= myAabbMax[2];//s_convexHeightField->m_aabb.m_max.z;
|
||||
aabbMax.uw = 0;
|
||||
|
||||
m_data->m_localShapeAABBCPU->push_back(aabbMin);
|
||||
m_data->m_localShapeAABBGPU->push_back(aabbMin);
|
||||
|
||||
m_data->m_localShapeAABBCPU->push_back(aabbMax);
|
||||
m_data->m_localShapeAABBGPU->push_back(aabbMax);
|
||||
|
||||
//m_data->m_localShapeAABB->copyFromHostPointer(&aabbMin,1,shapeIndex*2);
|
||||
//m_data->m_localShapeAABB->copyFromHostPointer(&aabbMax,1,shapeIndex*2+1);
|
||||
clFinish(g_cqCommandQue);
|
||||
}
|
||||
|
||||
delete[] eqn;
|
||||
|
||||
|
||||
|
||||
return collidableIndex;
|
||||
*/
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int btGpuRigidBodyPipeline::registerPhysicsInstance(float mass, const float* position, const float* orientation, int collidableIndex, int userIndex)
|
||||
{
|
||||
btVector3 aabbMin(0,0,0),aabbMax(0,0,0);
|
||||
if (collidableIndex>=0)
|
||||
{
|
||||
btSapAabb localAabb = m_data->m_narrowphase->getLocalSpaceAabb(collidableIndex);
|
||||
btVector3 localAabbMin(localAabb.m_min[0],localAabb.m_min[1],localAabb.m_min[2]);
|
||||
btVector3 localAabbMax(localAabb.m_max[0],localAabb.m_max[1],localAabb.m_max[2]);
|
||||
|
||||
btScalar margin = 0.01f;
|
||||
btTransform t;
|
||||
t.setIdentity();
|
||||
t.setOrigin(btVector3(position[0],position[1],position[2]));
|
||||
t.setRotation(btQuaternion(orientation[0],orientation[1],orientation[2],orientation[3]));
|
||||
btTransformAabb(localAabbMin,localAabbMax, margin,t,aabbMin,aabbMax);
|
||||
if (mass)
|
||||
{
|
||||
m_data->m_broadphaseSap->createProxy(aabbMin,aabbMax,userIndex,1,1);//m_dispatcher);
|
||||
} else
|
||||
{
|
||||
m_data->m_broadphaseSap->createLargeProxy(aabbMin,aabbMax,userIndex,1,1);//m_dispatcher);
|
||||
}
|
||||
}
|
||||
|
||||
bool writeToGpu = false;
|
||||
int bodyIndex = -1;
|
||||
|
||||
|
||||
bodyIndex = m_data->m_narrowphase->registerRigidBody(collidableIndex,mass,position,orientation,&aabbMin.getX(),&aabbMax.getX(),writeToGpu);
|
||||
|
||||
/*
|
||||
if (mass>0.f)
|
||||
m_numDynamicPhysicsInstances++;
|
||||
|
||||
m_numPhysicsInstances++;
|
||||
*/
|
||||
|
||||
return bodyIndex;
|
||||
}
|
||||
38
opencl/gpu_rigidbody/host/btGpuRigidBodyPipeline.h
Normal file
38
opencl/gpu_rigidbody/host/btGpuRigidBodyPipeline.h
Normal file
@@ -0,0 +1,38 @@
|
||||
#ifndef BT_GPU_RIGIDBODY_PIPELINE_H
|
||||
#define BT_GPU_RIGIDBODY_PIPELINE_H
|
||||
|
||||
#include "../../basic_initialize/btOpenCLInclude.h"
|
||||
|
||||
class btGpuRigidBodyPipeline
|
||||
{
|
||||
protected:
|
||||
struct btGpuRigidBodyPipelineInternalData* m_data;
|
||||
|
||||
int allocateCollidable();
|
||||
|
||||
public:
|
||||
|
||||
btGpuRigidBodyPipeline(cl_context ctx,cl_device_id device, cl_command_queue q , class btGpuNarrowPhase* narrowphase, class btGpuSapBroadphase* broadphaseSap);
