Update PhysicsServerCommandProcessor.cpp

also allow to extract collision info (pybullet. getCollisionShapeData ) for concave meshes. Thanks to Brent.
This commit is contained in:
erwincoumans
2019-08-22 07:38:23 -07:00
committed by GitHub
parent cb654ddc80
commit 9a7b89c95a

View File

@@ -11534,6 +11534,8 @@ int PhysicsServerCommandProcessor::extractCollisionShapes(const btCollisionShape
numConverted += 1;
break;
}
case TRIANGLE_MESH_SHAPE_PROXYTYPE:
case SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE:
case CONVEX_HULL_SHAPE_PROXYTYPE:
{
UrdfCollision* urdfCol = m_data->m_bulletCollisionShape2UrdfCollision.find(colShape);