|
||||
virtual ~btGpuRigidBodyPipeline();
|
||||
|
||||
void stepSimulation(float deltaTime);
|
||||
|
||||
int registerConvexPolyhedron(class btConvexUtility* convex);
|
||||
|
||||
//int registerConvexPolyhedron(const float* vertices, int strideInBytes, int numVertices, const float* scaling);
|
||||
//int registerSphereShape(float radius);
|
||||
//int registerPlaneShape(const btVector3& planeNormal, float planeConstant);
|
||||
|
||||
//int registerConcaveMesh(btAlignedObjectArray<btVector3>* vertices, btAlignedObjectArray<int>* indices, const float* scaling);
|
||||
//int registerCompoundShape(btAlignedObjectArray<btGpuChildShape>* childShapes);
|
||||
|
||||
|
||||
int registerPhysicsInstance(float mass, const float* position, const float* orientation, int collisionShapeIndex, int userData);
|
||||
|
||||
cl_mem getBodyBuffer();
|
||||
|
||||
int getNumBodies() const;
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_GPU_RIGIDBODY_PIPELINE_H
|
||||
@@ -0,0 +1,26 @@
|
||||
#ifndef BT_GPU_RIGIDBODY_PIPELINE_INTERNAL_DATA_H
|
||||
#define BT_GPU_RIGIDBODY_PIPELINE_INTERNAL_DATA_H
|
||||
|
||||
#include "../../basic_initialize/btOpenCLInclude.h"
|
||||
#include "BulletCommon/btAlignedObjectArray.h"
|
||||
|
||||
#include "../../parallel_primitives/host/btOpenCLArray.h"
|
||||
#include "../../gpu_sat/host/btCollidable.h"
|
||||
|
||||
struct btGpuRigidBodyPipelineInternalData
|
||||
{
|
||||
|
||||
cl_context m_context;
|
||||
cl_device_id m_device;
|
||||
cl_command_queue m_queue;
|
||||
|
||||
cl_kernel m_integrateTransformsKernel;
|
||||
|
||||
class btGpuSapBroadphase* m_broadphaseSap;
|
||||
|
||||
class btGpuNarrowPhase* m_narrowphase;
|
||||
|
||||
};
|
||||
|
||||
#endif //BT_GPU_RIGIDBODY_PIPELINE_INTERNAL_DATA_H
|
||||
|
||||
89
opencl/gpu_rigidbody/kernels/integrateKernel.cl
Normal file
89
opencl/gpu_rigidbody/kernels/integrateKernel.cl
Normal file
@@ -0,0 +1,89 @@
|
||||
|
||||
float4 quatMult(float4 q1, float4 q2)
|
||||
{
|
||||
float4 q;
|
||||
q.x = q1.w * q2.x + q1.x * q2.w + q1.y * q2.z - q1.z * q2.y;
|
||||
q.y = q1.w * q2.y + q1.y * q2.w + q1.z * q2.x - q1.x * q2.z;
|
||||
q.z = q1.w * q2.z + q1.z * q2.w + q1.x * q2.y - q1.y * q2.x;
|
||||
q.w = q1.w * q2.w - q1.x * q2.x - q1.y * q2.y - q1.z * q2.z;
|
||||
return q;
|
||||
}
|
||||
|
||||
float4 quatNorm(float4 q)
|
||||
{
|
||||
float len = native_sqrt(dot(q, q));
|
||||
if(len > 0.f)
|
||||
{
|
||||
q *= 1.f / len;
|
||||
}
|
||||
else
|
||||
{
|
||||
q.x = q.y = q.z = 0.f;
|
||||
q.w = 1.f;
|
||||
}
|
||||
return q;
|
||||
}
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
float4 m_pos;
|
||||
float4 m_quat;
|
||||
float4 m_linVel;
|
||||
float4 m_angVel;
|
||||
|
||||
unsigned int m_collidableIdx;
|
||||
float m_invMass;
|
||||
float m_restituitionCoeff;
|
||||
float m_frictionCoeff;
|
||||
} Body;
|
||||
|
||||
|
||||
|
||||
|
||||
__kernel void
|
||||
integrateTransformsKernel( __global Body* bodies,const int numNodes, float timeStep, float angularDamping)
|
||||
{
|
||||
int nodeID = get_global_id(0);
|
||||
float BT_GPU_ANGULAR_MOTION_THRESHOLD = (0.25f * 3.14159254f);
|
||||
if( nodeID < numNodes )
|
||||
{
|
||||
if (1)
|
||||
{
|
||||
float4 axis;
|
||||
//add some hardcoded angular damping
|
||||
bodies[nodeID].m_angVel.x *= angularDamping;
|
||||
bodies[nodeID].m_angVel.y *= angularDamping;
|
||||
bodies[nodeID].m_angVel.z *= angularDamping;
|
||||
|
||||
float4 angvel = bodies[nodeID].m_angVel;
|
||||
float fAngle = native_sqrt(dot(angvel, angvel));
|
||||
//limit the angular motion
|
||||
if(fAngle*timeStep > BT_GPU_ANGULAR_MOTION_THRESHOLD)
|
||||
{
|
||||
fAngle = BT_GPU_ANGULAR_MOTION_THRESHOLD / timeStep;
|
||||
}
|
||||
if(fAngle < 0.001f)
|
||||
{
|
||||
// use Taylor's expansions of sync function
|
||||
axis = angvel * (0.5f*timeStep-(timeStep*timeStep*timeStep)*0.020833333333f * fAngle * fAngle);
|
||||
}
|
||||
else
|
||||
{
|
||||
// sync(fAngle) = sin(c*fAngle)/t
|
||||
axis = angvel * ( native_sin(0.5f * fAngle * timeStep) / fAngle);
|
||||
}
|
||||
float4 dorn = axis;
|
||||
dorn.w = native_cos(fAngle * timeStep * 0.5f);
|
||||
float4 orn0 = bodies[nodeID].m_quat;
|
||||
|
||||
float4 predictedOrn = quatMult(dorn, orn0);
|
||||
predictedOrn = quatNorm(predictedOrn);
|
||||
bodies[nodeID].m_quat=predictedOrn;
|
||||
}
|
||||
|
||||
//linear velocity
|
||||
bodies[nodeID].m_pos += bodies[nodeID].m_linVel * timeStep;
|
||||
|
||||
}
|
||||
}
|
||||
93
opencl/gpu_rigidbody/kernels/integrateKernel.h
Normal file
93
opencl/gpu_rigidbody/kernels/integrateKernel.h
Normal file
@@ -0,0 +1,93 @@
|
||||
//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
|
||||
static const char* integrateKernelCL= \
|
||||
"\n"
|
||||
"float4 quatMult(float4 q1, float4 q2)\n"
|
||||
"{\n"
|
||||
" float4 q;\n"
|
||||
" q.x = q1.w * q2.x + q1.x * q2.w + q1.y * q2.z - q1.z * q2.y;\n"
|
||||
" q.y = q1.w * q2.y + q1.y * q2.w + q1.z * q2.x - q1.x * q2.z;\n"
|
||||
" q.z = q1.w * q2.z + q1.z * q2.w + q1.x * q2.y - q1.y * q2.x;\n"
|
||||
" q.w = q1.w * q2.w - q1.x * q2.x - q1.y * q2.y - q1.z * q2.z; \n"
|
||||
" return q;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"float4 quatNorm(float4 q)\n"
|
||||
"{\n"
|
||||
" float len = native_sqrt(dot(q, q));\n"
|
||||
" if(len > 0.f)\n"
|
||||
" {\n"
|
||||
" q *= 1.f / len;\n"
|
||||
" }\n"
|
||||
" else\n"
|
||||
" {\n"
|
||||
" q.x = q.y = q.z = 0.f;\n"
|
||||
" q.w = 1.f;\n"
|
||||
" }\n"
|
||||
" return q;\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"typedef struct\n"
|
||||
"{\n"
|
||||
" float4 m_pos;\n"
|
||||
" float4 m_quat;\n"
|
||||
" float4 m_linVel;\n"
|
||||
" float4 m_angVel;\n"
|
||||
"\n"
|
||||
" unsigned int m_collidableIdx;\n"
|
||||
" float m_invMass;\n"
|
||||
" float m_restituitionCoeff;\n"
|
||||
" float m_frictionCoeff;\n"
|
||||
"} Body;\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"__kernel void \n"
|
||||
" integrateTransformsKernel( __global Body* bodies,const int numNodes, float timeStep, float angularDamping)\n"
|
||||
"{\n"
|
||||
" int nodeID = get_global_id(0);\n"
|
||||
" float BT_GPU_ANGULAR_MOTION_THRESHOLD = (0.25f * 3.14159254f);\n"
|
||||
" if( nodeID < numNodes )\n"
|
||||
" {\n"
|
||||
" if (1)\n"
|
||||
" {\n"
|
||||
" float4 axis;\n"
|
||||
" //add some hardcoded angular damping\n"
|
||||
" bodies[nodeID].m_angVel.x *= angularDamping;\n"
|
||||
" bodies[nodeID].m_angVel.y *= angularDamping;\n"
|
||||
" bodies[nodeID].m_angVel.z *= angularDamping;\n"
|
||||
" \n"
|
||||
" float4 angvel = bodies[nodeID].m_angVel;\n"
|
||||
" float fAngle = native_sqrt(dot(angvel, angvel));\n"
|
||||
" //limit the angular motion\n"
|
||||
" if(fAngle*timeStep > BT_GPU_ANGULAR_MOTION_THRESHOLD)\n"
|
||||
" {\n"
|
||||
" fAngle = BT_GPU_ANGULAR_MOTION_THRESHOLD / timeStep;\n"
|
||||
" }\n"
|
||||
" if(fAngle < 0.001f)\n"
|
||||
" {\n"
|
||||
" // use Taylor's expansions of sync function\n"
|
||||
" axis = angvel * (0.5f*timeStep-(timeStep*timeStep*timeStep)*0.020833333333f * fAngle * fAngle);\n"
|
||||
" }\n"
|
||||
" else\n"
|
||||
" {\n"
|
||||
" // sync(fAngle) = sin(c*fAngle)/t\n"
|
||||
" axis = angvel * ( native_sin(0.5f * fAngle * timeStep) / fAngle);\n"
|
||||
" }\n"
|
||||
" float4 dorn = axis;\n"
|
||||
" dorn.w = native_cos(fAngle * timeStep * 0.5f);\n"
|
||||
" float4 orn0 = bodies[nodeID].m_quat;\n"
|
||||
"\n"
|
||||
" float4 predictedOrn = quatMult(dorn, orn0);\n"
|
||||
" predictedOrn = quatNorm(predictedOrn);\n"
|
||||
" bodies[nodeID].m_quat=predictedOrn;\n"
|
||||
" }\n"
|
||||
"\n"
|
||||
" //linear velocity \n"
|
||||
" bodies[nodeID].m_pos += bodies[nodeID].m_linVel * timeStep;\n"
|
||||
" \n"
|
||||
" }\n"
|
||||
"}\n"
|
||||
"\n"
|
||||
;
|
||||
@@ -2,6 +2,18 @@
|
||||
#ifndef BT_COLLIDABLE_H
|
||||
#define BT_COLLIDABLE_H
|
||||
|
||||
enum btShapeTypes
|
||||
{
|
||||
SHAPE_HEIGHT_FIELD=1,
|
||||
SHAPE_CONVEX_HEIGHT_FIELD=2,
|
||||
SHAPE_CONVEX_HULL=3,
|
||||
SHAPE_PLANE=4,
|
||||
SHAPE_CONCAVE_TRIMESH=5,
|
||||
SHAPE_COMPOUND_OF_CONVEX_HULLS=6,
|
||||
SHAPE_SPHERE=7,
|
||||
MAX_NUM_SHAPE_TYPES,
|
||||
};
|
||||
|
||||
struct btCollidable
|
||||
{
|
||||
int m_numChildShapes;
|
||||
|
||||
@@ -25,7 +25,7 @@ ATTRIBUTE_ALIGNED16(struct) btRigidBodyCL
|
||||
};
|
||||
|
||||
|
||||
struct Inertia
|
||||
struct btInertiaCL
|
||||
{
|
||||
btMatrix3x3 m_invInertiaWorld;
|
||||
btMatrix3x3 m_initInvInertia;
|
||||
|
||||
Reference in New Issue
Block a user